Searched refs:bufferID (Results 1 - 2 of 2) sorted by relevance

/haiku/src/servers/media/
H A DBufferManager.cpp42 BufferManager::RegisterBuffer(team_id team, media_buffer_id bufferID, argument
48 team, bufferID);
51 if (!fBufferInfoMap.Get(bufferID, info)) {
53 B_PRId32 "\n", team, bufferID);
102 TRACE("RegisterBuffer: done, bufferID = %" B_PRId32 "\n", info.id);
110 BufferManager::UnregisterBuffer(team_id team, media_buffer_id bufferID) argument
113 TRACE("UnregisterBuffer: team = %" B_PRId32 ", bufferID = %" B_PRId32 "\n",
114 team, bufferID);
117 if (!fBufferInfoMap.Get(bufferID, info)) {
119 B_PRId32 ", bufferID
[all...]
H A DBufferManager.h30 media_buffer_id bufferID, size_t* _size,
38 media_buffer_id bufferID);

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