Searched refs:weak_layout (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10.1/objc4-646/runtime/
H A Dobjc-class.mm317 const uint8_t *weak_layout = class_getWeakIvarLayout(cls);
318 if (weak_layout && is_scanned_offset(ivar_offset - instanceStart, weak_layout)) {
332 const uint8_t *weak_layout = class_getWeakIvarLayout(cls);
333 if (weak_layout && is_scanned_offset(ivar_offset, weak_layout)) {
353 const uint8_t *weak_layout = class_getWeakIvarLayout(cls);
354 if (weak_layout && is_scanned_offset(ivar_offset - instanceStart, weak_layout)) {
363 const uint8_t *weak_layout
[all...]
/macosx-10.10.1/libauto-186/
H A DZone.h1039 const unsigned char* weak_layout = control.weak_layout_for_address((auto_zone_t*)zone, ptr); local
1040 if (weak_layout) weak_unregister_with_layout(this, (void**)ptr, weak_layout);
H A DZoneCompaction.cpp209 const unsigned char *weak_layout = _zone->weak_layout_map_for_block(slot_base); local
210 if (weak_layout) {
212 while (unsigned char byte = *weak_layout++) {

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