MachineFunction.cpp revision 263765
1//===-- MachineFunction.cpp -----------------------------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Collect native machine code information for a function. This allows 11// target-specific information about the generated code to be stored with each 12// function. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/CodeGen/MachineFunction.h" 17#include "llvm/ADT/STLExtras.h" 18#include "llvm/ADT/SmallString.h" 19#include "llvm/Analysis/ConstantFolding.h" 20#include "llvm/Assembly/Writer.h" 21#include "llvm/CodeGen/MachineConstantPool.h" 22#include "llvm/CodeGen/MachineFrameInfo.h" 23#include "llvm/CodeGen/MachineFunctionPass.h" 24#include "llvm/CodeGen/MachineInstr.h" 25#include "llvm/CodeGen/MachineJumpTableInfo.h" 26#include "llvm/CodeGen/MachineModuleInfo.h" 27#include "llvm/CodeGen/MachineRegisterInfo.h" 28#include "llvm/CodeGen/Passes.h" 29#include "llvm/DebugInfo.h" 30#include "llvm/IR/DataLayout.h" 31#include "llvm/IR/Function.h" 32#include "llvm/MC/MCAsmInfo.h" 33#include "llvm/MC/MCContext.h" 34#include "llvm/Support/Debug.h" 35#include "llvm/Support/GraphWriter.h" 36#include "llvm/Support/raw_ostream.h" 37#include "llvm/Target/TargetFrameLowering.h" 38#include "llvm/Target/TargetLowering.h" 39#include "llvm/Target/TargetMachine.h" 40using namespace llvm; 41 42//===----------------------------------------------------------------------===// 43// MachineFunction implementation 44//===----------------------------------------------------------------------===// 45 46// Out of line virtual method. 47MachineFunctionInfo::~MachineFunctionInfo() {} 48 49void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 50 MBB->getParent()->DeleteMachineBasicBlock(MBB); 51} 52 53MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM, 54 unsigned FunctionNum, MachineModuleInfo &mmi, 55 GCModuleInfo* gmi) 56 : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) { 57 if (TM.getRegisterInfo()) 58 RegInfo = new (Allocator) MachineRegisterInfo(TM); 59 else 60 RegInfo = 0; 61 62 MFInfo = 0; 63 FrameInfo = 64 new (Allocator) MachineFrameInfo(TM,!F->hasFnAttribute("no-realign-stack")); 65 66 if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 67 Attribute::StackAlignment)) 68 FrameInfo->ensureMaxAlignment(Fn->getAttributes(). 69 getStackAlignment(AttributeSet::FunctionIndex)); 70 71 ConstantPool = new (Allocator) MachineConstantPool(TM); 72 Alignment = TM.getTargetLowering()->getMinFunctionAlignment(); 73 74 // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn. 75 if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 76 Attribute::OptimizeForSize)) 77 Alignment = std::max(Alignment, 78 TM.getTargetLowering()->getPrefFunctionAlignment()); 79 80 FunctionNumber = FunctionNum; 81 JumpTableInfo = 0; 82} 83 84MachineFunction::~MachineFunction() { 85 // Don't call destructors on MachineInstr and MachineOperand. All of their 86 // memory comes from the BumpPtrAllocator which is about to be purged. 87 // 88 // Do call MachineBasicBlock destructors, it contains std::vectors. 89 for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I)) 90 I->Insts.clearAndLeakNodesUnsafely(); 91 92 InstructionRecycler.clear(Allocator); 93 OperandRecycler.clear(Allocator); 94 BasicBlockRecycler.clear(Allocator); 95 if (RegInfo) { 96 RegInfo->~MachineRegisterInfo(); 97 Allocator.Deallocate(RegInfo); 98 } 99 if (MFInfo) { 100 MFInfo->~MachineFunctionInfo(); 101 Allocator.Deallocate(MFInfo); 102 } 103 104 FrameInfo->~MachineFrameInfo(); 105 Allocator.Deallocate(FrameInfo); 106 107 ConstantPool->~MachineConstantPool(); 108 Allocator.Deallocate(ConstantPool); 109 110 if (JumpTableInfo) { 111 JumpTableInfo->~MachineJumpTableInfo(); 112 Allocator.Deallocate(JumpTableInfo); 113 } 114} 115 116/// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 117/// does already exist, allocate one. 118MachineJumpTableInfo *MachineFunction:: 119getOrCreateJumpTableInfo(unsigned EntryKind) { 120 if (JumpTableInfo) return JumpTableInfo; 121 122 JumpTableInfo = new (Allocator) 123 MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind); 124 return JumpTableInfo; 125} 126 127/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 128/// recomputes them. This guarantees that the MBB numbers are sequential, 129/// dense, and match the ordering of the blocks within the function. If a 130/// specific MachineBasicBlock is specified, only that block and those after 131/// it are renumbered. 