Searched refs:addAudioStream (Results 1 - 2 of 2) sorted by relevance

/macosx-10.9.5/IOAudioFamily-197.4.2/
H A DIOAudioEngine.h110 * to match the device capabilities. Each IOAudioStream must be added using addAudioStream(). It
552 * @function addAudioStream
558 virtual IOReturn addAudioStream(IOAudioStream *stream);
H A DIOAudioEngine.cpp1289 IOReturn IOAudioEngine::addAudioStream(IOAudioStream *stream) function in class:IOAudioEngine
1293 audioDebugIOLog(3, "+ IOAudioEngine[%p]::addAudioStream(%p)\n", this, stream);
1351 audioDebugIOLog(3, "- IOAudioEngine[%p]::addAudioStream(%p) returns 0x%lX\n", this, stream, (long unsigned int)result );

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