Searched refs:currentThread (Results 1 - 6 of 6) sorted by relevance
/haiku/src/apps/debugger/user_interface/cli/ |
H A D | CommandLineUserInterface.cpp | 253 thread_id currentThread = -1; local 262 if (fContext->CurrentThreadID() != currentThread) { 264 currentThread = fContext->CurrentThreadID();
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/haiku/src/system/kernel/scheduler/ |
H A D | scheduler_thread.cpp | 102 Thread* currentThread = thread_get_current_thread(); local 103 ThreadData* currentThreadData = currentThread->scheduler_data;
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/haiku/src/system/kernel/ |
H A D | thread.cpp | 578 Thread* currentThread = thread_get_current_thread(); local 579 team = currentThread->team->id; 581 signal_mask = currentThread->sig_block_mask; 1013 Thread* currentThread = thread_get_current_thread(); 1014 if (currentThread != NULL && currentThread->team == team) { 1016 int32 debugFlags = atomic_get(¤tThread->debug_info.flags) 3048 thread_check_permissions(const Thread* currentThread, const Thread* thread, 3057 if (thread->team == currentThread->team 3058 || currentThread [all...] |
H A D | team.cpp | 942 Thread* currentThread = thread_get_current_thread(); local 952 if (!ignoreCurrentRun || thread != currentThread) 1983 Thread* currentThread = thread_get_current_thread(); 1984 if (currentThread != team->main_thread) 2078 ThreadLocker currentThreadLocker(currentThread); 2079 currentThread->user_thread = userThread; 2083 status = thread_create_user_stack(currentThread->team, currentThread, NULL, 2780 Thread* currentThread = thread_get_current_thread(); local 2782 Signal signal(SIGHUP, SI_USER, B_OK, currentThread [all...] |
/haiku/src/kits/app/ |
H A D | Looper.cpp | 936 thread_id currentThread = find_thread(NULL); local 959 if (currentThread == looper->fOwner) { 977 return _LockComplete(looper, oldCount, currentThread, sem, timeout);
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/haiku/src/kits/tracker/ |
H A D | PoseView.cpp | 1258 BPoseView::IsValidAddPosesThread(thread_id currentThread) const 1260 return fAddPosesThreads.find(currentThread) != fAddPosesThreads.end();
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