RuntimeDyld.h revision 263508
1//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// Interface for the runtime dynamic linker facilities of the MC-JIT. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H 15#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H 16 17#include "llvm/ADT/StringRef.h" 18#include "llvm/ExecutionEngine/ObjectBuffer.h" 19#include "llvm/ExecutionEngine/RTDyldMemoryManager.h" 20#include "llvm/Support/Memory.h" 21 22namespace llvm { 23 24class RuntimeDyldImpl; 25class ObjectImage; 26 27class RuntimeDyld { 28 RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION; 29 void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION; 30 31 // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public 32 // interface. 33 RuntimeDyldImpl *Dyld; 34 RTDyldMemoryManager *MM; 35protected: 36 // Change the address associated with a section when resolving relocations. 37 // Any relocations already associated with the symbol will be re-resolved. 38 void reassignSectionAddress(unsigned SectionID, uint64_t Addr); 39public: 40 RuntimeDyld(RTDyldMemoryManager *); 41 ~RuntimeDyld(); 42 43 /// Prepare the object contained in the input buffer for execution. 44 /// Ownership of the input buffer is transferred to the ObjectImage 45 /// instance returned from this function if successful. In the case of load 46 /// failure, the input buffer will be deleted. 47 ObjectImage *loadObject(ObjectBuffer *InputBuffer); 48 49 /// Get the address of our local copy of the symbol. This may or may not 50 /// be the address used for relocation (clients can copy the data around 51 /// and resolve relocatons based on where they put it). 52 void *getSymbolAddress(StringRef Name); 53 54 /// Get the address of the target copy of the symbol. This is the address 55 /// used for relocation. 56 uint64_t getSymbolLoadAddress(StringRef Name); 57 58 /// Resolve the relocations for all symbols we currently know about. 59 void resolveRelocations(); 60 61 /// Map a section to its target address space value. 62 /// Map the address of a JIT section as returned from the memory manager 63 /// to the address in the target process as the running code will see it. 64 /// This is the address which will be used for relocation resolution. 65 void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress); 66 67 /// Register any EH frame sections that have been loaded but not previously 68 /// registered with the memory manager. Note, RuntimeDyld is responsible 69 /// for identifying the EH frame and calling the memory manager with the 70 /// EH frame section data. However, the memory manager itself will handle 71 /// the actual target-specific EH frame registration. 72 void registerEHFrames(); 73 74 void deregisterEHFrames(); 75 76 StringRef getErrorString(); 77}; 78 79} // end namespace llvm 80 81#endif 82