Searched refs:low_water_mark (Results 1 - 4 of 4) sorted by relevance

/haiku/src/add-ons/kernel/network/stack/
H A Dnet_socket.cpp107 send.low_water_mark = 1;
110 receive.low_water_mark = 1;
831 if ((ssize_t)socket->receive.low_water_mark <= available
842 if ((ssize_t)socket->send.low_water_mark <= available
875 if ((ssize_t)socket->receive.low_water_mark > value
881 if ((ssize_t)socket->send.low_water_mark > value && value >= B_OK)
1047 *size = socket->send.low_water_mark;
1055 *size = socket->receive.low_water_mark;
1490 socket->send.low_water_mark = *(const uint32*)value;
1497 socket->receive.low_water_mark
[all...]
/haiku/headers/private/net/
H A Dnet_socket.h39 uint32 low_water_mark; member in struct:net_socket::__anon1
/haiku/src/tests/system/network/tcp_shell/
H A Dtcp_shell.cpp288 socket->send.low_water_mark = 1;
291 socket->receive.low_water_mark = 1;
623 if ((ssize_t)socket->receive.low_water_mark > value && value >= B_OK)
629 if ((ssize_t)socket->send.low_water_mark > value && value >= B_OK)
/haiku/src/add-ons/kernel/network/protocols/tcp/
H A DTCPEndpoint.cpp839 while (fSendQueue.Free() < socket->send.low_water_mark) {
969 size_t dataNeeded = socket->receive.low_water_mark;
1032 socket->receive.low_water_mark = 0;

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