Searched refs:kIOAudioDeviceActive (Results 1 - 2 of 2) sorted by relevance

/macosx-10.9.5/IOAudioFamily-197.4.2/
H A DIOAudioDevice.cpp594 pendingPowerState = kIOAudioDeviceActive;
784 pendingPowerState = kIOAudioDeviceActive;
793 pendingPowerState = kIOAudioDeviceActive;
806 if (getPowerState() == kIOAudioDeviceActive) { // Go idle
H A DIOAudioDevice.h56 * @constant kIOAudioDeviceActive State when one ore more IOAudioEngines are in use. This state transition must complete before the system will begin playing audio.
61 kIOAudioDeviceActive = 2 // audio engines running enumerator in enum:_IOAudioDevicePowerState
524 * A power state of kIOAudioDeviceActive means that at least one IOAudioEngine is active.
744 * kIOAudioDeviceActive when the first audio engine starts up. If the state change is done
747 * to kIOAudioDeviceActive.
756 * to keep track of running audio engines and change the power state from kIOAudioDeviceActive

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