/haiku/src/tests/add-ons/kernel/kernelland_emu/ |
H A D | team.cpp | 11 extern "C" team_id 18 extern "C" team_id
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/haiku/src/servers/media/ |
H A D | AppManager.h | 20 status_t RegisterTeam(team_id team, 22 status_t UnregisterTeam(team_id team); 23 bool HasTeam(team_id team); 25 team_id AddOnServerTeam(); 27 status_t SendMessage(team_id team, BMessage* message); 34 void _CleanupTeam(team_id team); 37 typedef std::map<team_id, BMessenger> AppMap;
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/haiku/headers/private/debugger/model/ |
H A D | TeamInfo.h | 18 TeamInfo(team_id team, 21 void SetTo(team_id team, const team_info& info); 22 void SetTo(team_id team, const BString& arguments); 24 team_id TeamID() const { return fTeam; } 29 team_id fTeam;
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H A D | SystemInfo.h | 20 SystemInfo(team_id team, 24 void SetTo(team_id team, const system_info& info, 27 team_id TeamID() const { return fTeam; } 34 team_id fTeam;
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H A D | ThreadInfo.h | 16 ThreadInfo(team_id team, thread_id thread, 19 void SetTo(team_id team, thread_id thread, 22 team_id TeamID() const { return fTeam; } 27 team_id fTeam;
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H A D | SemaphoreInfo.h | 18 SemaphoreInfo(team_id team, sem_id semaphore, 22 void SetTo(team_id team, sem_id semaphore, 26 team_id TeamID() const { return fTeam; } 34 team_id fTeam;
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/haiku/src/apps/processcontroller/ |
H A D | ThreadBarMenu.h | 19 ThreadBarMenu(const char *title, team_id team, int32 threadCount); 26 void Reset(team_id team); 31 team_id fTeam;
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H A D | TeamBarMenuItem.h | 14 TeamBarMenuItem(BMenu* menu, BMessage* kill_team, team_id team, 24 void Reset(char* name, team_id team, BBitmap* icon, bool deleteIcon); 30 team_id fTeamID;
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/haiku/headers/build/private/app/ |
H A D | AppMisc.h | 21 status_t get_app_path(team_id team, char *buffer); 23 status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true); 26 team_id current_team(); 27 thread_id main_thread_for(team_id team);
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/haiku/src/system/libroot/os/ |
H A D | team.c | 14 wait_for_team(team_id team, status_t *_returnCode) 22 _get_team_usage_info(team_id team, int32 who, team_usage_info *info, size_t size) 29 kill_team(team_id team) 36 _get_team_info(team_id team, team_info *info, size_t size)
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H A D | memory.cpp | 13 get_memory_properties(team_id teamID, const void* address, uint32* _protected,
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/haiku/headers/private/app/ |
H A D | AppMisc.h | 22 status_t get_app_path(team_id team, char *buffer); 24 status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true); 27 team_id current_team(); 29 thread_id main_thread_for(team_id team); 31 bool is_app_showing_modal_window(team_id team);
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H A D | RosterPrivate.h | 33 const char** environment, team_id* appTeam, 48 uint32 flags, team_id team, thread_id thread, 50 team_id *otherTeam) const 54 status_t SetSignature(team_id team, const char *mimeSig) const 57 status_t CompleteRegistration(team_id team, thread_id thread, 61 status_t IsAppRegistered(const entry_ref *ref, team_id team, 69 status_t RemoveApp(team_id team) const 93 void ApplicationCrashed(team_id team) const 96 void UpdateActiveApp(team_id team) const
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/haiku/src/kits/debugger/debugger_interface/ |
H A D | DebugEvent.cpp | 14 DebugEvent::DebugEvent(int32 eventType, team_id team, 40 CpuStateEvent::CpuStateEvent(debug_debugger_message eventType, team_id team, 61 ThreadDebuggedEvent::ThreadDebuggedEvent(team_id team, thread_id thread) 71 DebuggerCallEvent::DebuggerCallEvent(team_id team, thread_id thread, 83 BreakpointHitEvent::BreakpointHitEvent(team_id team, thread_id thread, 94 WatchpointHitEvent::WatchpointHitEvent(team_id team, thread_id thread, 106 SingleStepEvent::SingleStepEvent(team_id team, thread_id thread, 117 ExceptionOccurredEvent::ExceptionOccurredEvent(team_id team, thread_id thread, 129 TeamDeletedEvent::TeamDeletedEvent(team_id team, thread_id thread) 139 TeamExecEvent::TeamExecEvent(team_id tea [all...] |
