RuntimeDyldImpl.h revision 263508
1//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Interface for the implementations of runtime dynamic linker facilities.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_RUNTIME_DYLD_IMPL_H
15#define LLVM_RUNTIME_DYLD_IMPL_H
16
17#include "llvm/ADT/DenseMap.h"
18#include "llvm/ADT/SmallVector.h"
19#include "llvm/ADT/StringMap.h"
20#include "llvm/ADT/Triple.h"
21#include "llvm/ExecutionEngine/ObjectImage.h"
22#include "llvm/ExecutionEngine/RuntimeDyld.h"
23#include "llvm/Object/ObjectFile.h"
24#include "llvm/Support/Debug.h"
25#include "llvm/Support/ErrorHandling.h"
26#include "llvm/Support/Format.h"
27#include "llvm/Support/Host.h"
28#include "llvm/Support/Mutex.h"
29#include "llvm/Support/SwapByteOrder.h"
30#include "llvm/Support/raw_ostream.h"
31#include "llvm/Support/system_error.h"
32#include <map>
33
34using namespace llvm;
35using namespace llvm::object;
36
37namespace llvm {
38
39class ObjectBuffer;
40class Twine;
41
42
43/// SectionEntry - represents a section emitted into memory by the dynamic
44/// linker.
45class SectionEntry {
46public:
47  /// Name - section name.
48  StringRef Name;
49
50  /// Address - address in the linker's memory where the section resides.
51  uint8_t *Address;
52
53  /// Size - section size. Doesn't include the stubs.
54  size_t Size;
55
56  /// LoadAddress - the address of the section in the target process's memory.
57  /// Used for situations in which JIT-ed code is being executed in the address
58  /// space of a separate process.  If the code executes in the same address
59  /// space where it was JIT-ed, this just equals Address.
60  uint64_t LoadAddress;
61
62  /// StubOffset - used for architectures with stub functions for far
63  /// relocations (like ARM).
64  uintptr_t StubOffset;
65
66  /// ObjAddress - address of the section in the in-memory object file.  Used
67  /// for calculating relocations in some object formats (like MachO).
68  uintptr_t ObjAddress;
69
70  SectionEntry(StringRef name, uint8_t *address, size_t size,
71               uintptr_t objAddress)
72    : Name(name), Address(address), Size(size), LoadAddress((uintptr_t)address),
73      StubOffset(size), ObjAddress(objAddress) {}
74};
75
76/// RelocationEntry - used to represent relocations internally in the dynamic
77/// linker.
78class RelocationEntry {
79public:
80  /// SectionID - the section this relocation points to.
81  unsigned SectionID;
82
83  /// Offset - offset into the section.
84  uint64_t Offset;
85
86  /// RelType - relocation type.
87  uint32_t RelType;
88
89  /// Addend - the relocation addend encoded in the instruction itself.  Also
90  /// used to make a relocation section relative instead of symbol relative.
91  int64_t Addend;
92
93  /// SymOffset - Section offset of the relocation entry's symbol (used for GOT
94  /// lookup).
95  uint64_t SymOffset;
96
97  /// True if this is a PCRel relocation (MachO specific).
98  bool IsPCRel;
99
100  /// The size of this relocation (MachO specific).
101  unsigned Size;
102
103  RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
104    : SectionID(id), Offset(offset), RelType(type), Addend(addend),
105      SymOffset(0), IsPCRel(false), Size(0) {}
106
107  RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
108                  uint64_t symoffset)
109    : SectionID(id), Offset(offset), RelType(type), Addend(addend),
110      SymOffset(symoffset), IsPCRel(false), Size(0) {}
111
112  RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
113                  bool IsPCRel, unsigned Size)
114    : SectionID(id), Offset(offset), RelType(type), Addend(addend),
115      SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
116};
117
118class RelocationValueRef {
119public:
120  unsigned  SectionID;
121  uint64_t  Offset;
122  int64_t   Addend;
123  const char *SymbolName;
124  RelocationValueRef(): SectionID(0), Offset(0), Addend(0), SymbolName(0) {}
125
126  inline bool operator==(const RelocationValueRef &Other) const {
127    return SectionID == Other.SectionID && Offset == Other.Offset &&
128           Addend == Other.Addend && SymbolName == Other.SymbolName;
129  }
130  inline bool operator <(const RelocationValueRef &Other) const {
131    if (SectionID != Other.SectionID)
132      return SectionID < Other.SectionID;
133    if (Offset != Other.Offset)
134      return Offset < Other.Offset;
135    if (Addend != Other.Addend)
136      return Addend < Other.Addend;
137    return SymbolName < Other.SymbolName;
138  }
139};
140
141class RuntimeDyldImpl {
142protected:
143  // The MemoryManager to load objects into.
