Searched refs:startAudioEngine (Results 1 - 2 of 2) sorted by relevance

/macosx-10.10.1/IOAudioFamily-200.6/
H A DIOAudioEngine.h544 * it calls startAudioEngine(). There is no need to call this function directly.
577 * @discussion This is called during startAudioEngine() and resumeAudioEngine() to clear out the status buffer
598 * @function startAudioEngine
611 virtual IOReturn startAudioEngine( ) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
633 * @discussion This method is called by startAudioEngine(). This must be overridden by the subclass.
H A DIOAudioEngine.cpp1233 result = startAudioEngine();
1687 IOReturn IOAudioEngine::startAudioEngine() function in class:IOAudioEngine
1691 audioDebugIOLog(3, "+ IOAudioEngine[%p]::startAudioEngine(state = %d)\n", this, getState());
1715 audioDebugIOLog(3, "- IOAudioEngine[%p]::startAudioEngine() returns 0x%lX\n", this, (long unsigned int)result );

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