RegAllocBasic.cpp revision 263508
1//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the RABasic function pass, which provides a minimal
11// implementation of the basic register allocator.
12//
13//===----------------------------------------------------------------------===//
14
15#define DEBUG_TYPE "regalloc"
16#include "llvm/CodeGen/Passes.h"
17#include "AllocationOrder.h"
18#include "LiveDebugVariables.h"
19#include "RegAllocBase.h"
20#include "Spiller.h"
21#include "llvm/Analysis/AliasAnalysis.h"
22#include "llvm/CodeGen/CalcSpillWeights.h"
23#include "llvm/CodeGen/LiveIntervalAnalysis.h"
24#include "llvm/CodeGen/LiveRangeEdit.h"
25#include "llvm/CodeGen/LiveRegMatrix.h"
26#include "llvm/CodeGen/LiveStackAnalysis.h"
27#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
28#include "llvm/CodeGen/MachineFunctionPass.h"
29#include "llvm/CodeGen/MachineInstr.h"
30#include "llvm/CodeGen/MachineLoopInfo.h"
31#include "llvm/CodeGen/MachineRegisterInfo.h"
32#include "llvm/CodeGen/RegAllocRegistry.h"
33#include "llvm/CodeGen/VirtRegMap.h"
34#include "llvm/PassAnalysisSupport.h"
35#include "llvm/Support/Debug.h"
36#include "llvm/Support/raw_ostream.h"
37#include "llvm/Target/TargetMachine.h"
38#include "llvm/Target/TargetRegisterInfo.h"
39#include <cstdlib>
40#include <queue>
41
42using namespace llvm;
43
44static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
45                                      createBasicRegisterAllocator);
46
47namespace {
48  struct CompSpillWeight {
49    bool operator()(LiveInterval *A, LiveInterval *B) const {
50      return A->weight < B->weight;
51    }
52  };
53}
54
55namespace {
56/// RABasic provides a minimal implementation of the basic register allocation
57/// algorithm. It prioritizes live virtual registers by spill weight and spills
58/// whenever a register is unavailable. This is not practical in production but
59/// provides a useful baseline both for measuring other allocators and comparing
60/// the speed of the basic algorithm against other styles of allocators.
61class RABasic : public MachineFunctionPass, public RegAllocBase
62{
63  // context
64  MachineFunction *MF;
65
66  // state
67  OwningPtr<Spiller> SpillerInstance;
68  std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
69                      CompSpillWeight> Queue;
70
71  // Scratch space.  Allocated here to avoid repeated malloc calls in
72  // selectOrSplit().
73  BitVector UsableRegs;
74
75public:
76  RABasic();
77
78  /// Return the pass name.
79  virtual const char* getPassName() const {
80    return "Basic Register Allocator";
81  }
82
83  /// RABasic analysis usage.
84  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
85
86  virtual void releaseMemory();
87
88  virtual Spiller &spiller() { return *SpillerInstance; }
89
90  virtual float getPriority(LiveInterval *LI) { return LI->weight; }
91
92  virtual void enqueue(LiveInterval *LI) {
93    Queue.push(LI);
94  }
95
96  virtual LiveInterval *dequeue() {
97    if (Queue.empty())
98      return 0;
99    LiveInterval *LI = Queue.top();
100    Queue.pop();
101    return LI;
102  }
103
104  virtual unsigned selectOrSplit(LiveInterval &VirtReg,
105                                 SmallVectorImpl<unsigned> &SplitVRegs);
106
107  /// Perform register allocation.
108  virtual bool runOnMachineFunction(MachineFunction &mf);
109
110  // Helper for spilling all live virtual registers currently unified under preg
111  // that interfere with the most recently queried lvr.  Return true if spilling
112  // was successful, and append any new spilled/split intervals to splitLVRs.
113  bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
114                          SmallVectorImpl<unsigned> &SplitVRegs);
115
116  static char ID;
117};
118
119char RABasic::ID = 0;
120
121} // end anonymous namespace
122
123RABasic::RABasic(): MachineFunctionPass(ID) {
124  initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
125  initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
126  initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
127  initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
128  initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
129  initializeLiveStacksPass(*PassRegistry::getPassRegistry());
130  initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
131  initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
132  initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
133  initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
134}
135
136void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
137  AU.setPreservesCFG();
138  AU.addRequired<AliasAnalysis>();
139  AU.addPreserved<AliasAnalysis>();
140  AU.addRequired<LiveIntervals>();
141  AU.addPreserved<LiveIntervals>();
142  AU.addPreserved<SlotIndexes>();
143  AU.addRequired<LiveDebugVariables>();
144  AU.addPreserved<LiveDebugVariables>();
145  AU.addRequired<LiveStacks>();
146  AU.addPreserved<LiveStacks>();
147  AU.addRequired<MachineBlockFrequencyInfo>();
148  AU.addPreserved<MachineBlockFrequencyInfo>();
149  AU.addRequiredID(MachineDominatorsID);
150  AU.addPreservedID(MachineDominatorsID);
151  AU.addRequired<MachineLoopInfo>();
152  AU.addPreserved<MachineLoopInfo>();
153  AU.addRequired<VirtRegMap>();
154  AU.addPreserved<VirtRegMap>();
155  AU.addRequired<LiveRegMatrix>();
156  AU.addPreserved<LiveRegMatrix>();
157  MachineFunctionPass::getAnalysisUsage(AU);
158}
159
160void RABasic::releaseMemory() {
161  SpillerInstance.reset(0);
162}
163
164
165// Spill or split all live virtual registers currently unified under PhysReg
166// that interfere with VirtReg. The newly spilled or split live intervals are
167// returned by appending them to SplitVRegs.
168bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
169                                 SmallVectorImpl<unsigned> &SplitVRegs) {
170  // Record each interference and determine if all are spillable before mutating
171  // either the union or live intervals.
172  SmallVector<LiveInterval*, 8> Intfs;
173
174  // Collect interferences assigned to any alias of the physical register.
175  for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
176    LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
177    Q.collectInterferingVRegs();
178    if (Q.seenUnspillableVReg())
179      return false;
180    for (unsigned i = Q.interferingVRegs().size(); i; --i) {
181      LiveInterval *Intf = Q.interferingVRegs()[i - 1];
182      if (!Intf->isSpillable() || Intf->weight > VirtReg.weight)
183        return false;
184      Intfs.push_back(Intf);
185    }
186  }
187  DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
188        " interferences with " << VirtReg << "\n");
189  assert(!Intfs.empty() && "expected interference");
190
191  // Spill each interfering vreg allocated to PhysReg or an alias.
192  for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
193    LiveInterval &Spill = *Intfs[i];
194
195    // Skip duplicates.
196    if (!VRM->hasPhys(Spill.reg))
197      continue;
198
199    // Deallocate the interfering vreg by removing it from the union.
200    // A LiveInterval instance may not be in a union during modification!
201    Matrix->unassign(Spill);
202
203    // Spill the extracted interval.
204    LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
205    spiller().spill(LRE);
206  }
207  return true;
208}
209
210// Driver for the register assignment and splitting heuristics.
211// Manages iteration over the LiveIntervalUnions.
212//
213// This is a minimal implementation of register assignment and splitting that
214// spills whenever we run out of registers.
215//
216// selectOrSplit can only be called once per live virtual register. We then do a
217// single interference test for each register the correct class until we find an
218// available register. So, the number of interference tests in the worst case is
219// |vregs| * |machineregs|. And since the number of interference tests is
220// minimal, there is no value in caching them outside the scope of
221// selectOrSplit().
222unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
223                                SmallVectorImpl<unsigned> &SplitVRegs) {
224  // Populate a list of physical register spill candidates.
225  SmallVector<unsigned, 8> PhysRegSpillCands;
226
227  // Check for an available register in this class.
228  AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
229  while (unsigned PhysReg = Order.next()) {
230    // Check for interference in PhysReg
231    switch (Matrix->checkInterference(VirtReg, PhysReg)) {
232    case LiveRegMatrix::IK_Free:
233      // PhysReg is available, allocate it.
234      return PhysReg;
235
236    case LiveRegMatrix::IK_VirtReg:
237      // Only virtual registers in the way, we may be able to spill them.
238      PhysRegSpillCands.push_back(PhysReg);
239      continue;
240
241    default:
242      // RegMask or RegUnit interference.
243      continue;
244    }
245  }
246
247  // Try to spill another interfering reg with less spill weight.
248  for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
249       PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
250    if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs))
251      continue;
252
253    assert(!Matrix->checkInterference(VirtReg, *PhysRegI) &&
254           "Interference after spill.");
255    // Tell the caller to allocate to this newly freed physical register.
256    return *PhysRegI;
257  }
258
259  // No other spill candidates were found, so spill the current VirtReg.
260  DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
261  if (!VirtReg.isSpillable())
262    return ~0u;
263  LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
264  spiller().spill(LRE);
265
266  // The live virtual register requesting allocation was spilled, so tell
267  // the caller not to allocate anything during this round.
268  return 0;
269}
270
271bool RABasic::runOnMachineFunction(MachineFunction &mf) {
272  DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
273               << "********** Function: "
274               << mf.getName() << '\n');
275
276  MF = &mf;
277  RegAllocBase::init(getAnalysis<VirtRegMap>(),
278                     getAnalysis<LiveIntervals>(),
279                     getAnalysis<LiveRegMatrix>());
280
281  calculateSpillWeightsAndHints(*LIS, *MF,
282                                getAnalysis<MachineLoopInfo>(),
283                                getAnalysis<MachineBlockFrequencyInfo>());
284
285  SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
286
287  allocatePhysRegs();
288
289  // Diagnostic output before rewriting
290  DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
291
292  releaseMemory();
293  return true;
294}
295
296FunctionPass* llvm::createBasicRegisterAllocator()
297{
298  return new RABasic();
299}
300