144  RTDyldMemoryManager *MemMgr;
145
146  // A list of all sections emitted by the dynamic linker.  These sections are
147  // referenced in the code by means of their index in this list - SectionID.
148  typedef SmallVector<SectionEntry, 64> SectionList;
149  SectionList Sections;
150
151  typedef unsigned SID; // Type for SectionIDs
152  #define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
153
154  // Keep a map of sections from object file to the SectionID which
155  // references it.
156  typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
157
158  // A global symbol table for symbols from all loaded modules.  Maps the
159  // symbol name to a (SectionID, offset in section) pair.
160  typedef std::pair<unsigned, uintptr_t> SymbolLoc;
161  typedef StringMap<SymbolLoc> SymbolTableMap;
162  SymbolTableMap GlobalSymbolTable;
163
164  // Pair representing the size and alignment requirement for a common symbol.
165  typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
166  // Keep a map of common symbols to their info pairs
167  typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
168
169  // For each symbol, keep a list of relocations based on it. Anytime
170  // its address is reassigned (the JIT re-compiled the function, e.g.),
171  // the relocations get re-resolved.
172  // The symbol (or section) the relocation is sourced from is the Key
173  // in the relocation list where it's stored.
174  typedef SmallVector<RelocationEntry, 64> RelocationList;
175  // Relocations to sections already loaded. Indexed by SectionID which is the
176  // source of the address. The target where the address will be written is
177  // SectionID/Offset in the relocation itself.
178  DenseMap<unsigned, RelocationList> Relocations;
179
180  // Relocations to external symbols that are not yet resolved.  Symbols are
181  // external when they aren't found in the global symbol table of all loaded
182  // modules.  This map is indexed by symbol name.
183  StringMap<RelocationList> ExternalSymbolRelocations;
184
185  typedef std::map<RelocationValueRef, uintptr_t> StubMap;
186
187  Triple::ArchType Arch;
188  bool IsTargetLittleEndian;
189
190  // This mutex prevents simultaneously loading objects from two different
191  // threads.  This keeps us from having to protect individual data structures
192  // and guarantees that section allocation requests to the memory manager
193  // won't be interleaved between modules.  It is also used in mapSectionAddress
194  // and resolveRelocations to protect write access to internal data structures.
195  //
196  // loadObject may be called on the same thread during the handling of of
197  // processRelocations, and that's OK.  The handling of the relocation lists
198  // is written in such a way as to work correctly if new elements are added to
199  // the end of the list while the list is being processed.
200  sys::Mutex lock;
201
202  virtual unsigned getMaxStubSize() = 0;
203  virtual unsigned getStubAlignment() = 0;
204
205  bool HasError;
206  std::string ErrorStr;
207
208  // Set the error state and record an error string.
209  bool Error(const Twine &Msg) {
210    ErrorStr = Msg.str();
211    HasError = true;
212    return true;
213  }
214
215  uint64_t getSectionLoadAddress(unsigned SectionID) {
216    return Sections[SectionID].LoadAddress;
217  }
218
219  uint8_t *getSectionAddress(unsigned SectionID) {
220    return (uint8_t*)Sections[SectionID].Address;
221  }
222
223  void writeInt16BE(uint8_t *Addr, uint16_t Value) {
224    if (IsTargetLittleEndian)
225      Value = sys::SwapByteOrder(Value);
226    *Addr     = (Value >> 8) & 0xFF;
227    *(Addr+1) = Value & 0xFF;
228  }
229
230  void writeInt32BE(uint8_t *Addr, uint32_t Value) {
231    if (IsTargetLittleEndian)
232      Value = sys::SwapByteOrder(Value);
233    *Addr     = (Value >> 24) & 0xFF;
234    *(Addr+1) = (Value >> 16) & 0xFF;
235    *(Addr+2) = (Value >> 8) & 0xFF;
236    *(Addr+3) = Value & 0xFF;
237  }
238
239  void writeInt64BE(uint8_t *Addr, uint64_t Value) {
240    if (IsTargetLittleEndian)
241      Value = sys::SwapByteOrder(Value);
242    *Addr     = (Value >> 56) & 0xFF;
243    *(Addr+1) = (Value >> 48) & 0xFF;
244    *(Addr+2) = (Value >> 40) & 0xFF;
245    *(Addr+3) = (Value >> 32) & 0xFF;
246    *(Addr+4) = (Value >> 24) & 0xFF;
247    *(Addr+5) = (Value >> 16) & 0xFF;
248    *(Addr+6) = (Value >> 8) & 0xFF;
249    *(Addr+7) = Value & 0xFF;
250  }
251
252  /// \brief Given the common symbols discovered in the object file, emit a
253  /// new section for them and update the symbol mappings in the object and
254  /// symbol table.
