ObjectCache.h revision 263508
1//===-- ObjectCache.h - Class definition for the ObjectCache -----C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9 10#ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H 11#define LLVM_EXECUTIONENGINE_OBJECTCACHE_H 12 13#include "llvm/Support/MemoryBuffer.h" 14 15namespace llvm { 16 17class Module; 18 19/// This is the base ObjectCache type which can be provided to an 20/// ExecutionEngine for the purpose of avoiding compilation for Modules that 21/// have already been compiled and an object file is available. 22class ObjectCache { 23 virtual void anchor(); 24public: 25 ObjectCache() { } 26 27 virtual ~ObjectCache() { } 28 29 /// notifyObjectCompiled - Provides a pointer to compiled code for Module M. 30 virtual void notifyObjectCompiled(const Module *M, const MemoryBuffer *Obj) = 0; 31 32 /// getObjectCopy - Returns a pointer to a newly allocated MemoryBuffer that 33 /// contains the object which corresponds with Module M, or 0 if an object is 34 /// not available. The caller owns both the MemoryBuffer returned by this 35 /// and the memory it references. 36 virtual MemoryBuffer* getObject(const Module* M) = 0; 37}; 38 39} 40 41#endif 42