132void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 133 if (empty()) { MBBNumbering.clear(); return; } 134 MachineFunction::iterator MBBI, E = end(); 135 if (MBB == 0) 136 MBBI = begin(); 137 else 138 MBBI = MBB; 139 140 // Figure out the block number this should have. 141 unsigned BlockNo = 0; 142 if (MBBI != begin()) 143 BlockNo = prior(MBBI)->getNumber()+1; 144 145 for (; MBBI != E; ++MBBI, ++BlockNo) { 146 if (MBBI->getNumber() != (int)BlockNo) { 147 // Remove use of the old number. 148 if (MBBI->getNumber() != -1) { 149 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 150 "MBB number mismatch!"); 151 MBBNumbering[MBBI->getNumber()] = 0; 152 } 153 154 // If BlockNo is already taken, set that block's number to -1. 155 if (MBBNumbering[BlockNo]) 156 MBBNumbering[BlockNo]->setNumber(-1); 157 158 MBBNumbering[BlockNo] = MBBI; 159 MBBI->setNumber(BlockNo); 160 } 161 } 162 163 // Okay, all the blocks are renumbered. If we have compactified the block 164 // numbering, shrink MBBNumbering now. 165 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 166 MBBNumbering.resize(BlockNo); 167} 168 169/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 170/// of `new MachineInstr'. 171/// 172MachineInstr * 173MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID, 174 DebugLoc DL, bool NoImp) { 175 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 176 MachineInstr(*this, MCID, DL, NoImp); 177} 178 179/// CloneMachineInstr - Create a new MachineInstr which is a copy of the 180/// 'Orig' instruction, identical in all ways except the instruction 181/// has no parent, prev, or next. 182/// 183MachineInstr * 184MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 185 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 186 MachineInstr(*this, *Orig); 187} 188 189/// DeleteMachineInstr - Delete the given MachineInstr. 190/// 191/// This function also serves as the MachineInstr destructor - the real 192/// ~MachineInstr() destructor must be empty. 193void 194MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 195 // Strip it for parts. The operand array and the MI object itself are 196 // independently recyclable. 197 if (MI->Operands) 198 deallocateOperandArray(MI->CapOperands, MI->Operands); 199 // Don't call ~MachineInstr() which must be trivial anyway because 200 // ~MachineFunction drops whole lists of MachineInstrs wihout calling their 201 // destructors. 202 InstructionRecycler.Deallocate(Allocator, MI); 203} 204 205/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 206/// instead of `new MachineBasicBlock'. 207/// 208MachineBasicBlock * 209MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 210 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 211 MachineBasicBlock(*this, bb); 212} 213 214/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 215/// 216void 217MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 218 assert(MBB->getParent() == this && "MBB parent mismatch!"); 219 MBB->~MachineBasicBlock(); 220 BasicBlockRecycler.Deallocate(Allocator, MBB); 221} 222 223MachineMemOperand * 224MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f, 225 uint64_t s, unsigned base_alignment, 226 const MDNode *TBAAInfo, 227 const MDNode *Ranges) { 228 return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment, 229 TBAAInfo, Ranges); 230} 231 232MachineMemOperand * 233MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, 234 int64_t Offset, uint64_t Size) { 235 return new (Allocator) 236 