RuntimeDyld.h revision 263508
1//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Interface for the runtime dynamic linker facilities of the MC-JIT.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
15#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
16
17#include "llvm/ADT/StringRef.h"
18#include "llvm/ExecutionEngine/ObjectBuffer.h"
19#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
20#include "llvm/Support/Memory.h"
21
22namespace llvm {
23
24class RuntimeDyldImpl;
25class ObjectImage;
26
27class RuntimeDyld {
28  RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
29  void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
30
31  // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
32  // interface.
33  RuntimeDyldImpl *Dyld;
34  RTDyldMemoryManager *MM;
35protected:
36  // Change the address associated with a section when resolving relocations.
37  // Any relocations already associated with the symbol will be re-resolved.
38  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
39public:
40  RuntimeDyld(RTDyldMemoryManager *);
41  ~RuntimeDyld();
42
43  /// Prepare the object contained in the input buffer for execution.
44  /// Ownership of the input buffer is transferred to the ObjectImage
45  /// instance returned from this function if successful. In the case of load
46  /// failure, the input buffer will be deleted.
47  ObjectImage *loadObject(ObjectBuffer *InputBuffer);
48
49  /// Get the address of our local copy of the symbol. This may or may not
50  /// be the address used for relocation (clients can copy the data around
51  /// and resolve relocatons based on where they put it).
52  void *getSymbolAddress(StringRef Name);
53
54  /// Get the address of the target copy of the symbol. This is the address
55  /// used for relocation.
56  uint64_t getSymbolLoadAddress(StringRef Name);
57
58  /// Resolve the relocations for all symbols we currently know about.
59  void resolveRelocations();
60
61  /// Map a section to its target address space value.
62  /// Map the address of a JIT section as returned from the memory manager
63  /// to the address in the target process as the running code will see it.
64  /// This is the address which will be used for relocation resolution.
65  void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
66
67  /// Register any EH frame sections that have been loaded but not previously
68  /// registered with the memory manager.  Note, RuntimeDyld is responsible
69  /// for identifying the EH frame and calling the memory manager with the
70  /// EH frame section data.  However, the memory manager itself will handle
71  /// the actual target-specific EH frame registration.
72  void registerEHFrames();
73
74  void deregisterEHFrames();
75
76  StringRef getErrorString();
77};
78
79} // end namespace llvm
80
81#endif
82