255  void emitCommonSymbols(ObjectImage &Obj,
256                         const CommonSymbolMap &CommonSymbols,
257                         uint64_t TotalSize,
258                         SymbolTableMap &SymbolTable);
259
260  /// \brief Emits section data from the object file to the MemoryManager.
261  /// \param IsCode if it's true then allocateCodeSection() will be
262  ///        used for emits, else allocateDataSection() will be used.
263  /// \return SectionID.
264  unsigned emitSection(ObjectImage &Obj,
265                       const SectionRef &Section,
266                       bool IsCode);
267
268  /// \brief Find Section in LocalSections. If the secton is not found - emit
269  ///        it and store in LocalSections.
270  /// \param IsCode if it's true then allocateCodeSection() will be
271  ///        used for emmits, else allocateDataSection() will be used.
272  /// \return SectionID.
273  unsigned findOrEmitSection(ObjectImage &Obj,
274                             const SectionRef &Section,
275                             bool IsCode,
276                             ObjSectionToIDMap &LocalSections);
277
278  // \brief Add a relocation entry that uses the given section.
279  void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
280
281  // \brief Add a relocation entry that uses the given symbol.  This symbol may
282  // be found in the global symbol table, or it may be external.
283  void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
284
285  /// \brief Emits long jump instruction to Addr.
286  /// \return Pointer to the memory area for emitting target address.
287  uint8_t* createStubFunction(uint8_t *Addr);
288
289  /// \brief Resolves relocations from Relocs list with address from Value.
290  void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
291
292  /// \brief A object file specific relocation resolver
293  /// \param RE The relocation to be resolved
294  /// \param Value Target symbol address to apply the relocation action
295  virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
296
297  /// \brief Parses the object file relocation and stores it to Relocations
298  ///        or SymbolRelocations (this depends on the object file type).
299  virtual void processRelocationRef(unsigned SectionID,
300                                    RelocationRef RelI,
301                                    ObjectImage &Obj,
302                                    ObjSectionToIDMap &ObjSectionToID,
303                                    const SymbolTableMap &Symbols,
304                                    StubMap &Stubs) = 0;
305
306  /// \brief Resolve relocations to external symbols.
307  void resolveExternalSymbols();
308
309  /// \brief Update GOT entries for external symbols.
310  // The base class does nothing.  ELF overrides this.
311  virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
312
313  virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
314public:
315  RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
316
317  virtual ~RuntimeDyldImpl();
318
319  ObjectImage *loadObject(ObjectBuffer *InputBuffer);
320
321  void *getSymbolAddress(StringRef Name) {
322    // FIXME: Just look up as a function for now. Overly simple of course.
323    // Work in progress.
324    SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
325    if (pos == GlobalSymbolTable.end())
326      return 0;
327    SymbolLoc Loc = pos->second;
328    return getSectionAddress(Loc.first) + Loc.second;
329  }
330
331  uint64_t getSymbolLoadAddress(StringRef Name) {
332    // FIXME: Just look up as a function for now. Overly simple of course.
333    // Work in progress.
334    SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
335    if (pos == GlobalSymbolTable.end())
336      return 0;
337    SymbolLoc Loc = pos->second;
338    return getSectionLoadAddress(Loc.first) + Loc.second;
339  }
340
341  void resolveRelocations();
342
343  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
344
345  void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
346
347  // Is the linker in an error state?
348  bool hasError() { return HasError; }
349
350  // Mark the error condition as handled and continue.
351  void clearError() { HasError = false; }
352
353  // Get the error message.
354  StringRef getErrorString() { return ErrorStr; }
355
356  virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
357
358  virtual void registerEHFrames();
359
360  virtual void deregisterEHFrames();
361
362  virtual void finalizeLoad(ObjSectionToIDMap &SectionMap) {}
363};
364
365} // end namespace llvm
366
367
368#endif
369