MachineMemOperand(MachinePointerInfo(MMO->getValue(), 237 MMO->getOffset()+Offset), 238 MMO->getFlags(), Size, 239 MMO->getBaseAlignment(), 0); 240} 241 242MachineInstr::mmo_iterator 243MachineFunction::allocateMemRefsArray(unsigned long Num) { 244 return Allocator.Allocate<MachineMemOperand *>(Num); 245} 246 247std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> 248MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 249 MachineInstr::mmo_iterator End) { 250 // Count the number of load mem refs. 251 unsigned Num = 0; 252 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) 253 if ((*I)->isLoad()) 254 ++Num; 255 256 // Allocate a new array and populate it with the load information. 257 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); 258 unsigned Index = 0; 259 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { 260 if ((*I)->isLoad()) { 261 if (!(*I)->isStore()) 262 // Reuse the MMO. 263 Result[Index] = *I; 264 else { 265 // Clone the MMO and unset the store flag. 266 MachineMemOperand *JustLoad = 267 getMachineMemOperand((*I)->getPointerInfo(), 268 (*I)->getFlags() & ~MachineMemOperand::MOStore, 269 (*I)->getSize(), (*I)->getBaseAlignment(), 270 (*I)->getTBAAInfo()); 271 Result[Index] = JustLoad; 272 } 273 ++Index; 274 } 275 } 276 return std::make_pair(Result, Result + Num); 277} 278 279std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> 280MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 281 MachineInstr::mmo_iterator End) { 282 // Count the number of load mem refs. 283 unsigned Num = 0; 284 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) 285 if ((*I)->isStore()) 286 ++Num; 287 288 // Allocate a new array and populate it with the store information. 289 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); 290 unsigned Index = 0; 291 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { 292 if ((*I)->isStore()) { 293 if (!(*I)->isLoad()) 294 // Reuse the MMO. 295 Result[Index] = *I; 296 else { 297 // Clone the MMO and unset the load flag. 298 MachineMemOperand *JustStore = 299 getMachineMemOperand((*I)->getPointerInfo(), 300 (*I)->getFlags() & ~MachineMemOperand::MOLoad, 301 (*I)->getSize(), (*I)->getBaseAlignment(), 302 (*I)->getTBAAInfo()); 303 Result[Index] = JustStore; 304 } 305 ++Index; 306 } 307 } 308 return std::make_pair(Result, Result + Num); 309} 310 311#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 312void MachineFunction::dump() const { 313 print(dbgs()); 314} 315#endif 316 317StringRef MachineFunction::getName() const { 318 assert(getFunction() && "No function!"); 319 return getFunction()->getName(); 320} 321 322void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const { 323 OS << "# Machine code for function " << getName() << ": "; 324 if (RegInfo) { 325 OS << (RegInfo->isSSA() ? "SSA" : "Post SSA"); 326 if (!RegInfo->tracksLiveness()) 327 OS << ", not tracking liveness"; 328 } 329 OS << '\n'; 330 331 // Print Frame Information 332 FrameInfo->print(*this, OS); 333 334 // Print JumpTable Information 335 if (JumpTableInfo) 336 JumpTableInfo->print(OS); 337 338 // Print Constant Pool 339 ConstantPool->print(OS); 340 341 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 342 343 if (RegInfo && !RegInfo->livein_empty()) { 344 OS << "Function Live Ins: "; 345 for (MachineRegisterInfo::livein_iterator 346 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 347 OS << PrintReg(I->first, TRI); 348 if (I->second) 349 OS << " in " << PrintReg(I->second, TRI); 350 if (llvm::next(I) != E) 351 OS << ", "; 352 } 353 OS << '\n'; 354 } 355 356 for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { 357 OS << '\n'; 358 BB->print(OS, Indexes); 359 } 360 361 OS << "\n# End machine code for function " << getName() << ".