Searched refs:point_in (Results 1 - 7 of 7) sorted by last modified time

/haiku/src/libs/icon/shape/
H A DVectorPath.cpp59 points[i].point_in.x, points[i].point_in.y,
66 points[0].point_in.x, points[0].point_in.y,
161 fPath[i].point_in = pointIn;
249 ret = into->AddData("point in", B_POINT_TYPE, &fPath[0].point_in,
266 ret = into->AddData("point in", B_POINT_TYPE, &fPath[i].point_in,
338 || fPath[i].point_in != other.fPath[i].point_in
403 fPath[i].point_in
[all...]
H A DVectorPath.h37 BPoint point_in; // control point for incomming curve member in struct:control_point
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.cpp1705 points[i].point_in,
/haiku/src/apps/icon-o-matic/shape/commands/
H A DNudgePointsCommand.cpp98 fPoints[i].point_in + translation,
H A DTransformPointsCommand.cpp113 BPoint pointIn = transform.Transform(fPoints[i].point_in);
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformPointsBox.cpp44 fPoints[i].point_in,
53 dummy.Set(fPoints[i].point_in.x, fPoints[i].point_in.y,
54 fPoints[i].point_in.x, fPoints[i].point_in.y);
104 BPoint transformedIn = fPoints[i].point_in;
/haiku/headers/private/interface/
H A Dclipping.h111 point_in(const clipping_rect &rect, int32 px, int32 py) function
122 point_in(const clipping_rect &rect, const BPoint &pt) function

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