/haiku/3rdparty/mmu_man/onlinedemo/ |
H A D | haiku.php | 751 // scroll to the top of the applet
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/haiku/docs/interface_guidelines/docbook-css/ |
H A D | styles.css | 111 margin-top: 3em; 114 margin-top: 2em; 117 margin-top: 1em; 129 margin-top:.5em; 140 margin-top: 1em; 174 margin-top:.5em; 280 border-top-width: 2px; 284 border-top-color: #eeeecc; 313 border-top-color: #eeeeee; 390 padding-top [all...] |
H A D | tables.css | 32 entry[valign=top] { 33 vertical-align: top;
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/haiku/headers/cpp/ |
H A D | stl_queue.h | 177 const_reference top() const { return c.front(); } function in class:priority_queue
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H A D | stl_stack.h | 59 reference top() { return _M_c.back(); } function in class:stack 60 const_reference top() const { return _M_c.back(); } function in class:stack
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/haiku/headers/libs/agg/ |
H A D | agg_array.h | 928 int* top = stack; local 980 top[0] = base; 981 top[1] = j; 986 top[0] = i; 987 top[1] = limit; 990 top += 2; 1009 if(top > stack) 1011 top -= 2; 1012 base = top[0]; 1013 limit = top[ [all...] |
H A D | agg_rasterizer_cells_aa.h | 516 Cell*** top; local 522 top = stack; 576 top[0] = base; 577 top[1] = j; 582 top[0] = i; 583 top[1] = limit; 586 top += 2; 606 if(top > stack) 608 top -= 2; 609 base = top[ [all...] |
/haiku/headers/libs/alm/ |
H A D | ALMGroup.h | 42 XTab* left = NULL, YTab* top = NULL, 54 BReference<XTab> left, BReference<YTab> top,
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H A D | ALMLayout.h | 97 Row* AddRow(YTab* top, YTab* bottom); 110 void SetInsets(float left, float top, float right, 112 void GetInsets(float* left, float* top, float* right, 136 virtual Area* AddView(BView* view, XTab* left, YTab* top, 143 YTab* top, XTab* right = NULL,
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H A D | ALMLayoutBuilder.h | 36 BALMLayoutBuilder& Add(BView* view, XTab* left, YTab* top, 41 YTab* top, XTab* right = NULL, 48 BALMLayoutBuilder& SetInsets(float left, float top, float right, 54 XTab* left = NULL, YTab* top = NULL, 57 XTab* right = NULL, YTab* top = NULL, 60 YTab* top = NULL, XTab* left = NULL, 66 XTab* left = NULL, YTab* top = NULL, 69 XTab* right = NULL, YTab* top = NULL, 72 YTab* top = NULL, XTab* left = NULL,
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H A D | Area.h | 61 void SetTop(BReference<YTab> top); 75 void GetInsets(float* left, float* top, float* right, 84 void SetInsets(float left, float top, float right, 87 void SetTopInset(float top); 107 XTab* left, YTab* top, XTab* right,
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H A D | Row.h | 50 YTab* top, YTab* bottom);
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/haiku/headers/libs/print/libprint/ |
H A D | ValidRect.h | 15 int top; member in struct:RECT
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/haiku/headers/os/add-ons/graphics/ |
H A D | Accelerant.h | 249 uint16 top; member in struct:__anon20
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/haiku/headers/os/interface/ |
H A D | GridLayoutBuilder.h | 31 BGridLayoutBuilder& SetInsets(float left, float top, float right,
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H A D | GroupLayoutBuilder.h | 39 BGroupLayoutBuilder& SetInsets(float left, float top, float right,
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H A D | ListItem.h | 71 void SetTop(float top);
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H A D | Rect.h | 18 float top; member in class:BRect 24 BRect(float left, float top, float right, 31 void Set(float left, float top, float right, 115 return BPoint(right, top); 123 top(0), 131 BRect::BRect(float left, float top, float right, float bottom) argument 134 top(top), 145 top(other.top), 197 Set(float left, float top, float right, float bottom) argument [all...] |
H A D | Region.h | 21 int32 top; member in struct:__anon1
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H A D | SplitLayoutBuilder.h | 27 BSplitLayoutBuilder& SetInsets(float left, float top, float right,
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H A D | SplitView.h | 21 void SetInsets(float left, float top, float right, 25 void GetInsets(float* left, float* top,
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H A D | TwoDimensionalLayout.h | 20 void SetInsets(float left, float top, float right, 24 void GetInsets(float* left, float* top, float* right,
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/haiku/headers/private/interface/ |
H A D | ShapePrivate.h | 77 bounds.top = ptList[0].y; 85 if (bounds.top > ptList[i].y) 86 bounds.top = ptList[i].y;
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/haiku/headers/private/shared/ |
H A D | Variant.h | 42 inline BVariant(float left, float top, float right, 65 inline void SetTo(float left, float top, float right, 135 void _SetTo(float left, float top, float right, 164 float top; member in struct:BVariant::__anon1170::__anon1171 249 _SetTo(value.left, value.top, value.right, value.bottom); 253 BVariant::BVariant(float left, float top, float right, float bottom) argument 255 _SetTo(left, top, right, bottom); 399 _SetTo(value.left, value.top, value.right, value.bottom); 404 BVariant::SetTo(float left, float top, float right, float bottom) argument 407 _SetTo(left, top, righ [all...] |
/haiku/src/add-ons/accelerants/3dfx/ |
H A D | 3dfx_draw.cpp | 40 int y = list->top; 96 int y = list->top;
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