Searched refs:architecture (Results 1 - 25 of 70) sorted by relevance

123

/haiku/src/system/libroot/os/
H A DArchitecture.cpp34 has_secondary_architecture(const char* architecture) argument
36 if (strcmp(architecture, kPrimaryArchitecture) == 0)
41 architecture);
70 // If this is an architecture that could be a primary or secondary
71 // architecture, check for which architectures a libroot.so is present.
74 const char* architecture = kSiblingArchitectures[i]; local
75 if (!has_secondary_architecture(architecture))
79 architectures[index] = architecture;
106 const char* architecture; local
107 if (__gRuntimeLoader->get_executable_architecture(path, &architecture)
[all...]
H A Dsyscalls.S29 #error No syscalls macros defined for this architecture!
H A Dfind_paths.cpp172 replaced by "" for the primary architecture and by "/<arch>" for a secondary
173 architecture.
435 process_path(const char* installationLocation, const char* architecture, argument
443 // append the relative path, expanding the architecture placeholder
447 if (architecture != NULL) {
449 buffer.Append(architecture);
497 const char* dependency, const char* architecture,
501 if (strcmp(architecture, __get_primary_architecture()) == 0)
502 architecture = NULL;
574 ssize_t pathSize = process_path(installationLocation, architecture,
496 internal_path_for_path(char* referencePath, size_t referencePathSize, const char* dependency, const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char* pathBuffer, size_t bufferSize) argument
595 __find_path_etc(const void* codePointer, const char* dependency, const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char* pathBuffer, size_t bufferSize) argument
627 __find_path_for_path_etc(const char* path, const char* dependency, const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char* pathBuffer, size_t bufferSize) argument
659 __find_paths_etc(const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char*** _paths, size_t* _pathCount) argument
790 const char* architecture = secondaryArchitectures[k]; local
[all...]
/haiku/src/kits/support/
H A DArchitecture.cpp24 BString architecture(architectures[i]);
25 if (architecture.IsEmpty() || !_architectures.Add(architecture)) {
/haiku/src/bin/
H A Dsetarch.cpp27 " %s [-p] <architecture> [ <command> ... ]\n"
30 "architecture will be preferred, respectively used exclusively in case of\n"
31 "the primary architecture.\n"
53 is_primary_architecture(const char* architecture) argument
55 return strcmp(architecture, get_primary_architecture()) == 0;
60 get_bin_directories(const char* architecture, BStringList& _directories) argument
62 status_t error = BPathFinder::FindPaths(architecture,
65 fprintf(stderr, "Error: Failed to get bin directories for architecture "
66 "%s: %s\n", architecture, strerror(error));
73 compute_new_paths(const char* architecture, BStringLis argument
205 const char* architecture = optind < argc ? argv[optind++] : NULL; local
[all...]
H A Dgetarch.cpp24 "Prints the architecture currently set via the PATH environment variable,\n"
25 "when no arguments are given. When <path> is specified, the architecture\n"
27 "primary architecture or the secondary architectures.\n"
33 " Print the primary architecture.\n"
61 // get the system bin directory for each architecture
75 // bin path we encounter implies the architecture.
148 // architecture for given path
151 // primary architecture
161 // current architecture as implied by PATH
162 BString architecture
[all...]
/haiku/src/kits/debugger/debug_info/
H A DDebuggerTeamDebugInfo.cpp14 DebuggerInterface* debuggerInterface, Architecture* architecture)
17 fArchitecture(architecture)
13 DebuggerTeamDebugInfo( DebuggerInterface* debuggerInterface, Architecture* architecture) argument
H A DDebuggerTeamDebugInfo.h21 Architecture* architecture);
H A DDwarfTeamDebugInfo.h25 DwarfTeamDebugInfo(Architecture* architecture,
H A DDebuggerImageDebugInfo.cpp22 DebuggerInterface* debuggerInterface, Architecture* architecture)
26 fArchitecture(architecture)
21 DebuggerImageDebugInfo(const ImageInfo& imageInfo, DebuggerInterface* debuggerInterface, Architecture* architecture) argument
H A DDwarfTeamDebugInfo.cpp24 DwarfTeamDebugInfo::DwarfTeamDebugInfo(Architecture* architecture, argument
29 fArchitecture(architecture),
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DRegistersView.h21 RegistersView(Architecture* architecture);
24 static RegistersView* Create(Architecture* architecture);
/haiku/headers/private/system/
H A Dfind_directory_private.h24 const char* architecture, path_base_directory baseDirectory,
32 const char* architecture, path_base_directory baseDirectory,
38 status_t __find_paths_etc(const char* architecture,
/haiku/headers/private/storage/
H A DPef.h14 PefOSType architecture; member in struct:PEFContainerHeader
/haiku/src/tools/opd_to_package_info/
H A Dopd_to_package_info.cpp40 " -a <arch> - Use the given architecture string. Default is to "
170 const char* architecture = NULL; local
191 architecture = optarg;
232 // guess architecture from the input file name, if not given
233 if (architecture == NULL) {
241 architecture = guess_architecture(fileName);
244 if (architecture == NULL && fileName != opdName)
245 architecture = guess_architecture(opdName);
248 if (architecture == NULL)
249 architecture
[all...]
/haiku/src/tools/restest/
H A DPef.h14 PefOSType architecture; member in struct:PEFContainerHeader
/haiku/src/kits/debugger/value/
H A DValueWriter.h24 ValueWriter(Architecture* architecture,
H A DValueLoader.h23 ValueLoader(Architecture* architecture,
/haiku/src/apps/debugger/user_interface/gui/utility_windows/
H A DWatchPromptWindow.h26 WatchPromptWindow(Architecture* architecture,
33 static WatchPromptWindow* Create(Architecture* architecture,
/haiku/src/kits/debugger/jobs/
H A DWriteValueNodeJob.cpp24 DebuggerInterface* debuggerInterface, Architecture* architecture,
30 fArchitecture(architecture),
23 WriteValueNodeValueJob( DebuggerInterface* debuggerInterface, Architecture* architecture, CpuState* cpuState, TeamTypeInformation* typeInformation, ValueNode* valueNode, Value* newValue) argument
H A DGetStackTraceJob.cpp21 JobListener* listener, Architecture* architecture, ::Thread* thread)
26 fArchitecture(architecture),
20 GetStackTraceJob(DebuggerInterface* debuggerInterface, JobListener* listener, Architecture* architecture, ::Thread* thread) argument
H A DLoadSourceCodeJob.cpp22 DebuggerInterface* debuggerInterface, Architecture* architecture,
27 fArchitecture(architecture),
21 LoadSourceCodeJob( DebuggerInterface* debuggerInterface, Architecture* architecture, Team* team, FunctionInstance* functionInstance, bool loadForFunction) argument
/haiku/src/kits/storage/
H A DPathFinder.cpp64 BPathFinder::FindPath(const char* architecture, argument
80 error = find_path_for_path_etc(fPath, dependency, architecture,
83 error = find_path_etc(fCodePointer, dependency, architecture,
118 BPathFinder::FindPaths(const char* architecture, argument
127 status_t error = find_paths_etc(architecture, baseDirectory, subPath, flags,
/haiku/headers/posix/
H A Dfenv.h21 # error There is no fenv.h for this architecture!
/haiku/headers/os/storage/
H A DPathFinder.h49 status_t FindPath(const char* architecture,
61 static status_t FindPaths(const char* architecture,

Completed in 137 milliseconds

123