HexagonMachineScheduler.h revision 263508
1//===-- HexagonMachineScheduler.h - Custom Hexagon MI scheduler.      ----===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Custom Hexagon MI scheduler.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef HEXAGONASMPRINTER_H
15#define HEXAGONASMPRINTER_H
16
17#include "llvm/ADT/OwningPtr.h"
18#include "llvm/ADT/PriorityQueue.h"
19#include "llvm/Analysis/AliasAnalysis.h"
20#include "llvm/CodeGen/LiveIntervalAnalysis.h"
21#include "llvm/CodeGen/MachineScheduler.h"
22#include "llvm/CodeGen/Passes.h"
23#include "llvm/CodeGen/RegisterClassInfo.h"
24#include "llvm/CodeGen/RegisterPressure.h"
25#include "llvm/CodeGen/ResourcePriorityQueue.h"
26#include "llvm/CodeGen/ScheduleDAGInstrs.h"
27#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
28#include "llvm/Support/CommandLine.h"
29#include "llvm/Support/Debug.h"
30#include "llvm/Support/ErrorHandling.h"
31#include "llvm/Support/raw_ostream.h"
32#include "llvm/Target/TargetInstrInfo.h"
33
34using namespace llvm;
35
36namespace llvm {
37//===----------------------------------------------------------------------===//
38// ConvergingVLIWScheduler - Implementation of the standard
39// MachineSchedStrategy.
40//===----------------------------------------------------------------------===//
41
42class VLIWResourceModel {
43  /// ResourcesModel - Represents VLIW state.
44  /// Not limited to VLIW targets per say, but assumes
45  /// definition of DFA by a target.
46  DFAPacketizer *ResourcesModel;
47
48  const TargetSchedModel *SchedModel;
49
50  /// Local packet/bundle model. Purely
51  /// internal to the MI schedulre at the time.
52  std::vector<SUnit*> Packet;
53
54  /// Total packets created.
55  unsigned TotalPackets;
56
57public:
58VLIWResourceModel(const TargetMachine &TM, const TargetSchedModel *SM) :
59    SchedModel(SM), TotalPackets(0) {
60    ResourcesModel = TM.getInstrInfo()->CreateTargetScheduleState(&TM,NULL);
61
62    // This hard requirement could be relaxed,
63    // but for now do not let it proceed.
64    assert(ResourcesModel && "Unimplemented CreateTargetScheduleState.");
65
66    Packet.resize(SchedModel->getIssueWidth());
67    Packet.clear();
68    ResourcesModel->clearResources();
69  }
70
71  ~VLIWResourceModel() {
72    delete ResourcesModel;
73  }
74
75  void resetPacketState() {
76    Packet.clear();
77  }
78
79  void resetDFA() {
80    ResourcesModel->clearResources();
81  }
82
83  void reset() {
84    Packet.clear();
85    ResourcesModel->clearResources();
86  }
87
88  bool isResourceAvailable(SUnit *SU);
89  bool reserveResources(SUnit *SU);
90  unsigned getTotalPackets() const { return TotalPackets; }
91};
92
93/// Extend the standard ScheduleDAGMI to provide more context and override the
94/// top-level schedule() driver.
95class VLIWMachineScheduler : public ScheduleDAGMI {
96public:
97  VLIWMachineScheduler(MachineSchedContext *C, MachineSchedStrategy *S):
98    ScheduleDAGMI(C, S) {}
99
100  /// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
101  /// time to do some work.
102  virtual void schedule();
103  /// Perform platform specific DAG postprocessing.
104  void postprocessDAG();
105};
106
107/// ConvergingVLIWScheduler shrinks the unscheduled zone using heuristics
108/// to balance the schedule.
109class ConvergingVLIWScheduler : public MachineSchedStrategy {
110
111  /// Store the state used by ConvergingVLIWScheduler heuristics, required
112  ///  for the lifetime of one invocation of pickNode().
113  struct SchedCandidate {
114    // The best SUnit candidate.
115    SUnit *SU;
116
117    // Register pressure values for the best candidate.
118    RegPressureDelta RPDelta;
119
120    // Best scheduling cost.
