Searched refs:fSampleFrame (Results 1 - 4 of 4) sorted by relevance
/macosx-10.9.5/IOAudioFamily-197.4.2/ |
H A D | IOAudioStream.cpp | 1229 clientBuffer->mixedPosition.fSampleFrame = 0; 1350 audioDebugIOLog(3, " (%lx,%lx)\n", (long unsigned int)tmp->mixedPosition.fLoopCount, (long unsigned int)tmp->mixedPosition.fSampleFrame); 1461 clientBuffer->mixedPosition.fSampleFrame = firstSampleFrame; 1466 if ((clientBuffer->mixedPosition.fSampleFrame != firstSampleFrame) || (clientBuffer->mixedPosition.fLoopCount != loopCount)) { 1473 (long unsigned int)clientBuffer->mixedPosition.fSampleFrame); 1475 clientBuffer->mixedPosition.fSampleFrame = firstSampleFrame; 1487 (clientBufferListEnd->mixedPosition.fSampleFrame > clientBuffer->mixedPosition.fSampleFrame)))) { 1489 if (clientBuffer->mixedPosition.fSampleFrame > clientBufferListEnd->mixedPosition.fSampleFrame) { [all...] |
H A D | IOAudioEngine.h | 56 * @field fSampleFrame The sample frame within the buffer - starts at 0. 60 UInt32 fSampleFrame; member in struct:__anon1510 66 ((p1)->fLoopCount == (p2)->fLoopCount) && ((p1)->fSampleFrame > (p2)->fSampleFrame) ? 1 : \ 67 ((p1)->fLoopCount == (p2)->fLoopCount) && ((p1)->fSampleFrame == (p2)->fSampleFrame) ? 0 : -1) 69 #define IOAUDIOENGINEPOSITION_IS_ZERO(p1) (((p1)->fLoopCount == 0) && ((p1)->fSampleFrame == 0))
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H A D | IOAudioEngineUserClient.cpp | 159 nextOutputPosition.fSampleFrame = 0; 256 (long unsigned int)clientBufferSet->nextOutputPosition.fSampleFrame); 266 clientBufferSet->nextOutputPosition.fSampleFrame); 296 (long unsigned int)clientBufferSet->nextOutputPosition.fSampleFrame); 306 clientBufferSet->nextOutputPosition.fSampleFrame); 2027 outputEndingPosition.fSampleFrame = firstSampleFrame + numSampleFrames; 2029 if (outputEndingPosition.fSampleFrame >= numSampleFramesPerBuffer) { 2030 outputEndingPosition.fSampleFrame -= numSampleFramesPerBuffer; 2150 (long unsigned int)bufferSet->nextOutputPosition.fSampleFrame); 2159 (long unsigned int)bufferSet->nextOutputPosition.fSampleFrame, [all...] |
H A D | IOAudioEngine.cpp | 1134 stopPosition.fSampleFrame = getCurrentSampleFrame(); 1275 stopPosition.fSampleFrame = getCurrentSampleFrame(); 2129 audioDebugIOLog(3, "+ IOAudioEngine[%p]::stopEngineAtPosition(%lx,%lx)\n", this, endingPosition ? (long unsigned int)endingPosition->fLoopCount : 0, endingPosition ? (long unsigned int)endingPosition->fSampleFrame : 0); 2135 audioEngineStopPosition.fSampleFrame = 0; 2138 audioDebugIOLog(3, "- IOAudioEngine[%p]::stopEngineAtPosition(%lx,%lx)\n", this, endingPosition ? (long unsigned int)endingPosition->fLoopCount : 0, endingPosition ? (long unsigned int)endingPosition->fSampleFrame : 0); 2152 currentPosition.fSampleFrame = getCurrentSampleFrame(); 2308 if (wakeupOffset <= startingPosition->fSampleFrame) { 2310 wakeupPosition.fSampleFrame -= wakeupOffset; 2313 wakeupPosition.fSampleFrame = numSampleFramesPerBuffer - (wakeupOffset - startingPosition->fSampleFrame); [all...] |
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