Searched refs:undo (Results 1 - 5 of 5) sorted by relevance

/haiku/src/kits/tracker/
H A DFSUtils.cpp120 static status_t MoveEntryToTrash(BEntry*, BPoint*, Undo &undo);
131 uint32 moveMode, const char* newName, Undo &undo,
785 RenameUndo undo(entry, name);
788 undo.Remove();
796 RenameVolumeUndo undo(volume, name);
799 undo.Remove();
809 RenameUndo undo(entry, name);
812 undo.Remove();
1072 // we need the undo object later on, so we create it no matter
1074 MoveCopyUndo undo(srcLis
1253 CopyFile(BEntry* srcFile, StatStruct* srcStat, BDirectory* destDir, CopyLoopControl* loopControl, BPoint* loc, bool makeOriginalName, Undo &undo) argument
1601 CopyFolder(BEntry* srcEntry, BDirectory* destDir, CopyLoopControl* loopControl, BPoint* loc, bool makeOriginalName, Undo &undo, bool removeSource = false) argument
1773 MoveItem(BEntry* entry, BDirectory* destDir, BPoint* loc, uint32 moveMode, const char* newName, Undo &undo, CopyLoopControl* loopControl) argument
2039 MoveEntryToTrash(BEntry* entry, BPoint* loc, Undo &undo) argument
[all...]
/haiku/src/apps/sudoku/
H A DSudokuView.cpp1297 BMessage* undo = undos.RemoveItemAt(undos.CountItems() - 1);
1303 SudokuField field(undo);
1304 delete undo;
1318 BMessage* undo = new BMessage; local
1319 if (fField->Archive(undo, true) == B_OK
1320 && fUndos.AddItem(undo))
/haiku/src/apps/mail/
H A DContent.cpp1381 KUndoItem *undo = fInputMethodUndoBuffer.ItemAt(
1383 if (undo->History == K_INSERTED) {
1385 fUndoBuffer.AddUndo(undo->RedoText, undo->Length,
1386 undo->Offset, undo->History, undo->CursorPos);
3307 B_TRANSLATE("Inconsistency occurred in the undo/redo "
3355 B_TRANSLATE("Inconsistency occurred in the undo/redo "
/haiku/headers/os/interface/
H A DTextView.h208 void SetDoesUndo(bool undo);
/haiku/src/kits/interface/
H A DTextView.cpp1459 // because when fUndo is NULL, undo is deactivated.
2593 BTextView::SetDoesUndo(bool undo) argument
2595 if (undo && fUndo == NULL)
2597 else if (!undo && fUndo != NULL) {
3101 \param clipboard A \a clipboard to use for the undo operation.

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