Searched refs:idle (Results 1 - 16 of 16) sorted by path
/haiku/src/add-ons/mail_daemon/inbound_protocols/imap/ |
H A D | IMAPProtocol.h | 37 IMAP::Protocol& protocol, bool idle);
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H A D | IMAPProtocol.cpp | 60 IMAPProtocol::CheckSubscribedFolders(IMAP::Protocol& protocol, bool idle) argument 81 if (idle)
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/haiku/src/libs/glut/ |
H A D | glutCallback.cpp | 139 gState.idle = idleFunc;
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H A D | glutState.h | 45 GLUTidleCB idle; // idle callback member in struct:GlutState 66 idle = 0;
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H A D | glutEvent.cpp | 323 * DESCRIPTION: check for events, then call idle function 334 /* Make sure idle func still exists! */ 337 if (gState.idle) { 338 gState.idle(); 358 if (gState.idle) {
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/haiku/src/system/kernel/scheduler/ |
H A D | low_latency.cpp | 64 // no idle cores, use least occupied core 109 rebalance_irqs(bool idle) argument 113 if (idle)
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H A D | power_saving.cpp | 193 rebalance_irqs(bool idle) argument 197 if (idle && sSmallTaskCore != NULL) { 202 if (idle || sSmallTaskCore != NULL)
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H A D | scheduler_modes.h | 30 void (*rebalance_irqs)(bool idle);
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/haiku/src/tests/kits/opengl/demos/gears/ |
H A D | gears.c | 235 idle(void) function 254 glutIdleFunc(idle);
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/haiku/src/tests/kits/opengl/glut/game_mode/ |
H A D | game_mode.c | 9 void idle(void); 82 idle(void) function 159 glutIdleFunc(idle);
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/haiku/headers/private/kernel/arch/m68k/ |
H A D | arch_cpu.h | 456 // TODO: M68K CPU idle call 483 void (*idle)(void); member in struct:m68k_cpu_ops
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/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | mode.cpp | 456 ix. Wait for FDI idle pattern time for link to become active
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/haiku/src/apps/processcontroller/ |
H A D | TeamBarMenuItem.cpp | 37 bigtime_t idle = 0; local 40 idle += thinfos.kernel_time + thinfos.user_time; 43 fTeamUsageInfo.user_time = idle; 190 bigtime_t idle = 0; local 195 idle += thinfos.kernel_time + thinfos.user_time; 198 usage.user_time = idle; 199 idle -= fTeamUsageInfo.user_time; 202 fKernel = double(usage.kernel_time - fTeamUsageInfo.kernel_time - idle)
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/haiku/src/kits/tracker/ |
H A D | TaskLoop.cpp | 249 // PRINT(("run when idle task - past intial delay\n")); 286 bool idle = true; local 289 // PRINT(("not idle enough %f\n", load)); 290 idle = false; 293 // PRINT(("load %f, not idle long enough %lld, %lld\n", load, 296 idle = false; 301 PRINT(("load %f, idle for %lld sec, go\n", load, 305 return idle;
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/haiku/src/servers/mail/ |
H A D | MailDaemonApplication.cpp | 424 bigtime_t idle = idle_time(); local 425 if (fLEDAnimation->IsRunning() && idle < 100000)
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/haiku/src/system/libnetwork/netresolv/isc/ |
H A D | ev_timers.c | 497 struct timespec idle; local 502 idle = evSubTime(ctx->lastEventTime, this->lastTouched); 503 if (evCmpTime(idle, this->max_idle) >= 0) { 514 this->timer->inter = evSubTime(this->max_idle, idle);
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