/haiku/docs/develop/kits/storage/resources/ |
H A D | ResourcesFormat.tex | 114 \item{\code{tag1}: 116 \item{\code{tag2}: 118 \item{All other fields must be set to 0.} 216 \item{An administrative section which comprises the resources header and the 219 \item{An unknown section, whose purpose is (unsurprisingly) unknown, but which 222 \item{A data section holding the actual resource data. 224 \item{An info section, which provides aditional information for each resource, 256 \item{\code{rh\_resources\_magic}: 259 \item{\code{rh\_resource\_count}: 262 \item{\cod [all...] |
/haiku/docs/interface_guidelines/docbook-css/ |
H A D | styles.css | 123 * item in their containing block. 175 display:list-item; 405 display:list-item; 414 display:list-item; 426 display:list-item;
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/haiku/headers/libs/alm/ |
H A D | ALMGroup.h | 29 ALMGroup(BLayoutItem* item); 48 void _Init(BLayoutItem* item, BView* view, 50 ALMGroup& _AddItem(const ALMGroup& item,
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H A D | ALMLayout.h | 121 Area* AreaFor(const BLayoutItem* item) const; 126 XTab* LeftOf(const BLayoutItem* item) const; 128 XTab* RightOf(const BLayoutItem* item) const; 130 YTab* TopOf(const BLayoutItem* item) const; 132 YTab* BottomOf(const BLayoutItem* item) const; 140 virtual bool AddItem(BLayoutItem* item); 141 virtual bool AddItem(int32 index, BLayoutItem* item); 142 virtual Area* AddItem(BLayoutItem* item, XTab* left, 145 virtual Area* AddItem(BLayoutItem* item, Row* row, 164 virtual bool ItemAdded(BLayoutItem* item, int3 [all...] |
H A D | ALMLayoutBuilder.h | 40 BALMLayoutBuilder& Add(BLayoutItem* item, XTab* left, 43 BALMLayoutBuilder& Add(BLayoutItem* item, Row* row, 65 BALMLayoutBuilder& AddToLeft(BLayoutItem* item, 68 BALMLayoutBuilder& AddToRight(BLayoutItem* item, 71 BALMLayoutBuilder& AddAbove(BLayoutItem* item, 74 BALMLayoutBuilder& AddBelow(BLayoutItem* item, 85 BALMLayoutBuilder& StartingAt(BLayoutItem* item);
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H A D | Area.h | 104 Area(BLayoutItem* item);
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/haiku/headers/libs/glut/GL/ |
H A D | glut.h | 619 GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value); 620 GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu); 621 GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item);
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/haiku/headers/os/add-ons/network_settings/ |
H A D | NetworkSettings.h | 95 int32& _index, BMessage& item) const;
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/haiku/headers/os/interface/ |
H A D | AbstractLayout.h | 48 virtual status_t ItemArchived(BMessage* into, BLayoutItem* item, 51 BLayoutItem* item, int32 index); 53 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex); 54 virtual void ItemRemoved(BLayoutItem* item, int32 fromIndex);
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H A D | CardLayout.h | 20 void SetVisibleItem(BLayoutItem* item); 40 virtual status_t ItemArchived(BMessage* into, BLayoutItem* item, 43 BLayoutItem* item, int32 index); 47 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex); 48 virtual void ItemRemoved(BLayoutItem* item, int32 fromIndex);
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H A D | GridLayout.h | 55 virtual bool AddItem(BLayoutItem* item); 56 virtual bool AddItem(int32 index, BLayoutItem* item); 57 virtual bool AddItem(BLayoutItem* item, int32 column, 70 BLayoutItem* item, int32 index) const; 72 BLayoutItem* item, int32 index); 74 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex); 75 virtual void ItemRemoved(BLayoutItem* item, int32 fromIndex); 86 virtual void GetItemDimensions(BLayoutItem* item, 97 bool _InsertItemIntoGrid(BLayoutItem* item); 100 ItemLayoutData* _LayoutDataForItem(BLayoutItem* item) cons [all...] |
