Searched refs:numErasesPerBuffer (Results 1 - 2 of 2) sorted by relevance

/macosx-10.9.5/IOAudioFamily-197.4.2/
H A DIOAudioEngine.cpp398 numErasesPerBuffer = IOAUDIOENGINE_DEFAULT_NUM_ERASES_PER_BUFFER;
2005 } else if ((numErasesPerBuffer == 0) || (!getRunEraseHead())) { // Run once per ring buffer
2019 if ((bufferSize / numErasesPerBuffer) > 65536) {
2021 if (newNumErasesPerBuffer > numErasesPerBuffer) {
2022 numErasesPerBuffer = newNumErasesPerBuffer;
2028 nanoseconds_to_absolutetime(((UInt64)NSEC_PER_SEC * (UInt64)getNumSampleFramesPerBuffer() / (UInt64)currentRate->whole / (UInt64)numErasesPerBuffer), &interval);
H A DIOAudioEngine.h160 /*! @var numErasesPerBuffer
163 UInt32 numErasesPerBuffer; member in class:IOAudioEngine
698 * engine through the sample buffer. The value n is stored as the instance variable: numErasesPerBuffer.
699 * The default value of numErasesPerBuffer is set to IOAUDIOENGINE_DEFAULT_NUM_ERASES_PER_BUFFER which is 4.
700 * A subclass may change the value of numErasesPerBuffer or override getTimerInterval. If it is overridden,

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