run-packetHandling.c revision 285612
1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25 26//=======External Functions This Runner Calls===== 27extern void setUp(void); 28extern void tearDown(void); 29void resetTest(void); 30extern void test_GenerateUnauthenticatedPacket(void); 31extern void test_GenerateAuthenticatedPacket(void); 32extern void test_OffsetCalculationPositiveOffset(void); 33extern void test_OffsetCalculationNegativeOffset(void); 34extern void test_HandleUnusableServer(void); 35extern void test_HandleUnusablePacket(void); 36extern void test_HandleServerAuthenticationFailure(void); 37extern void test_HandleKodDemobilize(void); 38extern void test_HandleKodRate(void); 39extern void test_HandleCorrectPacket(void); 40 41 42//=======Test Reset Option===== 43void resetTest() 44{ 45 tearDown(); 46 setUp(); 47} 48 49char *progname; 50 51 52//=======MAIN===== 53int main(int argc, char *argv[]) 54{ 55 progname = argv[0]; 56 Unity.TestFile = "packetHandling.c"; 57 UnityBegin("packetHandling.c"); 58 RUN_TEST(test_GenerateUnauthenticatedPacket, 35); 59 RUN_TEST(test_GenerateAuthenticatedPacket, 58); 60 RUN_TEST(test_OffsetCalculationPositiveOffset, 97); 61 RUN_TEST(test_OffsetCalculationNegativeOffset, 141); 62 RUN_TEST(test_HandleUnusableServer, 184); 63 RUN_TEST(test_HandleUnusablePacket, 195); 64 RUN_TEST(test_HandleServerAuthenticationFailure, 206); 65 RUN_TEST(test_HandleKodDemobilize, 217); 66 RUN_TEST(test_HandleKodRate, 241); 67 RUN_TEST(test_HandleCorrectPacket, 252); 68 69 return (UnityEnd()); 70} 71