H A D | GridLayoutBuilder.h | 25 BGridLayoutBuilder& Add(BLayoutItem* item, int32 column, int32 row,
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H A D | GroupLayout.h | 32 virtual bool AddItem(BLayoutItem* item); 33 virtual bool AddItem(int32 index, BLayoutItem* item); 34 virtual bool AddItem(BLayoutItem* item, float weight); 35 virtual bool AddItem(int32 index, BLayoutItem* item, 46 virtual status_t ItemArchived(BMessage* into, BLayoutItem* item, 49 BLayoutItem* item, int32 index); 51 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex); 52 virtual void ItemRemoved(BLayoutItem* item, int32 fromIndex); 62 virtual void GetItemDimensions(BLayoutItem* item, 85 ItemLayoutData* _LayoutDataForItem(BLayoutItem* item) cons [all...] |
H A D | GroupLayoutBuilder.h | 28 BGroupLayoutBuilder& Add(BLayoutItem* item); 29 BGroupLayoutBuilder& Add(BLayoutItem* item, float weight);
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H A D | Layout.h | 35 virtual bool AddItem(BLayoutItem* item); 36 virtual bool AddItem(int32 index, BLayoutItem* item); 39 virtual bool RemoveItem(BLayoutItem* item); 44 int32 IndexOfItem(const BLayoutItem* item) const; 72 virtual status_t ItemArchived(BMessage* into, BLayoutItem* item, 75 BLayoutItem* item, int32 index); 77 virtual bool ItemAdded(BLayoutItem* item, int32 atIndex); 78 virtual void ItemRemoved(BLayoutItem* item, int32 fromIndex);
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H A D | LayoutUtils.h | 48 static BString GetLayoutTreeDump(BLayoutItem* item); 53 static void _GetLayoutTreeDump(BLayoutItem* item,
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H A D | ListItem.h | 58 BListItem(const BListItem& item); 59 BListItem& operator=(const BListItem& item);
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H A D | SplitLayoutBuilder.h | 22 BSplitLayoutBuilder& Add(BLayoutItem* item); 23 BSplitLayoutBuilder& Add(BLayoutItem* item, float weight);
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H A D | SplitView.h | 39 float ItemWeight(BLayoutItem* item) const; 42 void SetItemWeight(BLayoutItem* item, float weight);
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H A D | StringItem.h | 41 BStringItem(const BStringItem& item); 42 BStringItem& operator=(const BStringItem& item);
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H A D | TwoDimensionalLayout.h | 62 virtual status_t ItemArchived(BMessage* into, BLayoutItem* item, 65 BLayoutItem* item, int32 index); 85 virtual void GetItemDimensions(BLayoutItem* item,
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/haiku/headers/os/media/ |
H A D | MediaFiles.h | 29 virtual status_t GetRefFor(const char* type, const char* item, 31 virtual status_t SetRefFor(const char* type, const char* item, 35 const char* item, float* _gain); 37 const char* item, float gain); 41 const char* item, const entry_ref& ref); 43 virtual status_t RemoveItem(const char* type, const char* item);
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/haiku/headers/os/storage/ |
H A D | Entry.h | 75 bool operator==(const BEntry& item) const; 76 bool operator!=(const BEntry& item) const; 78 BEntry& operator=(const BEntry& item);
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H A D | Path.h | 52 bool operator==(const BPath& item) const; 54 bool operator!=(const BPath& item) const; 56 BPath& operator=(const BPath& item);
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/haiku/headers/os/support/ |
H A D | List.h | 23 bool AddItem(void* item, int32 index); 24 bool AddItem(void* item); 28 bool RemoveItem(void* item); 31 bool ReplaceItem(int32 index, void* item); 51 bool HasItem(void* item) const; 52 bool HasItem(const void* item) const; 53 int32 IndexOf(void* item) const; 54 int32 IndexOf(const void* item) const; 59 void DoForEach(bool (*func)(void* item)); 60 void DoForEach(bool (*func)(void* item, [all...] |