Searched refs:visible (Results 1 - 25 of 85) sorted by last modified time

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/haiku/src/apps/mediaplayer/
H A DInfoWin.cpp389 bool visible = fController->VideoTrackCount() > 0; local
390 if (visible) {
435 fVideoSeparator->SetVisible(visible);
436 _SetVisible(fVideoLabel, visible);
437 _SetVisible(fVideoFormatInfo, visible);
438 _SetVisible(fVideoConfigInfo, visible);
439 _SetVisible(fDisplayModeLabel, visible);
440 _SetVisible(fDisplayModeInfo, visible);
447 bool visible = fController->AudioTrackCount() > 0; local
448 if (visible) {
558 bool visible = fController->HasFile() local
607 _SetVisible(BView* view, bool visible) argument
[all...]
/haiku/src/kits/tracker/
H A DFilePanelPriv.cpp1891 BFilePanelPoseView::ShowVolumes(bool visible, bool showShared) argument
1894 if (!visible)
H A DTextWidget.cpp522 // scroll to beginning so that text is visible
566 // make text widget visible again
584 BPoseView* view, bool visible)
591 && visible) {
583 CheckAndUpdate(BPoint loc, const BColumn* column, BPoseView* view, bool visible) argument
H A DPoseView.cpp1814 // we only care about the positions if this is a visible list
2821 // add widget for all visible poses
5701 bool visible = true; local
5703 visible = fFilteredPoseList->FindPose(&itemNode, &index) != NULL;
5727 if (!visible && FilterPose(pose)) {
5732 } else if (visible && !FilterPose(pose))
5734 else if (visible)
5893 bool visible = fPoseList->FindPose(poseModel->NodeRef(), local
5898 visible = fFilteredPoseList->FindPose(
5908 loc, this, visible);
8085 bool visible = true; local
[all...]
H A DPose.h106 BPoseView* view, bool visible);
H A DFilePanelPriv.h185 void ShowVolumes(bool visible, bool showShared);
H A DTextWidget.h90 void CheckAndUpdate(BPoint, const BColumn*, BPoseView*, bool visible);
H A DPose.cpp245 uint32 attrType, int32, BPoint poseLoc, BPoseView* poseView, bool visible)
254 if (resolvedModel->AttrChanged(attrName) && visible)
264 widget->CheckAndUpdate(poseLoc, column, poseView, visible);
274 widget->CheckAndUpdate(poseLoc, column, poseView, visible);
287 if (visible)
300 widget->CheckAndUpdate(poseLoc, column, poseView, visible);
244 UpdateWidgetAndModel(Model* resolvedModel, const char* attrName, uint32 attrType, int32, BPoint poseLoc, BPoseView* poseView, bool visible) argument
H A DDesktopPoseView.h55 void ShowVolumes(bool visible, bool showShared);
/haiku/src/apps/showimage/
H A DShowImageWindow.cpp167 // visible portion without colliding with the menu bar.
1659 ShowImageWindow::_SetToolBarVisible(bool visible, bool animate) argument
1661 if (visible == fToolBarVisible)
1664 fToolBarVisible = visible;
1666 if (!visible)
1682 finalMessage.AddFloat("offset", visible ? 0 : diff);
1683 finalMessage.AddBool("show", visible);
1689 if (!visible)
1696 ShowImageWindow::_SetToolBarBorder(bool visible) argument
1698 float inset = visible
[all...]
H A DShowImageWindow.h115 void _SetToolBarVisible(bool visible,
117 void _SetToolBarBorder(bool visible);
/haiku/src/apps/deskbar/
H A DSwitcher.cpp258 // The window list is always ordered from the top front visible window
259 // (the first on the list), going down through all the other visible
260 // windows, then all hidden or non-workspace visible windows at the end.
261 // layer > 2 : normal visible window
262 // layer == 2 : reserved for the desktop window (visible also)
263 // layer < 2 : hidden (0) and non workspace visible window (1)
586 // was made visible. Better UI feel if we do this.
944 // this group are visible. So we can't switch to this app.
970 // first non-visible in workspace window means we're done.
2081 int32 visible local
[all...]
/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantHWInterface.h95 virtual void SetCursorVisible(bool visible);
H A DAccelerantHWInterface.cpp1495 AccelerantHWInterface::SetCursorVisible(bool visible) argument
1497 HWInterface::SetCursorVisible(visible);
1501 fAccShowCursor(visible);
/haiku/src/kits/interface/
H A DTextView.cpp1889 // special case: newlines aren't visible
2702 // When not editable, we assume that all text is supposed to be visible.
3816 // draw only those lines that are visible
4088 // ... and compute the resulting width (of visible characters)
4091 // width of visible characters exceeds line, we need to wrap
4665 BTextView::_DrawCaret(int32 offset, bool visible) argument
4676 if (visible)
H A DColumnListView.cpp186 void SetColumnVisible(BColumn* column, bool visible);
790 BColumn::SetVisible(bool visible) argument
792 if (fList && (fVisible != visible))
793 fList->SetColumnVisible(this, visible);
1233 BColumnListView::SetColumnVisible(BColumn* column, bool visible) argument
1235 fTitleView->SetColumnVisible(column, visible);
1997 message->AddBool("visible", column->fVisible);
2024 bool visible; local
2025 if (message->FindBool("visible", i, &visible)
2396 SetColumnVisible(BColumn* column, bool visible) argument
[all...]
H A DAbstractSpinner.cpp208 virtual void SetVisible(bool visible);
238 virtual void SetVisible(bool visible);
662 BAbstractSpinner::LabelLayoutItem::SetVisible(bool visible) argument
791 BAbstractSpinner::TextViewLayoutItem::SetVisible(bool visible) argument
/haiku/headers/os/interface/
H A DTextView.h336 void _DrawCaret(int32 offset, bool visible);
/haiku/src/system/boot/platform/atari_m68k/
H A Dconsole.cpp36 void SetCursorVisible(bool visible);
119 Console::SetCursorVisible(bool visible) argument
/haiku/src/system/kernel/
H A Dthread.cpp205 visible = false;
1060 // make thread visible in global hash/list
1061 thread->visible = true;
2219 thread->visible = false;
2764 thread->visible = true;
3273 if (!thread->visible)
H A Dteam.cpp432 visible = true;
/haiku/src/apps/serialconnect/
H A DTermView.cpp462 TermView::_MoveCursor(VTermPos pos, VTermPos oldPos, int visible) argument
559 TermView::_MoveCursor(VTermPos pos, VTermPos oldPos, int visible, void* user) argument
562 view->_MoveCursor(pos, oldPos, visible);
H A DTermView.h46 int visible);
53 int visible, void* user);
/haiku/src/apps/magnify/
H A DMagnify.cpp1254 TInfoView::SetInfoTextVisible(bool visible) argument
1256 fInfoTextVisible = visible;
/haiku/headers/private/kernel/
H A Dthread_types.h215 bool visible; // the entry is publicly visible member in struct:BKernel::TeamThreadIteratorEntry

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