Searched refs:shouldStartAudioEngine (Results 1 - 2 of 2) sorted by relevance

/macosx-10.10.1/IOAudioFamily-200.6/
H A DIOAudioDevice.cpp975 IOReturn IOAudioDevice::activateAudioEngine(IOAudioEngine *audioEngine, bool shouldStartAudioEngine) argument
979 audioDebugIOLog(3, "+ IOAudioDevice[%p]::activateAudioEngine(%p, %d)\n", this, audioEngine, shouldStartAudioEngine);
989 if ( shouldStartAudioEngine )
1008 audioEngine->deviceStartedAudioEngine = shouldStartAudioEngine;
1018 audioDebugIOLog(3, "- IOAudioDevice[%p]::activateAudioEngine(%p, %d) returns 0x%lX\n", this, audioEngine, shouldStartAudioEngine, (long unsigned int)result );
H A DIOAudioDevice.h414 * bool shouldStartAudioEngine) with a value of true for shouldStartAudioEngine.
439 * @param shouldStartAudioEngine
446 virtual IOReturn activateAudioEngine(IOAudioEngine *audioEngine, bool shouldStartAudioEngine ) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;

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