Searched refs:setSampleLatency (Results 1 - 4 of 4) sorted by relevance
/macosx-10.10.1/IOAudioFamily-200.6/ |
H A D | IOAudioStream.h | 175 virtual void setSampleLatency(UInt32 numSamples) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
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H A D | IOAudioEngine.h | 115 * for proper synchronization, the latency of the audio engine should be specified with setSampleLatency(). 790 * @function setSampleLatency 797 virtual void setSampleLatency(UInt32 numSamples ) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_10;
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H A D | IOAudioEngine.cpp | 1955 void IOAudioEngine::setSampleLatency(UInt32 numSamples) function in class:IOAudioEngine 1957 audioDebugIOLog(3, "+ IOAudioEngine[%p]::setSampleLatency(0x%lx)\n", this, (long unsigned int)numSamples); 1960 audioDebugIOLog(3, "- IOAudioEngine[%p]::setSampleLatency(0x%lx)\n", this, (long unsigned int)numSamples);
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H A D | IOAudioStream.cpp | 621 void IOAudioStream::setSampleLatency(UInt32 numSamples) function in class:IOAudioStream 623 audioDebugIOLog(3, "+-IOAudioStream[%p]::setSampleLatency(0x%lx)\n", this, (long unsigned int)numSamples);
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