\n\n"; 362} 363 364namespace llvm { 365 template<> 366 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 367 368 DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {} 369 370 static std::string getGraphName(const MachineFunction *F) { 371 return "CFG for '" + F->getName().str() + "' function"; 372 } 373 374 std::string getNodeLabel(const MachineBasicBlock *Node, 375 const MachineFunction *Graph) { 376 std::string OutStr; 377 { 378 raw_string_ostream OSS(OutStr); 379 380 if (isSimple()) { 381 OSS << "BB#" << Node->getNumber(); 382 if (const BasicBlock *BB = Node->getBasicBlock()) 383 OSS << ": " << BB->getName(); 384 } else 385 Node->print(OSS); 386 } 387 388 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 389 390 // Process string output to make it nicer... 391 for (unsigned i = 0; i != OutStr.length(); ++i) 392 if (OutStr[i] == '\n') { // Left justify 393 OutStr[i] = '\\'; 394 OutStr.insert(OutStr.begin()+i+1, 'l'); 395 } 396 return OutStr; 397 } 398 }; 399} 400 401void MachineFunction::viewCFG() const 402{ 403#ifndef NDEBUG 404 ViewGraph(this, "mf" + getName()); 405#else 406 errs() << "MachineFunction::viewCFG is only available in debug builds on " 407 << "systems with Graphviz or gv!\n"; 408#endif // NDEBUG 409} 410 411void MachineFunction::viewCFGOnly() const 412{ 413#ifndef NDEBUG 414 ViewGraph(this, "mf" + getName(), true); 415#else 416 errs() << "MachineFunction::viewCFGOnly is only available in debug builds on " 417 << "systems with Graphviz or gv!\n"; 418#endif // NDEBUG 419} 420 421/// addLiveIn - Add the specified physical register as a live-in value and 422/// create a corresponding virtual register for it. 423unsigned MachineFunction::addLiveIn(unsigned PReg, 424 const TargetRegisterClass *RC) { 425 MachineRegisterInfo &MRI = getRegInfo(); 426 unsigned VReg = MRI.getLiveInVirtReg(PReg); 427 if (VReg) { 428 assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!"); 429 return VReg; 430 } 431 VReg = MRI.createVirtualRegister(RC); 432 MRI.addLiveIn(PReg, VReg); 433 return VReg; 434} 435 436/// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 437/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 438/// normal 'L' label is returned. 439MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, 440 bool isLinkerPrivate) const { 441 assert(JumpTableInfo && "No jump tables"); 442 assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!"); 443 const MCAsmInfo &MAI = *getTarget().getMCAsmInfo(); 444 445 const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() : 446 MAI.getPrivateGlobalPrefix(); 447 SmallString<60> Name; 448 raw_svector_ostream(Name) 449 << Prefix << "JTI" << getFunctionNumber() << '_' << JTI; 450 return Ctx.GetOrCreateSymbol(Name.str()); 451} 452 453/// getPICBaseSymbol - Return a function-local symbol to represent the PIC 454/// base. 455MCSymbol *MachineFunction::getPICBaseSymbol() const { 456 const MCAsmInfo &MAI = *Target.getMCAsmInfo(); 457 return Ctx.GetOrCreateSymbol(Twine(MAI.getPrivateGlobalPrefix())+ 458 Twine(getFunctionNumber())+"$pb"); 459} 460 461//===----------------------------------------------------------------------===// 462// MachineFrameInfo implementation 463//===----------------------------------------------------------------------===// 464 465const TargetFrameLowering *MachineFrameInfo::getFrameLowering() const { 466 return TM.getFrameLowering(); 467} 468 469/// ensureMaxAlignment - Make sure the function is at least Align bytes 470/// aligned. 471void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { 472 if (!getFrameLowering()->isStackRealignable() || !RealignOption) 473 assert(Align <= getFrameLowering()->getStackAlignment() && 474 "For targets without stack realignment, Align is out of limit!"); 475 if (MaxAlignment < Align) MaxAlignment = Align; 476} 477 478/// clampStackAlignment - Clamp the alignment if requested and emit a warning. 