Searched refs:PreviousState (Results 1 - 7 of 7) sorted by last modified time

/haiku/src/servers/app/
H A DView.cpp986 if (fDrawState->PreviousState() == NULL) {
H A DServerWindow.cpp1646 DrawState* state = fCurrentView->CurrentState()->PreviousState();
H A DPictureBoundingBoxPlayer.cpp83 if (fDrawState->PreviousState() != NULL)
H A DDrawState.h49 DrawState* PreviousState() const function in class:DrawState
H A DCanvas.cpp82 if (fDrawState->PreviousState() == NULL)
/haiku/src/system/kernel/scheduler/
H A Dscheduling_analysis.cpp593 if (entry->PreviousState() == B_THREAD_WAITING) {
709 if (entry->PreviousState() == B_THREAD_WAITING) {
734 uint32 threadState = entry->PreviousState();
H A Dscheduler_tracing.h109 uint8 PreviousState() const { return fPreviousState; } function in class:SchedulerTracing::ScheduleThread

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