H A D | DebugEvent.h | 31 team_id team, thread_id thread); 35 team_id Team() const { return fTeam; } 43 team_id fTeam; 52 team_id team, thread_id thread, 65 ThreadDebuggedEvent(team_id team, 72 DebuggerCallEvent(team_id team, 84 BreakpointHitEvent(team_id team, 91 WatchpointHitEvent(team_id team, 98 SingleStepEvent(team_id team, 105 ExceptionOccurredEvent(team_id tea [all...] |
/haiku/src/kits/debugger/model/ |
H A D | TeamInfo.cpp | 25 TeamInfo::TeamInfo(team_id team, const team_info& info) 32 TeamInfo::SetTo(team_id team, const team_info& info) 40 TeamInfo::SetTo(team_id team, const BString& arguments)
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/haiku/headers/private/kernel/ |
H A D | team.h | 24 status_t wait_for_team(team_id id, status_t *returnCode); 31 team_id team_get_kernel_team_id(void); 32 team_id team_get_current_team_id(void); 33 status_t team_get_address_space(team_id id, 40 bool team_is_valid(team_id id); 41 Team *team_get_team_struct_locked(team_id id); 46 const char* const* env, int32 priority, team_id parentID, uint32 flags); 53 uid_t team_geteuid(team_id id); 55 status_t start_watching_team(team_id team, void (*hook)(team_id, voi [all...] |
/haiku/headers/private/libroot/ |
H A D | memory_private.h | 15 status_t get_memory_properties(team_id teamID, const void* address,
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H A D | extended_system_info.h | 22 status_t get_extended_team_info(team_id teamID, uint32 flags, KMessage& info);
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/haiku/src/kits/debugger/target_host_interface/local/ |
H A D | LocalTargetHostInterface.h | 24 virtual status_t Attach(team_id id, thread_id threadID, 28 team_id& _teamID) const; 34 team_id& _teamID) const; 39 status_t _HandleTeamEvent(team_id team, int32 opcode,
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/haiku/headers/os/app/ |
H A D | Roster.h | 23 team_id team; 65 team_id TeamFor(const char* signature) const; 66 team_id TeamFor(entry_ref* ref) const; 78 status_t GetRunningAppInfo(team_id team, 99 status_t ActivateApp(team_id team) const; 104 team_id* _appTeam = NULL) const; 106 team_id* _appTeam = NULL) const; 109 team_id* _appTeam = NULL) const; 112 team_id* _appTeam = NULL) const; 115 team_id* _appTea [all...] |
/haiku/src/apps/switcher/ |
H A D | PanelWindow.h | 15 team_id team); 22 team_id team) const;
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/haiku/headers/build/os/app/ |
H A D | Roster.h | 42 team_id team; 86 team_id TeamFor(const char *mimeSig) const; 87 team_id TeamFor(entry_ref *ref) const; 94 status_t GetRunningAppInfo(team_id team, app_info *info) const; 111 status_t ActivateApp(team_id team) const; 115 team_id *appTeam = 0) const; 117 team_id *appTeam = 0) const; 119 team_id *appTeam = 0) const; 121 team_id *appTeam = 0) const; 123 team_id *appTea [all...] |
/haiku/src/tests/kits/app/broster/ |
H A D | LaunchTesterHelper.h | 19 const char **argv, team_id *team) = 0; 45 status_t operator()(LaunchCaller &caller, const char *type, team_id *team); 48 team_id *team); 53 void TerminateApp(team_id team, bool wait = true); 55 team_id TeamAt(int32 index) const; 57 BMessenger AppMessengerFor(team_id team) const; 59 BMessage *NextMessageFrom(team_id team, int32 &cookie, 61 bool CheckNextMessage(LaunchCaller &caller, team_id team, int32 &cookie, 63 bool CheckMainArgsMessage(LaunchCaller &caller, team_id team, 66 bool CheckMainArgsMessage(LaunchCaller &caller, team_id tea [all...] |
/haiku/src/servers/registrar/ |
H A D | ShutdownProcess.h | 47 status_t _PushEvent(uint32 eventType, team_id team, 49 status_t _GetNextEvent(uint32& eventType, team_id& team, 54 team_id team = -1); 62 void _RemoveShutdownWindowApp(team_id team); 63 void _SetShutdownWindowCurrentApp(team_id team); 78 bool _WaitForApp(team_id team, AppInfoList* list, 85 void _QuitBlockingApp(AppInfoList& list, team_id team, 87 void _DisplayAbortingApp(team_id team); 97 typedef HashSet<HashKey32<team_id> > TeamHash;
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