Searched refs:timerEvents (Results 1 - 2 of 2) sorted by relevance

/macosx-10.9.5/IOAudioFamily-197.4.2/
H A DIOAudioDevice.cpp300 if (timerEvents) {
301 timerEvents->release();
302 timerEvents = 0;
305 audioDebugIOLog ( 3, " did timerEvents->release ()\n" );
712 if (timerEvents && (timerEvents->getCount() > 0)) {
1070 if (!timerEvents) {
1073 timerEvents = OSDictionary::withObjects((const OSObject **)&newEvent, (const OSSymbol **)&target, 1, 1);
1088 timerEvents->setObject((OSSymbol *)target, newEvent);
1095 assert(timerEvents);
[all...]
H A DIOAudioDevice.h160 /*! @var timerEvents
165 OSDictionary * timerEvents; member in class:IOAudioDevice
300 * the timerEvents OSDictionary as well as cancel any outstanding timer callbacks. It will clean up

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