/haiku/headers/build/os/app/ |
H A D | Messenger.h | 32 team_id Team() const;
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/haiku/headers/build/private/app/ |
H A D | MessagePrivate.h | 111 fMessage->fHeader->reply_team = messengerPrivate.Team();
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H A D | MessengerPrivate.h | 22 team_id Team() function in class:BMessenger::Private
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/haiku/headers/os/app/ |
H A D | Looper.h | 80 team_id Team() const;
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H A D | Messenger.h | 72 team_id Team() const;
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/haiku/headers/private/app/ |
H A D | MessagePrivate.h | 111 fMessage->fHeader->reply_team = messengerPrivate.Team();
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H A D | MessengerPrivate.h | 22 team_id Team() function in class:BMessenger::Private
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/haiku/headers/private/debug/ |
H A D | DebugContext.h | 20 team_id Team() const { return fContext.team; } function in class:BDebugContext
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/haiku/headers/private/debugger/arch/ |
H A D | Architecture.h | 32 class Team; 121 status_t CreateStackTrace(Team* team,
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/haiku/headers/private/debugger/controllers/ |
H A D | TeamDebugger.h | 13 #include "Team.h" 42 private JobListener, private Team::Listener { 157 // Team::Listener 159 const ::Team::ThreadEvent& event); 161 const ::Team::ThreadEvent& event); 163 const ::Team::ThreadEvent& event); 165 const ::Team::ImageEvent& event); 261 ::Team* fTeam;
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/haiku/headers/private/debugger/model/ |
H A D | Image.h | 26 class Team; 31 Image(Team* team, const ImageInfo& imageInfo, 37 Team* GetTeam() const { return fTeam; } 54 Team* fTeam;
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H A D | Team.h | 86 class Team { class 105 Team(team_id teamID, TeamMemory* teamMemory, 109 ~Team(); 316 class Team::Event { 318 Event(uint32 type, Team* team); 321 Team* GetTeam() const { return fTeam; } 325 Team* fTeam; 329 class Team::ThreadEvent : public Event { 340 class Team::ImageEvent : public Event { 351 class Team [all...] |
H A D | Thread.h | 21 class Team; 46 Thread(Team* team, thread_id threadID); 51 Team* GetTeam() const { return fTeam; } 86 Team* fTeam;
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/haiku/headers/private/debugger/settings/ |
H A D | TeamSettings.h | 17 class Team; 31 status_t SetTo(Team* team);
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/haiku/headers/private/debugger/user_interface/ |
H A D | UserInterface.h | 27 class Team; 52 virtual status_t Init(Team* team,
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/haiku/headers/private/debugger/user_interface/util/ |
H A D | UiUtils.h | 20 class Team; 51 static const char* ReportNameForTeam(::Team* team, 54 static const char* CoreFileNameForTeam(::Team* team,
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/haiku/headers/private/kernel/ |
H A D | UserEvent.h | 21 struct Team; 52 static TeamSignalEvent* Create(Team* team, uint32 signalNumber, 61 TeamSignalEvent(Team* team, 65 Team* fTeam;
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H A D | UserTimer.h | 26 struct Team; 133 Team* fTeam; 159 Team* fTeam; 251 status_t user_timer_create_thread_timers(Team* team, Thread* thread); 252 status_t user_timer_create_team_timers(Team* team); 260 void user_timer_check_team_user_timers(Team* team);
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H A D | elf.h | 30 status_t elf_load_user_image(const char *path, Team *team, uint32 flags, 34 status_t elf32_load_user_image(const char *path, Team *team, uint32 flags, 45 status_t elf_debug_lookup_user_symbol_address(Team* team, addr_t address,
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H A D | kimage.h | 16 struct Team; 19 using BKernel::Team; 46 extern image_id register_image(Team *team, extended_image_info *info, 48 extern status_t unregister_image(Team *team, image_id id); 49 extern status_t copy_images(team_id fromTeamId, Team *toTeam); 50 extern int32 count_images(Team *team); 51 extern status_t remove_images(Team *team); 59 extern status_t image_debug_lookup_user_symbol_address(Team *team,
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H A D | ksignal.h | 24 struct Team; 29 using BKernel::Team; 209 bool is_team_signal_blocked(Team* team, int signal); 219 status_t send_signal_to_team_locked(Team* team, uint32 signalNumber, 221 status_t send_signal_to_team(Team* team, const Signal& signal, uint32 flags);
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H A D | port.h | 35 void delete_owned_ports(Team* team);
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H A D | sem.h | 25 extern void sem_delete_owned_sems(Team* team);
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/haiku/headers/private/kernel/arch/ |
H A D | thread.h | 20 status_t arch_team_init_team_struct(Team *t, bool kernel);
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/haiku/headers/private/kernel/posix/ |
H A D | xsi_semaphore.h | 18 struct Team; 21 using BKernel::Team; 27 extern void xsi_sem_undo(Team *team);
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