PPCRegisterInfo.h revision 263508
1//===-- PPCRegisterInfo.h - PowerPC Register Information Impl ---*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file contains the PowerPC implementation of the TargetRegisterInfo 11// class. 12// 13//===----------------------------------------------------------------------===// 14 15#ifndef POWERPC32_REGISTERINFO_H 16#define POWERPC32_REGISTERINFO_H 17 18#include "llvm/ADT/DenseMap.h" 19#include "PPC.h" 20 21#define GET_REGINFO_HEADER 22#include "PPCGenRegisterInfo.inc" 23 24namespace llvm { 25class PPCSubtarget; 26class TargetInstrInfo; 27class Type; 28 29class PPCRegisterInfo : public PPCGenRegisterInfo { 30 DenseMap<unsigned, unsigned> ImmToIdxMap; 31 const PPCSubtarget &Subtarget; 32public: 33 PPCRegisterInfo(const PPCSubtarget &SubTarget); 34 35 /// getPointerRegClass - Return the register class to use to hold pointers. 36 /// This is used for addressing modes. 37 virtual const TargetRegisterClass * 38 getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const; 39 40 unsigned getRegPressureLimit(const TargetRegisterClass *RC, 41 MachineFunction &MF) const; 42 43 /// Code Generation virtual methods... 44 const uint16_t *getCalleeSavedRegs(const MachineFunction* MF = 0) const; 45 const uint32_t *getCallPreservedMask(CallingConv::ID CC) const; 46 const uint32_t *getNoPreservedMask() const; 47 48 BitVector getReservedRegs(const MachineFunction &MF) const; 49 50 /// We require the register scavenger. 51 bool requiresRegisterScavenging(const MachineFunction &MF) const { 52 return true; 53 } 54 55 bool requiresFrameIndexScavenging(const MachineFunction &MF) const { 56 return true; 57 } 58 59 bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const { 60 return true; 61 } 62 63 virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const { 64 return true; 65 } 66 67 void lowerDynamicAlloc(MachineBasicBlock::iterator II) const; 68 void lowerCRSpilling(MachineBasicBlock::iterator II, 69 unsigned FrameIndex) const; 70 void lowerCRRestore(MachineBasicBlock::iterator II, 71 unsigned FrameIndex) const; 72 void lowerVRSAVESpilling(MachineBasicBlock::iterator II, 73 unsigned FrameIndex) const; 74 void lowerVRSAVERestore(MachineBasicBlock::iterator II, 75 unsigned FrameIndex) const; 76 77 bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg, 78 int &FrameIdx) const; 79 void eliminateFrameIndex(MachineBasicBlock::iterator II, 80 int SPAdj, unsigned FIOperandNum, 81 RegScavenger *RS = NULL) const; 82 83 // Support for virtual base registers. 84 bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const; 85 void materializeFrameBaseRegister(MachineBasicBlock *MBB, 86 unsigned BaseReg, int FrameIdx, 87 int64_t Offset) const; 88 void resolveFrameIndex(MachineBasicBlock::iterator I, 89 unsigned BaseReg, int64_t Offset) const; 90 bool isFrameOffsetLegal(const MachineInstr *MI, int64_t Offset) const; 91 92 // Debug information queries. 93 unsigned getFrameRegister(const MachineFunction &MF) const; 94 95 // Base pointer (stack realignment) support. 96 unsigned getBaseRegister(const MachineFunction &MF) const; 97 bool hasBasePointer(const MachineFunction &MF) const; 98 bool canRealignStack(const MachineFunction &MF) const; 99 bool needsStackRealignment(const MachineFunction &MF) const; 100}; 101 102} // end namespace llvm 103 104#endif 105