Searched refs:sleepDelay (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10.1/IOAudioFamily-200.6/
H A DIOAudioDevice.cpp210 void IOAudioDevice::setIdleAudioSleepTime(unsigned long long sleepDelay) argument
214 audioDebugIOLog(3, "+ IOAudioDevice[%p]::setIdleAudioSleepTime: sleepDelay = %lx%lx\n", this, (long unsigned int)(sleepDelay >> 32), (long unsigned int)sleepDelay);
220 if (reserved->idleSleepDelayTime != sleepDelay) { // <rdar://problem/6601320>
221 reserved->idleSleepDelayTime = sleepDelay;
224 if ( kNoIdleAudioPowerDown != sleepDelay ) {
227 audioDebugIOLog(3, "- IOAudioDevice[%p]::setIdleAudioSleepTime: sleepDelay = %lx%lx\n", this, (long unsigned int)(sleepDelay >> 32), (long unsigned int)sleepDelay);
[all...]
H A DIOAudioDevice.h216 * @param sleepDelay The amount of time, in nanoseconds, before the hardware should be told to go idle.
218 virtual void setIdleAudioSleepTime(unsigned long long sleepDelay ) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
/macosx-10.10.1/xnu-2782.1.97/iokit/Kernel/
H A DIOPMrootDomain.cpp1887 uint32_t sleepDelay = 0; local
1905 sleepDelay = 0;
1907 sleepDelay = sleepSlider - minutesSinceUserInactive;
1911 sleepDelay = sleepSlider;
1915 minutesSinceUserInactive, sleepDelay);
1917 return (sleepDelay * 60);

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