Searched refs:setSampleLatency (Results 1 - 4 of 4) sorted by relevance

/macosx-10.10.1/IOAudioFamily-200.6/
H A DIOAudioStream.h175 virtual void setSampleLatency(UInt32 numSamples) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
H A DIOAudioEngine.h115 * for proper synchronization, the latency of the audio engine should be specified with setSampleLatency().
790 * @function setSampleLatency
797 virtual void setSampleLatency(UInt32 numSamples ) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
H A DIOAudioEngine.cpp1955 void IOAudioEngine::setSampleLatency(UInt32 numSamples) function in class:IOAudioEngine
1957 audioDebugIOLog(3, "+ IOAudioEngine[%p]::setSampleLatency(0x%lx)\n", this, (long unsigned int)numSamples);
1960 audioDebugIOLog(3, "- IOAudioEngine[%p]::setSampleLatency(0x%lx)\n", this, (long unsigned int)numSamples);
H A DIOAudioStream.cpp621 void IOAudioStream::setSampleLatency(UInt32 numSamples) function in class:IOAudioStream
623 audioDebugIOLog(3, "+-IOAudioStream[%p]::setSampleLatency(0x%lx)\n", this, (long unsigned int)numSamples);

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