479static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, 480 unsigned StackAlign) { 481 if (!ShouldClamp || Align <= StackAlign) 482 return Align; 483 DEBUG(dbgs() << "Warning: requested alignment " << Align 484 << " exceeds the stack alignment " << StackAlign 485 << " when stack realignment is off" << '\n'); 486 return StackAlign; 487} 488 489/// CreateStackObject - Create a new statically sized stack object, returning 490/// a nonnegative identifier to represent it. 491/// 492int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, 493 bool isSS, bool MayNeedSP, const AllocaInst *Alloca) { 494 assert(Size != 0 && "Cannot allocate zero size stack objects!"); 495 Alignment = 496 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 497 !RealignOption, 498 Alignment, getFrameLowering()->getStackAlignment()); 499 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP, 500 Alloca)); 501 int Index = (int)Objects.size() - NumFixedObjects - 1; 502 assert(Index >= 0 && "Bad frame index!"); 503 ensureMaxAlignment(Alignment); 504 return Index; 505} 506 507/// CreateSpillStackObject - Create a new statically sized stack object that 508/// represents a spill slot, returning a nonnegative identifier to represent 509/// it. 510/// 511int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, 512 unsigned Alignment) { 513 Alignment = 514 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 515 !RealignOption, 516 Alignment, getFrameLowering()->getStackAlignment()); 517 CreateStackObject(Size, Alignment, true, false); 518 int Index = (int)Objects.size() - NumFixedObjects - 1; 519 ensureMaxAlignment(Alignment); 520 return Index; 521} 522 523/// CreateVariableSizedObject - Notify the MachineFrameInfo object that a 524/// variable sized object has been created. This must be created whenever a 525/// variable sized object is created, whether or not the index returned is 526/// actually used. 527/// 528int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment, 529 const AllocaInst *Alloca) { 530 HasVarSizedObjects = true; 531 Alignment = 532 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 533 !RealignOption, 534 Alignment, getFrameLowering()->getStackAlignment()); 535 Objects.push_back(StackObject(0, Alignment, 0, false, false, true, Alloca)); 536 ensureMaxAlignment(Alignment); 537 return (int)Objects.size()-NumFixedObjects-1; 538} 539 540/// CreateFixedObject - Create a new object at a fixed location on the stack. 541/// All fixed objects should be created before other objects are created for 542/// efficiency. By default, fixed objects are immutable. This returns an 543/// index with a negative value. 544/// 545int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 546 bool Immutable) { 547 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 548 // The alignment of the frame index can be determined from its offset from 549 // the incoming frame position. If the frame object is at offset 32 and 550 // the stack is guaranteed to be 16-byte aligned, then we know that the 551 // object is 16-byte aligned. 552 unsigned StackAlign = getFrameLowering()->getStackAlignment(); 553 unsigned Align = MinAlign(SPOffset, StackAlign); 554 Align = 555 clampStackAlignment(!getFrameLowering()->isStackRealignable() || 556 !RealignOption, 557 Align, getFrameLowering()->getStackAlignment()); 558 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, 559 /*isSS*/ false, 560 /*NeedSP*/ false, 561 /*Alloca*/ 0)); 562 return -++NumFixedObjects; 563} 564 565 566BitVector 567MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { 568 assert(MBB && "MBB must be valid"); 569 const MachineFunction *MF = MBB->getParent(); 570 assert(MF && "MBB must be part of a MachineFunction"); 571 const TargetMachine &TM = MF->getTarget(); 572 const TargetRegisterInfo *TRI = TM.getRegisterInfo(); 573 BitVector BV(TRI->getNumRegs()); 574 575 // Before CSI is calculated, no registers are considered pristine. They can be 576 // freely used and PEI will make sure they are saved. 577 if (!isCalleeSavedInfoValid()) 578 return BV; 579 580 for (const uint16_t *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) 581 BV.set(*CSR); 582 583 // The entry MBB always has all CSRs pristine. 584 if (MBB == &MF->front()) 585 return BV; 586 587 // On other MBBs the saved CSRs are not pristine. 