Searched refs:top (Results 1 - 25 of 658) sorted by path

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/haiku/3rdparty/mmu_man/onlinedemo/
H A Dhaiku.php751 // scroll to the top of the applet
/haiku/docs/interface_guidelines/docbook-css/
H A Dstyles.css111 margin-top: 3em;
114 margin-top: 2em;
117 margin-top: 1em;
129 margin-top:.5em;
140 margin-top: 1em;
174 margin-top:.5em;
280 border-top-width: 2px;
284 border-top-color: #eeeecc;
313 border-top-color: #eeeeee;
390 padding-top
[all...]
H A Dtables.css32 entry[valign=top] {
33 vertical-align: top;
/haiku/headers/cpp/
H A Dstl_queue.h177 const_reference top() const { return c.front(); } function in class:priority_queue
H A Dstl_stack.h59 reference top() { return _M_c.back(); } function in class:stack
60 const_reference top() const { return _M_c.back(); } function in class:stack
/haiku/headers/libs/agg/
H A Dagg_array.h928 int* top = stack; local
980 top[0] = base;
981 top[1] = j;
986 top[0] = i;
987 top[1] = limit;
990 top += 2;
1009 if(top > stack)
1011 top -= 2;
1012 base = top[0];
1013 limit = top[
[all...]
H A Dagg_rasterizer_cells_aa.h516 Cell*** top; local
522 top = stack;
576 top[0] = base;
577 top[1] = j;
582 top[0] = i;
583 top[1] = limit;
586 top += 2;
606 if(top > stack)
608 top -= 2;
609 base = top[
[all...]
/haiku/headers/libs/alm/
H A DALMGroup.h42 XTab* left = NULL, YTab* top = NULL,
54 BReference<XTab> left, BReference<YTab> top,
H A DALMLayout.h97 Row* AddRow(YTab* top, YTab* bottom);
110 void SetInsets(float left, float top, float right,
112 void GetInsets(float* left, float* top, float* right,
136 virtual Area* AddView(BView* view, XTab* left, YTab* top,
143 YTab* top, XTab* right = NULL,
H A DALMLayoutBuilder.h36 BALMLayoutBuilder& Add(BView* view, XTab* left, YTab* top,
41 YTab* top, XTab* right = NULL,
48 BALMLayoutBuilder& SetInsets(float left, float top, float right,
54 XTab* left = NULL, YTab* top = NULL,
57 XTab* right = NULL, YTab* top = NULL,
60 YTab* top = NULL, XTab* left = NULL,
66 XTab* left = NULL, YTab* top = NULL,
69 XTab* right = NULL, YTab* top = NULL,
72 YTab* top = NULL, XTab* left = NULL,
H A DArea.h61 void SetTop(BReference<YTab> top);
75 void GetInsets(float* left, float* top, float* right,
84 void SetInsets(float left, float top, float right,
87 void SetTopInset(float top);
107 XTab* left, YTab* top, XTab* right,
H A DRow.h50 YTab* top, YTab* bottom);
/haiku/headers/libs/print/libprint/
H A DValidRect.h15 int top; member in struct:RECT
/haiku/headers/os/add-ons/graphics/
H A DAccelerant.h249 uint16 top; member in struct:__anon20
/haiku/headers/os/interface/
H A DGridLayoutBuilder.h31 BGridLayoutBuilder& SetInsets(float left, float top, float right,
H A DGroupLayoutBuilder.h39 BGroupLayoutBuilder& SetInsets(float left, float top, float right,
H A DListItem.h71 void SetTop(float top);
H A DRect.h18 float top; member in class:BRect
24 BRect(float left, float top, float right,
31 void Set(float left, float top, float right,
115 return BPoint(right, top);
123 top(0),
131 BRect::BRect(float left, float top, float right, float bottom) argument
134 top(top),
145 top(other.top),
197 Set(float left, float top, float right, float bottom) argument
[all...]
H A DRegion.h21 int32 top; member in struct:__anon1
H A DSplitLayoutBuilder.h27 BSplitLayoutBuilder& SetInsets(float left, float top, float right,
H A DSplitView.h21 void SetInsets(float left, float top, float right,
25 void GetInsets(float* left, float* top,
H A DTwoDimensionalLayout.h20 void SetInsets(float left, float top, float right,
24 void GetInsets(float* left, float* top, float* right,
/haiku/headers/private/interface/
H A DShapePrivate.h77 bounds.top = ptList[0].y;
85 if (bounds.top > ptList[i].y)
86 bounds.top = ptList[i].y;
/haiku/headers/private/shared/
H A DVariant.h42 inline BVariant(float left, float top, float right,
65 inline void SetTo(float left, float top, float right,
135 void _SetTo(float left, float top, float right,
164 float top; member in struct:BVariant::__anon1170::__anon1171
249 _SetTo(value.left, value.top, value.right, value.bottom);
253 BVariant::BVariant(float left, float top, float right, float bottom) argument
255 _SetTo(left, top, right, bottom);
399 _SetTo(value.left, value.top, value.right, value.bottom);
404 BVariant::SetTo(float left, float top, float right, float bottom) argument
407 _SetTo(left, top, righ
[all...]
/haiku/src/add-ons/accelerants/3dfx/
H A D3dfx_draw.cpp40 int y = list->top;
96 int y = list->top;

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