Searched refs:unitNumber (Results 1 - 3 of 3) sorted by relevance

/macosx-10.10/ICU-531.30/icuSources/common/
H A Dstringtriebuilder.cpp152 int32_t unitNumber=0; local
154 int32_t i=starts[unitNumber]=start;
157 isFinal[unitNumber]= start==i-1 && unitIndex+1==getElementStringLength(start);
159 } while(++unitNumber<length-1);
160 // unitNumber==length-1, and the maxUnit elements range is [start..limit[
161 starts[unitNumber]=start;
169 --unitNumber;
170 if(!isFinal[unitNumber]) {
171 jumpTargets[unitNumber]=writeNode(starts[unitNumber], start
287 int32_t unitNumber=0; local
514 int32_t unitNumber=length-1; local
[all...]
/macosx-10.10/IOATAFamily-253.0.1/
H A DIOATAController.h66 virtual IOReturn selectConfig( IOATADevConfig* configRequest, UInt32 unitNumber);
67 virtual IOReturn getConfig( IOATADevConfig* configRequest, UInt32 unitNumber);
H A DIOATAController.cpp380 IOATAController::selectConfig( IOATADevConfig* configRequest, UInt32 unitNumber) argument
398 IOATAController::getConfig( IOATADevConfig* configOut, UInt32 unitNumber) argument

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