run-keyFile.c revision 285612
1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25 26//=======External Functions This Runner Calls===== 27extern void setUp(void); 28extern void tearDown(void); 29extern void test_ReadEmptyKeyFile(); 30extern void test_ReadASCIIKeys(); 31extern void test_ReadHexKeys(); 32extern void test_ReadKeyFileWithComments(); 33extern void test_ReadKeyFileWithInvalidHex(); 34 35 36//=======Test Reset Option===== 37void resetTest() 38{ 39 tearDown(); 40 setUp(); 41} 42 43char *progname; 44 45 46//=======MAIN===== 47int main(int argc, char *argv[]) 48{ 49 progname = argv[0]; 50 Unity.TestFile = "keyFile.c"; 51 UnityBegin("keyFile.c"); 52 RUN_TEST(test_ReadEmptyKeyFile, 53); 53 RUN_TEST(test_ReadASCIIKeys, 61); 54 RUN_TEST(test_ReadHexKeys, 79); 55 RUN_TEST(test_ReadKeyFileWithComments, 105); 56 RUN_TEST(test_ReadKeyFileWithInvalidHex, 124); 57 58 return (UnityEnd()); 59} 60