Searched refs:visibility (Results 1 - 19 of 19) sorted by relevance
/haiku/headers/private/system/ |
H A D | symbol_visibility.h | 12 # define HIDDEN_FUNCTION_ATTRIBUTE __attribute__((visibility("hidden")))
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/haiku/src/system/glue/ |
H A D | crtend.c | 19 __attribute__((section(".ctors"), visibility("hidden"), used)) = { 0 }; 21 __attribute__((section(".dtors"), visibility("hidden"), used)) = { 0 };
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H A D | crtbegin.c | 11 __attribute__((visibility("hidden"))) 19 __attribute__((section(".eh_frame"), aligned(4), visibility("hidden"))) = {}; 34 __attribute__((section(".ctors"), aligned(sizeof(fp)), visibility("hidden"), used)) = { (fp)-1 }; 35 extern const fp __CTOR_END__[] __attribute__((visibility("hidden"))); 63 __attribute__((section(".dtors"), aligned(sizeof(fp)), visibility("hidden"), used)) = { (fp)-1 }; 64 extern const fp __DTOR_END__[] __attribute__((visibility("hidden")));
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/haiku/src/libs/glut/ |
H A D | glutCallback.cpp | 95 gState.currentWindow->visibility(GLUT_NOT_VISIBLE); 97 gState.currentWindow->visibility(GLUT_VISIBLE); 103 gState.currentWindow->visibility = visibilityFunc;
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H A D | glutWindow.h | 59 GLUTvisibilityCB visibility; /* visibility */ member in class:GlutWindow 73 bool windowStatusEvent; // call visibility 86 int visState; // for visibility callback 94 bool visible; // for visibility callback
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H A D | glutWindow.cpp | 112 visibility = NULL; 128 visState = -1; // visibility
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H A D | glutint.h | 352 int visState; /* visibility state (-1 is unknown) */ 396 GLUTvisibilityCB visibility; /* visibility */ member in struct:_GLUTwindow 420 GLUTwindowStatusFCB fwindowStatus; /* Fortran visibility 422 GLUTvisibilityFCB fvisibility; /* Fortran visibility
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/haiku/src/system/libroot/posix/glibc/libio/ |
H A D | stdio.c | 46 visibility ("hidden")))
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/haiku/headers/os/ |
H A D | BeBuild.h | 90 # define _EXPORT __attribute__((visibility("default")))
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/haiku/src/add-ons/kernel/drivers/audio/cmedia/ |
H A D | cm_private.h | 23 #define EXPORT __attribute__((visibility("default")))
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/haiku/headers/libs/agg/ |
H A D | agg_renderer_mclip.h | 97 void reset_clipping(bool visibility) argument 99 m_ren.reset_clipping(visibility);
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H A D | agg_renderer_base.h | 75 void reset_clipping(bool visibility) argument 77 if(visibility)
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/haiku/src/apps/serialconnect/libvterm/src/ |
H A D | vterm_internal.h | 9 # define INTERNAL __attribute__((visibility("internal")))
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/haiku/src/system/libroot/posix/glibc/include/ |
H A D | libc-symbols.h | 431 # define attribute_hidden __attribute__ ((visibility ("hidden"))) 452 visibility ("hidden"))); 549 __attribute__ ((visibility ("hidden"), ##attrs))
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/haiku/src/servers/app/drawing/Painter/ |
H A D | agg_renderer_region.h | 108 void reset_clipping(bool visibility) argument 110 m_ren.reset_clipping(visibility);
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/haiku/src/kits/debugger/dwarf/ |
H A D | DebugInfoEntry.h | 97 DECLARE_DEBUG_INFO_ENTRY_ATTR_SETTER(visibility)
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H A D | DebugInfoEntry.cpp | 240 DEFINE_DEBUG_INFO_ENTRY_ATTR_SETTER(visibility)
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H A D | AttributeClasses.cpp | 61 { ENTRY(visibility), AC_CONSTANT },
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/haiku/src/tools/html5_remote_desktop/ |
H A D | HaikuRemoteDesktop.js | 1946 this.cursorCanvas.style.visibility
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