121    int SCost;
122
123    SchedCandidate(): SU(NULL), SCost(0) {}
124  };
125  /// Represent the type of SchedCandidate found within a single queue.
126  enum CandResult {
127    NoCand, NodeOrder, SingleExcess, SingleCritical, SingleMax, MultiPressure,
128    BestCost};
129
130  /// Each Scheduling boundary is associated with ready queues. It tracks the
131  /// current cycle in whichever direction at has moved, and maintains the state
132  /// of "hazards" and other interlocks at the current cycle.
133  struct SchedBoundary {
134    VLIWMachineScheduler *DAG;
135    const TargetSchedModel *SchedModel;
136
137    ReadyQueue Available;
138    ReadyQueue Pending;
139    bool CheckPending;
140
141    ScheduleHazardRecognizer *HazardRec;
142    VLIWResourceModel *ResourceModel;
143
144    unsigned CurrCycle;
145    unsigned IssueCount;
146
147    /// MinReadyCycle - Cycle of the soonest available instruction.
148    unsigned MinReadyCycle;
149
150    // Remember the greatest min operand latency.
151    unsigned MaxMinLatency;
152
153    /// Pending queues extend the ready queues with the same ID and the
154    /// PendingFlag set.
155    SchedBoundary(unsigned ID, const Twine &Name):
156      DAG(0), SchedModel(0), Available(ID, Name+".A"),
157      Pending(ID << ConvergingVLIWScheduler::LogMaxQID, Name+".P"),
158      CheckPending(false), HazardRec(0), ResourceModel(0),
159      CurrCycle(0), IssueCount(0),
160      MinReadyCycle(UINT_MAX), MaxMinLatency(0) {}
161
162    ~SchedBoundary() {
163      delete ResourceModel;
164      delete HazardRec;
165    }
166
167    void init(VLIWMachineScheduler *dag, const TargetSchedModel *smodel) {
168      DAG = dag;
169      SchedModel = smodel;
170    }
171
172    bool isTop() const {
173      return Available.getID() == ConvergingVLIWScheduler::TopQID;
174    }
175
176    bool checkHazard(SUnit *SU);
177
178    void releaseNode(SUnit *SU, unsigned ReadyCycle);
179
180    void bumpCycle();
181
182    void bumpNode(SUnit *SU);
183
184    void releasePending();
185
186    void removeReady(SUnit *SU);
187
188    SUnit *pickOnlyChoice();
189  };
190
191  VLIWMachineScheduler *DAG;
192  const TargetSchedModel *SchedModel;
193
194  // State of the top and bottom scheduled instruction boundaries.
195  SchedBoundary Top;
196  SchedBoundary Bot;
197
198public:
199  /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both)
200  enum {
201    TopQID = 1,
202    BotQID = 2,
203    LogMaxQID = 2
204  };
205
206  ConvergingVLIWScheduler():
207    DAG(0), SchedModel(0), Top(TopQID, "TopQ"), Bot(BotQID, "BotQ") {}
208
209  virtual void initialize(ScheduleDAGMI *dag);
210
211  virtual SUnit *pickNode(bool &IsTopNode);
212
213  virtual void schedNode(SUnit *SU, bool IsTopNode);
214
215  virtual void releaseTopNode(SUnit *SU);
216
217  virtual void releaseBottomNode(SUnit *SU);
218
219  unsigned ReportPackets() {
220    return Top.ResourceModel->getTotalPackets() +
221           Bot.ResourceModel->getTotalPackets();
222  }
223
224protected:
225  SUnit *pickNodeBidrectional(bool &IsTopNode);
226
227  int SchedulingCost(ReadyQueue &Q,
228                     SUnit *SU, SchedCandidate &Candidate,
229                     RegPressureDelta &Delta, bool verbose);
230
231  CandResult pickNodeFromQueue(ReadyQueue &Q,
232                               const RegPressureTracker &RPTracker,
233                               SchedCandidate &Candidate);
234#ifndef NDEBUG
235  void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU,
236                      PressureChange P = PressureChange());
237#endif
238};
239
240} // namespace
241
242
243#endif
244