Searched refs:shouldStartAudioEngine (Results 1 - 2 of 2) sorted by relevance
/macosx-10.10.1/IOAudioFamily-200.6/ |
H A D | IOAudioDevice.cpp | 975 IOReturn IOAudioDevice::activateAudioEngine(IOAudioEngine *audioEngine, bool shouldStartAudioEngine) argument 979 audioDebugIOLog(3, "+ IOAudioDevice[%p]::activateAudioEngine(%p, %d)\n", this, audioEngine, shouldStartAudioEngine); 989 if ( shouldStartAudioEngine ) 1008 audioEngine->deviceStartedAudioEngine = shouldStartAudioEngine; 1018 audioDebugIOLog(3, "- IOAudioDevice[%p]::activateAudioEngine(%p, %d) returns 0x%lX\n", this, audioEngine, shouldStartAudioEngine, (long unsigned int)result );
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H A D | IOAudioDevice.h | 414 * bool shouldStartAudioEngine) with a value of true for shouldStartAudioEngine. 439 * @param shouldStartAudioEngine 446 virtual IOReturn activateAudioEngine(IOAudioEngine *audioEngine, bool shouldStartAudioEngine ) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
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