/haiku/src/kits/shared/ |
H A D | StatusView.cpp | 29 currentSize = fontHeight.ascent + fontHeight.descent;
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/haiku/src/apps/debugger/user_interface/gui/value/ |
H A D | TableCellValueRendererUtils.cpp | 54 + (rect.Height() - (fontHeight.ascent + fontHeight.descent 56 + (fontHeight.ascent + fontHeight.descent) - 2;
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/haiku/src/preferences/time/ |
H A D | TZDisplay.cpp | 60 float fontHeight = ceilf(height.descent + height.ascent + 63 BPoint pt(bounds.left, ceilf(bounds.top + height.ascent)); 157 size.height = 2 * ceilf(fontHeight.ascent + fontHeight.descent +
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/haiku/src/apps/cortex/TipManager/ |
H A D | TipView.cpp | 119 p.y += (m_fontHeight.ascent + m_fontHeight.descent + m_fontHeight.leading); 187 m_offset.y += m_fontHeight.ascent; 233 float height = m_fontHeight.ascent + m_fontHeight.descent; 236 (m_fontHeight.ascent + m_fontHeight.descent + m_fontHeight.leading);
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/haiku/src/kits/interface/textview_support/ |
H A D | LineBuffer.h | 20 float ascent; // maximum ascent for line member in struct:STELine
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/haiku/src/apps/cortex/InfoView/ |
H A D | InfoView.cpp | 197 titleHeight += fh.leading + fh.ascent + fh.descent; 217 float step = fh.ascent + fh.descent + fh.leading + M_V_MARGIN; 257 M_V_MARGIN * 2.0 + fh.ascent); 265 p.y += fh.ascent + fh.leading; 279 p.y += B_LARGE_ICON + 2 * M_V_MARGIN + fh.ascent + 2 * fh.leading; 299 p.y += B_LARGE_ICON + M_V_MARGIN * 2.0 + fh.ascent + fh.leading * 2.0; 351 *height += fh.ascent + fh.descent + fh.leading + M_V_MARGIN; 359 *height += B_LARGE_ICON + 2 * M_V_MARGIN + fh.ascent + 2 * fh.leading; 441 p.y += fh.ascent + fh.descent + fh.leading; 564 return fh.ascent [all...] |
/haiku/src/tests/servers/app/benchmark/ |
H A D | StringTest.cpp | 43 fLineHeight = ceilf(fh.ascent) + ceilf(fh.descent) 45 fStartHeight = ceilf(fh.ascent) + ceilf(fh.descent);
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/haiku/src/apps/haikudepot/ui_generic/ |
H A D | LinkView.cpp | 68 float y = (bounds.top + bounds.bottom - ceilf(fontHeight.ascent) 69 - ceilf(fontHeight.descent)) / 2.0 + ceilf(fontHeight.ascent);
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/haiku/src/apps/cortex/DormantNodeView/ |
H A D | DormantNodeListItem.cpp | 118 r.top += (frame.Height() / 2.0) - (m_fontHeight.ascent / 2.0); 120 r.bottom = r.top + m_fontHeight.ascent + m_fontHeight.descent; 151 float newHeight = m_fontHeight.ascent + m_fontHeight.descent + m_fontHeight.leading; 208 r.bottom = fh.ascent + fh.descent + fh.leading; 245 r.top += (m_frame.Height() / 2.0) - (m_fontHeight.ascent / 2.0); 247 r.bottom = r.top + m_fontHeight.ascent + m_fontHeight.descent;
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/haiku/src/kits/interface/ |
H A D | StringItem.cpp | 130 fBaselineOffset = 2 + ceilf(fheight.ascent + fheight.leading / 2); 132 SetHeight(ceilf(fheight.ascent) + ceilf(fheight.descent)
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/haiku/src/preferences/network/ |
H A D | ServiceListItem.cpp | 102 fLineOffset = 2 + ceilf(height.ascent + height.leading / 2); 108 SetHeight(4 + ceilf(height.ascent + height.leading + height.descent));
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/haiku/src/apps/debuganalyzer/gui/chart/ |
H A D | StringChartLegend.cpp | 84 fFontAscent = ceilf(fh.ascent);
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/haiku/src/apps/icon-o-matic/generic/property/view/ |
H A D | PropertyEditorView.cpp | 76 float height = floorf(4.0 + fh.ascent + fh.descent);
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/haiku/src/apps/soundrecorder/ |
H A D | SoundListView.cpp | 49 pt.y = (Bounds().Height() + height.ascent + height.descent)/ 2;
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/haiku/src/tests/servers/app/workspace_activated/ |
H A D | WorkspaceActivated.cpp | 64 MovePenTo(20, ceilf(20 + fontHeight.ascent));
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/haiku/src/apps/haikudepot/textview/ |
H A D | CharacterStyleData.cpp | 114 CharacterStyleData::SetAscent(float ascent) argument 116 if (fAscent == ascent) 123 ret->fAscent = ascent; 136 return fontHeight.ascent;
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H A D | CharacterStyle.h | 32 bool SetAscent(float ascent);
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/haiku/src/libs/print/libprint/ |
H A D | HalftoneView.cpp | 158 r.Set(0, 0, size, fh.ascent + fh.descent); 164 r.Set(0, 0, size, fh.ascent + fh.descent); 171 r.Set(0, 0, size, fh.ascent + fh.descent); 178 r.Set(0, 0, size, fh.ascent + fh.descent);
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/haiku/src/servers/input/ |
H A D | MethodMenuItem.cpp | 66 *height = fheight.ascent + fheight.descent + fheight.leading - 2;
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/haiku/src/servers/app/font/ |
H A D | FontStyle.cpp | 50 fHeight.ascent = (double)face->ascender / face->units_per_EM; 68 fHeight.ascent = (double)metrics.ascender / size; 128 height.ascent = fHeight.ascent * size;
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/haiku/src/apps/midiplayer/ |
H A D | ScopeView.cpp | 206 float stringHeight = height.ascent + height.descent; 209 float y = height.ascent + (Bounds().Height() - stringHeight) / 2;
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/haiku/src/preferences/screen/ |
H A D | MonitorView.cpp | 108 float height = ceilf(fontHeight.ascent + fontHeight.descent); 121 innerRect.top + fontHeight.ascent + (innerRect.Height() - height) / 2));
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/haiku/src/preferences/bluetooth/ |
H A D | DeviceListItem.cpp | 86 point -= BPoint(0, (finfo.ascent + finfo.descent + finfo.leading) + INSETS); 131 SetHeight(MAX((height.ascent + height.descent + height.leading) * TEXT_ROWS
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/haiku/src/preferences/input/ |
H A D | InputDeviceView.cpp | 94 frame.top + fontInfo.ascent 95 + (frame.Height() - ceilf(fontInfo.ascent + fontInfo.descent))
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/haiku/src/apps/mediaplayer/interface/ |
H A D | SeekSlider.cpp | 84 textPos.y = (r.top + r.bottom - ceilf(fh.ascent + fh.descent)) / 2.0 85 + ceilf(fh.ascent);
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