588 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); 589 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), 590 E = CSI.end(); I != E; ++I) 591 BV.reset(I->getReg()); 592 593 return BV; 594} 595 596unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { 597 const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); 598 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 599 unsigned MaxAlign = getMaxAlignment(); 600 int Offset = 0; 601 602 // This code is very, very similar to PEI::calculateFrameObjectOffsets(). 603 // It really should be refactored to share code. Until then, changes 604 // should keep in mind that there's tight coupling between the two. 605 606 for (int i = getObjectIndexBegin(); i != 0; ++i) { 607 int FixedOff = -getObjectOffset(i); 608 if (FixedOff > Offset) Offset = FixedOff; 609 } 610 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { 611 if (isDeadObjectIndex(i)) 612 continue; 613 Offset += getObjectSize(i); 614 unsigned Align = getObjectAlignment(i); 615 // Adjust to alignment boundary 616 Offset = (Offset+Align-1)/Align*Align; 617 618 MaxAlign = std::max(Align, MaxAlign); 619 } 620 621 if (adjustsStack() && TFI->hasReservedCallFrame(MF)) 622 Offset += getMaxCallFrameSize(); 623 624 // Round up the size to a multiple of the alignment. If the function has 625 // any calls or alloca's, align to the target's StackAlignment value to 626 // ensure that the callee's frame or the alloca data is suitably aligned; 627 // otherwise, for leaf functions, align to the TransientStackAlignment 628 // value. 629 unsigned StackAlign; 630 if (adjustsStack() || hasVarSizedObjects() || 631 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) 632 StackAlign = TFI->getStackAlignment(); 633 else 634 StackAlign = TFI->getTransientStackAlignment(); 635 636 // If the frame pointer is eliminated, all frame offsets will be relative to 637 // SP not FP. Align to MaxAlign so this works. 638 StackAlign = std::max(StackAlign, MaxAlign); 639 unsigned AlignMask = StackAlign - 1; 640 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 641 642 return (unsigned)Offset; 643} 644 645void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ 646 if (Objects.empty()) return; 647 648 const TargetFrameLowering *FI = MF.getTarget().getFrameLowering(); 649 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 650 651 OS << "Frame Objects:\n"; 652 653 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 654 const StackObject &SO = Objects[i]; 655 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; 656 if (SO.Size == ~0ULL) { 657 OS << "dead\n"; 658 continue; 659 } 660 if (SO.Size == 0) 661 OS << "variable sized"; 662 else 663 OS << "size=" << SO.Size; 664 OS << ", align=" << SO.Alignment; 665 666 if (i < NumFixedObjects) 667 OS << ", fixed"; 668 if (i < NumFixedObjects || SO.SPOffset != -1) { 669 int64_t Off = SO.SPOffset - ValOffset; 670 OS << ", at location [SP"; 671 if (Off > 0) 672 OS << "+" << Off; 673 else if (Off < 0) 674 OS << Off; 675 OS << "]"; 676 } 677 OS << "\n"; 678 } 679} 680 681#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 682void MachineFrameInfo::dump(const MachineFunction &MF) const { 683 print(MF, dbgs()); 684} 685#endif 686 687//===----------------------------------------------------------------------===// 688// MachineJumpTableInfo implementation 689//===----------------------------------------------------------------------===// 690 691/// getEntrySize - Return the size of each entry in the jump table. 692unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const { 693 // The size of a jump table entry is 4 bytes unless the entry is just the 694 // address of a block, in which case it is the pointer size. 695 switch (getEntryKind()) { 696 case MachineJumpTableInfo::EK_BlockAddress: 697 return TD.getPointerSize(); 698 case MachineJumpTableInfo::EK_GPRel64BlockAddress: 699 return 8; 700 case MachineJumpTableInfo::EK_GPRel32BlockAddress: 701 case MachineJumpTableInfo::EK_LabelDifference32: 702 case MachineJumpTableInfo::EK_Custom32: 703 return 4; 704 case MachineJumpTableInfo::EK_Inline: 705 return 0; 706 } 707 llvm_unreachable("Unknown jump table encoding!"); 708} 709 710/// getEntryAlignment - Return the alignment of each entry in the jump table. 711unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const { 712 // The alignment of a jump table entry is the alignment of int32 unless the 713 // entry is just the address of a block, in which case it is the pointer 714 // alignment. 715 switch (getEntryKind()) { 716 case MachineJumpTableInfo::EK_BlockAddress: 717 return TD.getPointerABIAlignment(); 718 case MachineJumpTableInfo::EK_GPRel64BlockAddress: 719 return TD.getABIIntegerTypeAlignment(64); 720 case MachineJumpTableInfo::EK_GPRel32BlockAddress: 721 case MachineJumpTableInfo::EK_LabelDifference32: 722 case MachineJumpTableInfo::EK_Custom32: 723 return TD.getABIIntegerTypeAlignment(32); 724 case MachineJumpTableInfo::EK_Inline: 725 return 1; 726 } 727 llvm_unreachable("Unknown jump table encoding!"); 728} 729 730/// createJumpTableIndex - Create a new jump table entry in the jump table info. 731/// 732unsigned MachineJumpTableInfo::createJumpTableIndex( 733 const std::vector<MachineBasicBlock*> &DestBBs) { 734 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 735 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 736 return JumpTables.size()-1; 737} 738 739/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 740/// the jump tables to branch to New instead. 741bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 742 MachineBasicBlock *New) { 743 assert(Old != New && "Not making a change?"); 744 bool MadeChange = false; 745 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) 746 ReplaceMBBInJumpTable(i, Old, New); 747 return MadeChange; 748} 749 750/// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update 751/// the jump table to branch to New instead. 752bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx, 753 MachineBasicBlock *Old, 754 MachineBasicBlock *New) { 755 assert(Old != New && "Not making a change?"); 756 bool MadeChange = false; 757 MachineJumpTableEntry &JTE = JumpTables[Idx]; 758 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 759 if (JTE.MBBs[j] == Old) { 760 JTE.MBBs[j] = New; 761 MadeChange = true; 762 } 763 return MadeChange; 764} 765 766void MachineJumpTableInfo::print(raw_ostream &OS) const { 767 if (JumpTables.empty()) return; 768 769 OS << "Jump Tables:\n"; 770 771 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 772 OS << " jt#" << i << ": "; 773 for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) 774 OS << " BB#" << JumpTables[i].MBBs[j]->getNumber(); 775 } 776 777 OS << '\n'; 778} 779 780#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 781void MachineJumpTableInfo::dump() const { print(dbgs()); } 782#endif 783 784 785//===----------------------------------------------------------------------===// 786// MachineConstantPool implementation 787//===----------------------------------------------------------------------===// 788 789void MachineConstantPoolValue::anchor() { } 790 791const DataLayout *MachineConstantPool::getDataLayout() const { 792 return TM.getDataLayout(); 793} 794 795Type *MachineConstantPoolEntry::getType() const { 796 if (isMachineConstantPoolEntry()) 797 return Val.MachineCPVal->getType(); 798 return Val.ConstVal->getType(); 799} 800 801 802unsigned MachineConstantPoolEntry::getRelocationInfo() const { 803 if (isMachineConstantPoolEntry()) 804 return Val.MachineCPVal->getRelocationInfo(); 805 return Val.ConstVal->getRelocationInfo(); 806} 807 808MachineConstantPool::~MachineConstantPool() { 809 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 810 if (Constants[i].isMachineConstantPoolEntry()) 811 delete Constants[i].Val.MachineCPVal; 812 for (DenseSet<MachineConstantPoolValue*>::iterator I = 813 MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end(); 814 I != E; ++I) 815 delete *I; 816} 817 818/// CanShareConstantPoolEntry - Test whether the given two constants 819/// can be allocated the same constant pool entry. 