Searched refs:bufferID (Results 1 - 2 of 2) sorted by relevance
/haiku/src/servers/media/ |
H A D | BufferManager.cpp | 42 BufferManager::RegisterBuffer(team_id team, media_buffer_id bufferID, argument 48 team, bufferID); 51 if (!fBufferInfoMap.Get(bufferID, info)) { 53 B_PRId32 "\n", team, bufferID); 102 TRACE("RegisterBuffer: done, bufferID = %" B_PRId32 "\n", info.id); 110 BufferManager::UnregisterBuffer(team_id team, media_buffer_id bufferID) argument 113 TRACE("UnregisterBuffer: team = %" B_PRId32 ", bufferID = %" B_PRId32 "\n", 114 team, bufferID); 117 if (!fBufferInfoMap.Get(bufferID, info)) { 119 B_PRId32 ", bufferID [all...] |
H A D | BufferManager.h | 30 media_buffer_id bufferID, size_t* _size, 38 media_buffer_id bufferID);
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