Searched refs:eraseHeadSampleFrame (Results 1 - 1 of 1) sorted by relevance

/macosx-10.9.5/IOAudioFamily-197.4.2/
H A DIOAudioEngine.cpp2069 UInt32 currentSampleFrame, eraseHeadSampleFrame; local
2074 eraseHeadSampleFrame = status->fEraseHeadSampleFrame;
2092 if (currentSampleFrame < eraseHeadSampleFrame) {
2099 (numSampleFramesPerBuffer > eraseHeadSampleFrame)) ) {
2100 audioDebugIOLog(7, "IOAudioEngine[%p]::performErase() - erasing from frame: 0x%lx to 0x%lx\n", this, (long unsigned int)eraseHeadSampleFrame, (long unsigned int)numSampleFramesPerBuffer);
2103 eraseOutputSamples(mixBuf, sampleBuf, eraseHeadSampleFrame, numSampleFramesPerBuffer - eraseHeadSampleFrame, &outputStream->format, outputStream);
2110 audioDebugIOLog(7, "IOAudioEngine[%p]::performErase() - erasing from frame: 0x%lx to 0x%lx\n", this, (long unsigned int)eraseHeadSampleFrame, (long unsigned int)currentSampleFrame);
2111 eraseOutputSamples(mixBuf, sampleBuf, eraseHeadSampleFrame, currentSampleFrame - eraseHeadSampleFrame,
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