820static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, 821 const DataLayout *TD) { 822 // Handle the trivial case quickly. 823 if (A == B) return true; 824 825 // If they have the same type but weren't the same constant, quickly 826 // reject them. 827 if (A->getType() == B->getType()) return false; 828 829 // We can't handle structs or arrays. 830 if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) || 831 isa<StructType>(B->getType()) || isa<ArrayType>(B->getType())) 832 return false; 833 834 // For now, only support constants with the same size. 835 uint64_t StoreSize = TD->getTypeStoreSize(A->getType()); 836 if (StoreSize != TD->getTypeStoreSize(B->getType()) || 837 StoreSize > 128) 838 return false; 839 840 Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8); 841 842 // Try constant folding a bitcast of both instructions to an integer. If we 843 // get two identical ConstantInt's, then we are good to share them. We use 844 // the constant folding APIs to do this so that we get the benefit of 845 // DataLayout. 846 if (isa<PointerType>(A->getType())) 847 A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, 848 const_cast<Constant*>(A), TD); 849 else if (A->getType() != IntTy) 850 A = ConstantFoldInstOperands(Instruction::BitCast, IntTy, 851 const_cast<Constant*>(A), TD); 852 if (isa<PointerType>(B->getType())) 853 B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, 854 const_cast<Constant*>(B), TD); 855 else if (B->getType() != IntTy) 856 B = ConstantFoldInstOperands(Instruction::BitCast, IntTy, 857 const_cast<Constant*>(B), TD); 858 859 return A == B; 860} 861 862/// getConstantPoolIndex - Create a new entry in the constant pool or return 863/// an existing one. User must specify the log2 of the minimum required 864/// alignment for the object. 865/// 866unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, 867 unsigned Alignment) { 868 assert(Alignment && "Alignment must be specified!"); 869 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 870 871 // Check to see if we already have this constant. 872 // 873 // FIXME, this could be made much more efficient for large constant pools. 874 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 875 if (!Constants[i].isMachineConstantPoolEntry() && 876 CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, 877 getDataLayout())) { 878 if ((unsigned)Constants[i].getAlignment() < Alignment) 879 Constants[i].Alignment = Alignment; 880 return i; 881 } 882 883 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 884 return Constants.size()-1; 885} 886 887unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 888 unsigned Alignment) { 889 assert(Alignment && "Alignment must be specified!"); 890 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 891 892 // Check to see if we already have this constant. 893 // 894 // FIXME, this could be made much more efficient for large constant pools. 895 int Idx = V->getExistingMachineCPValue(this, Alignment); 896 if (Idx != -1) { 897 MachineCPVsSharingEntries.insert(V); 898 return (unsigned)Idx; 899 } 900 901 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 902 return Constants.size()-1; 903} 904 905void MachineConstantPool::print(raw_ostream &OS) const { 906 if (Constants.empty()) return; 907 908 OS << "Constant Pool:\n"; 909 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 910 OS << " cp#" << i << ": "; 911 if (Constants[i].isMachineConstantPoolEntry()) 912 Constants[i].Val.MachineCPVal->print(OS); 913 else 914 WriteAsOperand(OS, Constants[i].Val.ConstVal, /*PrintType=*/false); 915 OS << ", align=" << Constants[i].getAlignment(); 916 OS << "\n"; 917 } 918} 919 920#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 921void MachineConstantPool::dump() const { print(dbgs()); } 922#endif 923