Searched refs:currentPowerState (Results 1 - 4 of 4) sorted by relevance

/macosx-10.10.1/IOAudioFamily-200.6/
H A DIOAudioDevice.cpp344 currentPowerState = kIOAudioDeviceIdle;
681 if (currentPowerState != pendingPowerState) {
718 audioDebugIOLog(3, "+ IOAudioDevice[%p]::initiatePowerStateChange(%p) - current = %d - pending = %d\n", this, microsecondsUntilComplete, currentPowerState, pendingPowerState);
720 if (currentPowerState != pendingPowerState) {
733 result = performPowerStateChange(currentPowerState, pendingPowerState, micsUntilComplete);
749 audioDebugIOLog(3, "- IOAudioDevice[%p]::initiatePowerStateChange(%p) - current = %d - pending = %d returns 0x%lX\n", this, microsecondsUntilComplete, currentPowerState, pendingPowerState, (long unsigned int)result );
786 audioDebugIOLog(3, "+ IOAudioDevice[%p]::protectedCompletePowerStateChange() - current = %d - pending = %d\n", this, currentPowerState, pendingPowerState);
788 if (currentPowerState != pendingPowerState) {
794 if (currentPowerState == kIOAudioDeviceSleep) {
830 currentPowerState
[all...]
H A DIOAudioDevice.h160 /*! @var currentPowerState Used to track the existing power state - can be fetched by calling getPowerState() */
161 IOAudioDevicePowerState currentPowerState; member in class:IOAudioDevice
162 /*! @var pendingPowerState If a power state change is in progress, this represents the pending power state. All other times this is the same as the currentPowerState. */
293 * IOAudioDevice. The currentPowerState and pendingPowerState variables are set to kIOAudioDeviceIdle.
584 * asyncPowerStateChangeInProgress variable. Finally it sets the currentPowerState to the
H A DIOAudioEngine.cpp1162 err = commandGate->commandSleep( &audioDevice->currentPowerState );
/macosx-10.10.1/xnu-2782.1.97/iokit/Kernel/
H A DIOPMrootDomain.cpp4362 uint32_t currentPowerState = (uint32_t) getPowerState(); local
4372 if (powerState < currentPowerState)
4402 else if (powerState > currentPowerState)
4421 uint32_t currentPowerState = (uint32_t) getPowerState(); local
4452 else if (powerState < currentPowerState)
4459 (powerState > currentPowerState))
4630 currentPowerState, (uint32_t) powerState, *inOutChangeFlags,
4652 uint32_t currentPowerState = (uint32_t) getPowerState(); local
4731 currentPowerState, (uint32_t) powerState, changeFlags,

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