Searched refs:cursor (Results 1 - 25 of 100) sorted by last modified time

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/haiku/src/servers/app/
H A DServerApp.cpp273 This changes an internal flag and also sets the current cursor to the one
290 // Set the cursor to the application cursor, if any
299 ServerApp::SetCurrentCursor(ServerCursor* cursor) argument
301 fViewCursor.SetTo(cursor, false);
1084 // 2) int32 token ID of the cursor to set
1121 BReference<ServerCursor> cursor(fDesktop->GetCursorManager().FindCursor(
1138 // Set the cursor on the view.
1139 view->SetCursor(cursor);
1141 // The cursor migh
1170 ServerCursor* cursor = NULL; local
1217 ServerCursor* cursor = NULL; local
1265 ServerCursor* cursor local
1289 ServerCursor* cursor local
1329 ServerCursor* cursor = cursorRef.Get(); local
[all...]
H A DView.h162 void SetCursor(ServerCursor* cursor);
H A DView.cpp1016 View::SetCursor(ServerCursor* cursor) argument
1018 if (cursor == fCursor)
1021 fCursor.SetTo(cursor, false);
H A DDesktop.h104 // Mouse and cursor methods
106 void SetCursor(ServerCursor* cursor);
H A DServerApp.h68 void SetCurrentCursor(ServerCursor* cursor);
160 // 0 = cursor visible
/haiku/src/apps/terminal/
H A DTermViewStates.cpp1046 BCursor cursor(B_CURSOR_ID_FOLLOW_LINK);
1047 fView->SetViewCursor(&cursor);
1057 BCursor cursor(B_CURSOR_ID_SYSTEM_DEFAULT);
1058 fView->SetViewCursor(&cursor);
H A DTermView.cpp882 // make sure the cursor becomes visible
1026 // make sure the cursor becomes visible
1039 char *buf, int32 width, Highlight* highlight, bool cursor, BView *inView)
1064 if (cursor) {
2046 // invalidate the current cursor position before scrolling
2249 //! Gets dropped file full path and display it at cursor position.
2409 // invalidate the current cursor position before scrolling
2467 // invalidate cursor, if it changed
2468 TermPos cursor = fTextBuffer->Cursor(); local
2469 if (fCursor != cursor || linesScrolle
1038 _DrawLinePart(float x1, float y1, Attributes attr, char *buf, int32 width, Highlight* highlight, bool cursor, BView *inView) argument
[all...]
H A DTerminalBuffer.cpp348 TermPos cursor = fCursor; local
359 fCursor = cursor;
H A DTermView.h208 Highlight* highlight, bool cursor,
/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantHWInterface.h93 // cursor handling
94 virtual void SetCursor(ServerCursor* cursor);
H A DAccelerantHWInterface.cpp408 // cursor
1403 // #pragma mark - cursor
1407 AccelerantHWInterface::SetCursor(ServerCursor* cursor) argument
1409 // cursor should never be NULL, but let us be safe!!
1410 if (cursor == NULL || LockExclusiveAccess() == false)
1416 // Bitmap cursor
1418 uint16 xHotSpot = (uint16)cursor->GetHotSpot().x;
1419 uint16 yHotSpot = (uint16)cursor->GetHotSpot().y;
1421 uint16 width = (uint16)cursor->Bounds().Width();
1422 uint16 height = (uint16)cursor
[all...]
/haiku/src/apps/icon-o-matic/generic/gui/
H A DListViews.cpp299 // restore hand cursor
300 BCursor cursor(B_HAND_CURSOR);
301 SetViewCursor(&cursor, true);
318 // restore hand cursor
319 BCursor cursor(B_HAND_CURSOR);
320 SetViewCursor(&cursor, true);
438 BCursor cursor(cursorData);
439 SetViewCursor(&cursor, true);
/haiku/src/apps/haikudepot/textview/
H A DTextSpan.cpp90 TextSpan::SetCursor(const BCursor& cursor) argument
92 fCursor = cursor;
H A DTextSpan.h43 void SetCursor(const BCursor& cursor);
H A DTextDocumentView.cpp182 BCursor cursor(B_CURSOR_ID_I_BEAM);
189 cursor = newCursor;
190 SetViewCursor(&cursor);
197 SetViewCursor(&cursor);
/haiku/src/apps/diskprobe/
H A DFindWindow.cpp166 int32 cursor; local
167 _HexReformat(offset, cursor);
170 Select(cursor + 1, cursor + 1);
225 // the original KeyDown() has severe cursor setting
/haiku/src/apps/glteapot/
H A DObjectView.cpp550 BCursor cursor(object != NULL
552 SetViewCursor(&cursor);
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.cpp1019 BCursor cursor(cursorData);
1020 fCanvasView->SetViewCursor(&cursor, true);
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformBoxStates.cpp49 BCursor cursor(cursorData);
50 view->SetViewCursor(&cursor);
H A DPerspectiveBoxStates.cpp33 BCursor cursor(cursorData);
34 view->SetViewCursor(&cursor);
/haiku/headers/os/interface/
H A DView.h257 void SetViewCursor(const BCursor* cursor,
/haiku/src/apps/icon-o-matic/
H A DCanvasView.cpp122 // switch into scrolling mode and update cursor
141 // stop scroll tracking and update cursor
540 BCursor cursor(cursorData);
541 SetViewCursor(&cursor, true);
547 BCursor cursor(kStopCursor);
548 SetViewCursor(&cursor, true);
/haiku/src/servers/app/drawing/interface/virtual/
H A DDWindowHWInterface.cpp207 BCursor cursor(kEmptyCursor);
208 fView->SetViewCursor(&cursor, true);
598 // cursor
/haiku/src/kits/interface/
H A DView.cpp1198 BView::SetViewCursor(const BCursor* cursor, bool sync) argument
1200 if (cursor == NULL || fOwner == NULL)
1206 info.cursorToken = cursor->fServerToken;
/haiku/headers/private/graphics/nvidia/
H A DDriverInterface.h306 /*cursor information*/
308 uint16 hot_x; /* Cursor hot spot. The top left corner of the cursor */
310 uint16 x; /* The location of the cursor hot spot on the */
312 uint16 width; /* Width and height of the cursor shape (always 16!) */
314 bool is_visible; /* Is the cursor currently displayed? */
315 bool dh_right; /* Is cursor on right side of stretched screen? */
316 } cursor; member in struct:__anon21

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