Searched refs:Attach (Results 1 - 25 of 48) sorted by path

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/haiku/headers/os/mail/
H A DMailMessage.h101 void Attach(entry_ref* ref,
/haiku/headers/private/app/
H A DLinkSender.h36 status_t Attach(const void *data, size_t size);
38 template <class Type> status_t Attach(const Type& data) function in class:BPrivate::LinkSender
40 return Attach(&data, sizeof(Type));
H A DServerLink.h27 * check EndMessage() == B_OK, or the last Attach() for each message.
55 status_t Attach(const void* data, ssize_t size);
63 status_t Attach(const Type& data);
158 ServerLink::Attach(const void* data, ssize_t size) function in class:BPrivate::ServerLink
160 return fSender->Attach(data, size);
172 ServerLink::Attach(const Type& data) function in class:BPrivate::ServerLink
174 return Attach(&data, sizeof(Type));
/haiku/headers/private/debugger/target_host_interface/
H A DTargetHostInterface.h48 virtual status_t Attach(team_id id, thread_id threadID,
/haiku/src/add-ons/input_server/filters/switch_workspace/
H A DSwitchWorkspaceInputFilter.cpp106 link.Attach<int32>(next);
107 link.Attach<bool>(takeMeThere);
/haiku/src/kits/app/
H A DApplication.cpp915 link.Attach<bool>(sync);
916 link.Attach<int32>(cursor->fServerToken);
1353 link.Attach<BRect>(rect);
1354 link.Attach<int32>(trackWhole);
1415 // Attach data:
1423 fServerLink->Attach<port_id>(fServerLink->ReceiverPort());
1424 fServerLink->Attach<port_id>(_get_looper_port_(this));
1425 fServerLink->Attach<team_id>(Team());
1426 fServerLink->Attach<int32>(_get_object_token_(this));
H A DLinkSender.cpp72 // we will handle this case in Attach, using an area
135 LinkSender::Attach(const void *passedData, size_t passedSize) function in class:BPrivate::LinkSender
216 status_t status = Attach<int32>(length);
221 status = Attach(string, length);
H A DServerLink.cpp82 fSender->Attach(&region.fCount, sizeof(int32));
84 fSender->Attach(&region.fBounds, sizeof(clipping_rect));
85 return fSender->Attach(region.fData,
89 return fSender->Attach(&region.fBounds, sizeof(clipping_rect));
122 fSender->Attach(&opCount, sizeof(int32));
123 fSender->Attach(&ptCount, sizeof(int32));
125 fSender->Attach(opList, opCount * sizeof(uint32));
127 fSender->Attach(ptList, ptCount * sizeof(BPoint));
148 fSender->Attach(&gradientType, sizeof(BGradient::Type));
149 fSender->Attach(
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/haiku/src/kits/debugger/target_host_interface/
H A DTargetHostInterface.cpp265 error = Attach(teamID, options.thread, interface);
/haiku/src/kits/debugger/target_host_interface/local/
H A DLocalTargetHostInterface.cpp146 LocalTargetHostInterface::Attach(team_id teamID, thread_id threadID, function in class:LocalTargetHostInterface
H A DLocalTargetHostInterface.h24 virtual status_t Attach(team_id id, thread_id threadID,
/haiku/src/kits/debugger/target_host_interface/network/
H A DNetworkTargetHostInterface.cpp72 NetworkTargetHostInterface::Attach(team_id teamID, thread_id threadID, function in class:NetworkTargetHostInterface
H A DNetworkTargetHostInterface.h24 virtual status_t Attach(team_id id, thread_id threadID,
/haiku/src/kits/game/
H A DDirectWindow.cpp421 fLink->Attach<bool>(enable);
/haiku/src/kits/interface/
H A DPicture.cpp128 link.Attach<int32>(otherPicture.fToken);
238 link.Attach<int32>(fToken);
437 link.Attach<int32>(fExtent->CountPictures());
442 link.Attach<int32>(picture->fToken);
444 link.Attach<int32>(-1);
446 link.Attach<int32>(fExtent->Size());
447 link.Attach(fExtent->Data(), fExtent->Size());
468 link.Attach<int32>(fToken);
H A DPrivateScreen.cpp96 link.Attach<int32>(_get_object_token_(window));
196 link.Attach<int32>(id);
227 link.Attach<int32>(ID());
228 link.Attach<uint32>(B_CURRENT_WORKSPACE_INDEX);
253 link.Attach<int32>(ID());
342 link.Attach<int32>(ID());
399 link.Attach<int32>(bitmap->_ServerToken());
400 link.Attach<bool>(drawCursor);
401 link.Attach<BRect>(rect);
418 link.Attach<uint3
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H A DWindowStack.cpp68 fLink->Attach<int32>(position);
103 fLink->Attach<int32>(position);
138 fLink->Attach<int32>(position);
180 fLink->Attach<port_id>(messengerPrivate.Port());
181 fLink->Attach<int32>(messengerPrivate.Token());
182 return fLink->Attach<team_id>(messengerPrivate.Team());
207 fLink->Attach<int32>(kMagicSATIdentifier);
208 fLink->Attach<int32>(kStacking);
209 return fLink->Attach<int32>(what);
/haiku/src/kits/mail/
H A Db_mail_message.cpp83 ((BEmailMessage *)(fFields))->Attach(ref);
98 ((BEmailMessage *)(fFields))->Attach(&ref);
/haiku/src/servers/app/
H A DDelayedMessage.cpp131 status_t Attach(const void* data, size_t size);
226 //! Attach data to message. Memory is not allocated nor copied until handoff.
228 DelayedMessage::Attach(const void* data, size_t size) function in class:DelayedMessage
239 return fData->Attach(data, size);
464 DelayedMessageData::Attach(const void* data, size_t size) function in class:DelayedMessageData
607 error = sender.Attach(attached->data, attached->size);
H A DDelayedMessage.h88 status_t Attach(const Type& data);
89 status_t Attach(const void* data, size_t size);
119 DelayedMessage::Attach(const Type& data) function in class:DelayedMessage
121 return Attach(&data, sizeof(Type));
132 status_t error = Attach<int32>(list.CountItems());
138 error = Attach<Type>(*(list.ItemAt(index)));
164 status_t error = Attach<int32>(count);
171 error = Attach<Type>(*list.ItemAt(index));
H A DTestServerLoopAdapter.cpp91 reply.Attach<port_id>(desktop->MessagePort());
/haiku/src/servers/app/stackandtile/
H A DStackAndTile.cpp664 reply.Attach<int32>(size);
665 reply.Attach(buffer, size);
/haiku/src/tests/apps/fake_app_server/
H A DAppServer.cpp226 reply.Attach<port_id>(fMessagePort);
282 replylink.Attach<int32>(serverListen);
H A DServerApp.cpp140 link.Attach(&fMonitorThreadID, sizeof(thread_id));
216 link.Attach(&app->fMonitorThreadID, sizeof(thread_id));
245 sender.Attach(&app->fMonitorThreadID, sizeof(thread_id));
280 fLink.Attach<int32>(0);
/haiku/src/tests/kits/app/messaging/
H A DPortLinkTest.cpp35 sender.Attach<int32>(42);
43 sender.Attach(&port, 100000);
52 sender.Attach(test, kBufferSize - 40);
56 sender.Attach(test, sizeof(test));

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