Searched refs:buttons (Results 1 - 25 of 207) sorted by path

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/haiku/headers/private/device/
H A Djoystick_driver.h27 /* maximum number of buttons on one controller */
34 uint32 buttons; /* lsb to msb, 1 == on */ member in struct:_extended_joystick
63 buttons = (uint32 *)&timestamp[1];
64 axes = (int16 *)&buttons[button_blocks];
84 uint32 * buttons; member in struct:_variable_joystick
/haiku/headers/private/interface/
H A DColumnListView.h186 BPoint point, uint32 buttons, int32 code);
189 BPoint point, uint32 buttons);
/haiku/src/add-ons/input_server/devices/serial_mouse/
H A DMouseInputDevice.cpp259 LOG("%s: buttons: 0x%lx, x: %ld, y: %ld, clicks:%ld, wheel_x:%ld, \
260 wheel_y:%ld\n", dev->device_ref.name, movements.buttons,
264 // TODO: Apply buttons mapping here.
265 uint32 buttons = buttons_state ^ movements.buttons; local
267 if (movements.buttons) {
277 if (buttons != 0) {
281 message->AddInt32("buttons", movements.buttons);
283 if ((buttons
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H A DSerialMouse.cpp391 mm->buttons = ((data[0] & 0x20) ? kPrimaryButton : 0) +
398 // up to here we've handled "ye olde" 2-buttons MS packet.
399 // There's a 3-buttons extension to it, consisting in sending a
400 // "null packet" (no changes in x/y nor in standard buttons)
404 ((uint8) mm->buttons == (previous_buttons & ~kTertiaryButton))) {
406 mm->buttons = previous_buttons ^ kTertiaryButton;
409 mm->buttons |= previous_buttons & kTertiaryButton;
412 previous_buttons = mm->buttons;
416 // TODO: add support for 4th and 5th buttons?
417 mm->buttons
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/haiku/src/add-ons/input_server/devices/wacom/
H A DTabletDevice.h37 uint32& buttons,
48 uint32 buttons,
/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp237 from->FindInt32("buttons", &fWhichButtons);
250 into->AddInt32("buttons", fWhichButtons);
269 // Update the buttons to reflect which mouse buttons we are faking
270 fakeMouse->RemoveName("buttons");
273 fakeMouse->AddInt32("buttons", fWhichButtons);
1282 int32 buttons = 0; local
1283 (void)original->FindInt32("buttons", &buttons);
1285 if (buttons
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/haiku/src/add-ons/input_server/methods/pen/
H A DPenInputLooper.cpp134 int32 buttons; local
180 if (message->FindInt32("buttons", &buttons) == B_OK) {
181 if (!(buttons & B_PRIMARY_MOUSE_BUTTON)) {
200 if (message->FindInt32("buttons", &buttons) == B_OK) {
201 if (!fMouseDown || (buttons & B_PRIMARY_MOUSE_BUTTON)) {
H A DPenInputServerMethod.cpp153 int32 buttons; local
156 if (message->FindInt32("buttons", &buttons) == B_OK) {
160 if (buttons == B_PRIMARY_MOUSE_BUTTON)
161 //message->ReplaceInt32("buttons", 0x0000);
168 if (message->FindInt32("buttons", &buttons) == B_OK)
169 m->AddInt32("buttons", buttons);
/haiku/src/apps/cortex/DiagramView/
H A DDiagramBox.cpp170 DiagramBox::MouseDown(BPoint point, uint32 buttons, uint32 clicks) argument
175 item->MouseDown(point, buttons, clicks);
187 if (isDraggable() && (buttons == B_PRIMARY_MOUSE_BUTTON)) {
H A DDiagramBox.h75 virtual void MouseDown(BPoint point, uint32 buttons, uint32 clicks);
H A DDiagramEndPoint.cpp113 uint32 buttons,
134 if (isDraggable() && (buttons == B_PRIMARY_MOUSE_BUTTON))
111 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramEndPoint.h111 uint32 buttons,
H A DDiagramItem.h151 // finding out the mouse buttons and clicks quantity.
154 uint32 buttons,
152 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramView.cpp317 int32 buttons = message->FindInt32("buttons"); local
320 if (!moved && (buttons == m_lastButton) && (clicks > 1))
328 m_lastButton = buttons;
333 m_pressedButton = buttons;
H A DDiagramView.h105 uint32 buttons,
103 BackgroundMouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramWire.cpp173 uint32 buttons,
171 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramWire.h129 uint32 buttons,
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeView.cpp173 int32 buttons = message->FindInt32("buttons"); local
174 if (buttons == B_SECONDARY_MOUSE_BUTTON) {
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaJack.h139 uint32 buttons,
H A DMediaNodePanel.h99 uint32 buttons,
H A DMediaRoutingView.h208 uint32 buttons,
H A DMediaWire.h106 uint32 buttons,
/haiku/src/apps/cortex/RouteApp/
H A DStatusView.cpp235 int32 buttons; local
236 if (Window()->CurrentMessage()->FindInt32("buttons", &buttons) != B_OK) {
237 buttons = B_PRIMARY_MOUSE_BUTTON;
240 if (buttons == B_PRIMARY_MOUSE_BUTTON) {
/haiku/src/apps/cortex/support/
H A DMouseTrackingHelpers.h65 uint32 buttons,
71 uint32 buttons,
/haiku/src/apps/debuganalyzer/gui/
H A DHeaderView.cpp566 virtual void MouseDown(BPoint where, uint32 buttons, uint32 modifiers) argument
570 virtual void MouseUp(BPoint where, uint32 buttons, uint32 modifiers) argument
588 virtual void MouseDown(BPoint where, uint32 buttons,
603 virtual void MouseUp(BPoint where, uint32 buttons,
626 HeaderView::DefaultState::MouseDown(BPoint where, uint32 buttons, argument
633 if ((buttons & B_PRIMARY_MOUSE_BUTTON) == 0)
696 HeaderView::ResizeState::MouseUp(BPoint where, uint32 buttons, argument
699 if ((buttons & B_PRIMARY_MOUSE_BUTTON) == 0)
817 // get buttons and modifiers
819 int32 buttons; local
835 int32 buttons; local
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