/haiku/headers/private/device/ |
H A D | joystick_driver.h | 27 /* maximum number of buttons on one controller */ 34 uint32 buttons; /* lsb to msb, 1 == on */ member in struct:_extended_joystick 63 buttons = (uint32 *)×tamp[1]; 64 axes = (int16 *)&buttons[button_blocks]; 84 uint32 * buttons; member in struct:_variable_joystick
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/haiku/headers/private/interface/ |
H A D | ColumnListView.h | 186 BPoint point, uint32 buttons, int32 code); 189 BPoint point, uint32 buttons);
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/haiku/src/add-ons/input_server/devices/serial_mouse/ |
H A D | MouseInputDevice.cpp | 259 LOG("%s: buttons: 0x%lx, x: %ld, y: %ld, clicks:%ld, wheel_x:%ld, \ 260 wheel_y:%ld\n", dev->device_ref.name, movements.buttons, 264 // TODO: Apply buttons mapping here. 265 uint32 buttons = buttons_state ^ movements.buttons; local 267 if (movements.buttons) { 277 if (buttons != 0) { 281 message->AddInt32("buttons", movements.buttons); 283 if ((buttons [all...] |
H A D | SerialMouse.cpp | 391 mm->buttons = ((data[0] & 0x20) ? kPrimaryButton : 0) + 398 // up to here we've handled "ye olde" 2-buttons MS packet. 399 // There's a 3-buttons extension to it, consisting in sending a 400 // "null packet" (no changes in x/y nor in standard buttons) 404 ((uint8) mm->buttons == (previous_buttons & ~kTertiaryButton))) { 406 mm->buttons = previous_buttons ^ kTertiaryButton; 409 mm->buttons |= previous_buttons & kTertiaryButton; 412 previous_buttons = mm->buttons; 416 // TODO: add support for 4th and 5th buttons? 417 mm->buttons [all...] |
/haiku/src/add-ons/input_server/devices/wacom/ |
H A D | TabletDevice.h | 37 uint32& buttons, 48 uint32 buttons,
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/haiku/src/add-ons/input_server/filters/shortcut_catcher/ |
H A D | CommandActuators.cpp | 237 from->FindInt32("buttons", &fWhichButtons); 250 into->AddInt32("buttons", fWhichButtons); 269 // Update the buttons to reflect which mouse buttons we are faking 270 fakeMouse->RemoveName("buttons"); 273 fakeMouse->AddInt32("buttons", fWhichButtons); 1282 int32 buttons = 0; local 1283 (void)original->FindInt32("buttons", &buttons); 1285 if (buttons [all...] |
/haiku/src/add-ons/input_server/methods/pen/ |
H A D | PenInputLooper.cpp | 134 int32 buttons; local 180 if (message->FindInt32("buttons", &buttons) == B_OK) { 181 if (!(buttons & B_PRIMARY_MOUSE_BUTTON)) { 200 if (message->FindInt32("buttons", &buttons) == B_OK) { 201 if (!fMouseDown || (buttons & B_PRIMARY_MOUSE_BUTTON)) {
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H A D | PenInputServerMethod.cpp | 153 int32 buttons; local 156 if (message->FindInt32("buttons", &buttons) == B_OK) { 160 if (buttons == B_PRIMARY_MOUSE_BUTTON) 161 //message->ReplaceInt32("buttons", 0x0000); 168 if (message->FindInt32("buttons", &buttons) == B_OK) 169 m->AddInt32("buttons", buttons);
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/haiku/src/apps/cortex/DiagramView/ |
H A D | DiagramBox.cpp | 170 DiagramBox::MouseDown(BPoint point, uint32 buttons, uint32 clicks) argument 175 item->MouseDown(point, buttons, clicks); 187 if (isDraggable() && (buttons == B_PRIMARY_MOUSE_BUTTON)) {
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H A D | DiagramBox.h | 75 virtual void MouseDown(BPoint point, uint32 buttons, uint32 clicks);
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H A D | DiagramEndPoint.cpp | 113 uint32 buttons, 134 if (isDraggable() && (buttons == B_PRIMARY_MOUSE_BUTTON)) 111 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
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H A D | DiagramEndPoint.h | 111 uint32 buttons,
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H A D | DiagramItem.h | 151 // finding out the mouse buttons and clicks quantity. 154 uint32 buttons, 152 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
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H A D | DiagramView.cpp | 317 int32 buttons = message->FindInt32("buttons"); local 320 if (!moved && (buttons == m_lastButton) && (clicks > 1)) 328 m_lastButton = buttons; 333 m_pressedButton = buttons;
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H A D | DiagramView.h | 105 uint32 buttons, 103 BackgroundMouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
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H A D | DiagramWire.cpp | 173 uint32 buttons, 171 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
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H A D | DiagramWire.h | 129 uint32 buttons,
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/haiku/src/apps/cortex/DormantNodeView/ |
H A D | DormantNodeView.cpp | 173 int32 buttons = message->FindInt32("buttons"); local 174 if (buttons == B_SECONDARY_MOUSE_BUTTON) {
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/haiku/src/apps/cortex/MediaRoutingView/ |
H A D | MediaJack.h | 139 uint32 buttons,
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H A D | MediaNodePanel.h | 99 uint32 buttons,
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H A D | MediaRoutingView.h | 208 uint32 buttons,
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H A D | MediaWire.h | 106 uint32 buttons,
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/haiku/src/apps/cortex/RouteApp/ |
H A D | StatusView.cpp | 235 int32 buttons; local 236 if (Window()->CurrentMessage()->FindInt32("buttons", &buttons) != B_OK) { 237 buttons = B_PRIMARY_MOUSE_BUTTON; 240 if (buttons == B_PRIMARY_MOUSE_BUTTON) {
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/haiku/src/apps/cortex/support/ |
H A D | MouseTrackingHelpers.h | 65 uint32 buttons, 71 uint32 buttons,
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/haiku/src/apps/debuganalyzer/gui/ |
H A D | HeaderView.cpp | 566 virtual void MouseDown(BPoint where, uint32 buttons, uint32 modifiers) argument 570 virtual void MouseUp(BPoint where, uint32 buttons, uint32 modifiers) argument 588 virtual void MouseDown(BPoint where, uint32 buttons, 603 virtual void MouseUp(BPoint where, uint32 buttons, 626 HeaderView::DefaultState::MouseDown(BPoint where, uint32 buttons, argument 633 if ((buttons & B_PRIMARY_MOUSE_BUTTON) == 0) 696 HeaderView::ResizeState::MouseUp(BPoint where, uint32 buttons, argument 699 if ((buttons & B_PRIMARY_MOUSE_BUTTON) == 0) 817 // get buttons and modifiers 819 int32 buttons; local 835 int32 buttons; local [all...] |