run-keyFile.c revision 285612
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25
26//=======External Functions This Runner Calls=====
27extern void setUp(void);
28extern void tearDown(void);
29extern void test_ReadEmptyKeyFile();
30extern void test_ReadASCIIKeys();
31extern void test_ReadHexKeys();
32extern void test_ReadKeyFileWithComments();
33extern void test_ReadKeyFileWithInvalidHex();
34
35
36//=======Test Reset Option=====
37void resetTest()
38{
39  tearDown();
40  setUp();
41}
42
43char *progname;
44
45
46//=======MAIN=====
47int main(int argc, char *argv[])
48{
49  progname = argv[0];
50  Unity.TestFile = "keyFile.c";
51  UnityBegin("keyFile.c");
52  RUN_TEST(test_ReadEmptyKeyFile, 53);
53  RUN_TEST(test_ReadASCIIKeys, 61);
54  RUN_TEST(test_ReadHexKeys, 79);
55  RUN_TEST(test_ReadKeyFileWithComments, 105);
56  RUN_TEST(test_ReadKeyFileWithInvalidHex, 124);
57
58  return (UnityEnd());
59}
60