Searched refs:virtual_height (Results 1 - 25 of 84) sorted by relevance

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/haiku/src/tests/kits/interface/
H A DScreenTest.cpp24 oldMode.virtual_height,
33 newMode.virtual_height = 600;
46 newMode.virtual_height,
/haiku/src/add-ons/accelerants/neomagic/
H A DProposeDisplayMode.c58 * display_mode.virtual_height;
79 want_same_height = target->timing.v_display == target->virtual_height;
81 LOG(1, ("PROPOSEMODE: (ENTER) requested virtual_width %d, virtual_height %d\n",
82 target->virtual_width, target->virtual_height));
162 if ((target->timing.v_display > target->virtual_height) || want_same_height)
163 target->virtual_height = target->timing.v_display;
248 if ((row_bytes * target->virtual_height) >
251 target->virtual_height =
254 if (target->virtual_height < target->timing.v_display)
259 LOG(4,("PROPOSEMODE: validated virtual_width %d, virtual_height
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H A DCursor.c51 if (y >= si->dm.virtual_height) y = si->dm.virtual_height - 1;
H A DSetDisplayMode.c45 * display_mode.virtual_height;
64 LOG(1, ("SETMODE: requested virtual_width %d, virtual_height %d\n",
65 target.virtual_width, target.virtual_height));
206 if ((v_display + v_display_start) > si->dm.virtual_height)
/haiku/src/add-ons/accelerants/framebuffer/
H A Dmode.cpp33 && lhs.virtual_height == rhs.virtual_height
58 compute_display_timing(mode.virtual_width, mode.virtual_height, 60, false,
60 fill_display_mode(mode.virtual_width, mode.virtual_height, &mode);
/haiku/src/add-ons/accelerants/matrox/
H A DProposeDisplayMode.c113 * display_mode.virtual_height;
134 want_same_height = target->timing.v_display == target->virtual_height;
136 LOG(1, ("PROPOSEMODE: (ENTER) requested virtual_width %d, virtual_height %d\n",
137 target->virtual_width, target->virtual_height));
171 if ((target->timing.v_display > target->virtual_height) || want_same_height)
172 target->virtual_height = target->timing.v_display;
259 if ((row_bytes * target->virtual_height) >
262 target->virtual_height =
265 if (target->virtual_height < target->timing.v_display)
270 LOG(4,("PROPOSEMODE: validated virtual_width %d, virtual_height
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H A DCursor.c59 if (y >= si->dm.virtual_height) y = si->dm.virtual_height - 1;
/haiku/src/add-ons/accelerants/skeleton/
H A DProposeDisplayMode.c105 * display_mode.virtual_height;
126 want_same_height = target->timing.v_display == target->virtual_height;
128 LOG(1, ("PROPOSEMODE: (ENTER) requested virtual_width %d, virtual_height %d\n",
129 target->virtual_width, target->virtual_height));
289 if ((target->timing.v_display > target->virtual_height) || want_same_height)
290 target->virtual_height = target->timing.v_display;
376 if ((row_bytes * target->virtual_height) >
379 target->virtual_height =
382 if (target->virtual_height < target->timing.v_display)
387 LOG(4,("PROPOSEMODE: validated virtual_width %d, virtual_height
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H A DCursor.c52 if (y >= si->dm.virtual_height) y = si->dm.virtual_height - 1;
/haiku/src/add-ons/accelerants/via/
H A DProposeDisplayMode.c107 * display_mode.virtual_height;
128 want_same_height = target->timing.v_display == target->virtual_height;
130 LOG(1, ("PROPOSEMODE: (ENTER) requested virtual_width %d, virtual_height %d\n",
131 target->virtual_width, target->virtual_height));
291 if ((target->timing.v_display > target->virtual_height) || want_same_height)
292 target->virtual_height = target->timing.v_display;
378 if ((row_bytes * target->virtual_height) >
381 target->virtual_height =
384 if (target->virtual_height < target->timing.v_display)
389 LOG(4,("PROPOSEMODE: validated virtual_width %d, virtual_height
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H A DCursor.c52 if (y >= si->dm.virtual_height) y = si->dm.virtual_height - 1;
/haiku/src/add-ons/accelerants/3dfx/
H A Dcursor.cpp56 if (y >= dm.virtual_height)
57 y = dm.virtual_height - 1;
/haiku/src/add-ons/accelerants/ati/
H A Dcursor.cpp56 if (y >= dm.virtual_height)
57 y = dm.virtual_height - 1;
/haiku/src/add-ons/accelerants/s3/
H A Dcursor.cpp56 if (y >= dm.virtual_height)
57 y = dm.virtual_height - 1;
/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantBuffer.cpp76 bits += fDisplayMode.virtual_height * fFrameBufferConfig.bytes_per_row;
106 return fDisplayMode.virtual_height;
/haiku/src/add-ons/accelerants/nvidia/
H A DProposeDisplayMode.c110 } else if( mode->virtual_height == 2 * mode->timing.v_display ) {
141 || low->virtual_width != 0xffff || low->virtual_height != 0xffff
142 || high->virtual_width != 0 || high->virtual_height != 0
220 * display_mode.virtual_height;
238 bool want_same_height = target->timing.v_display == target->virtual_height;
259 LOG(1, ("PROPOSEMODE: (ENTER) requested virtual_width %d, virtual_height %d\n",
260 target->virtual_width, target->virtual_height));
345 if (target->timing.v_display > target->virtual_height || want_same_height)
346 target->virtual_height = target->timing.v_display;
431 if (row_bytes * target->virtual_height > s
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H A DCursor.c52 if (y >= si->dm.virtual_height) y = si->dm.virtual_height - 1;
/haiku/src/libs/glut/
H A DglutGameMode.cpp136 << "x" << fCurrentMode.virtual_height
211 fModesList[i].virtual_width, fModesList[i].virtual_height,
218 if (fHeight > 0 && fModesList[i].virtual_height != fHeight)
280 if (mode1->virtual_height != mode2->virtual_height)
281 return mode2->virtual_height - mode1->virtual_height;
/haiku/src/add-ons/accelerants/virtio/
H A Dmode.cpp32 && lhs.virtual_height == rhs.virtual_height
59 compute_display_timing(mode.virtual_width, mode.virtual_height, 60, false,
61 fill_display_mode(mode.virtual_width, mode.virtual_height, &mode);
/haiku/src/add-ons/accelerants/vesa/
H A Dmode.cpp83 && modes[i].height == mode->virtual_height
101 && mode->virtual_height == kNVidiaAllowedResolutions[i].height)
186 || target->virtual_height != current->virtual_height
205 && target->virtual_height == kNVidiaAllowedResolutions[i].height)
228 && modes[i].height == mode.virtual_height
/haiku/src/add-ons/accelerants/radeon/
H A DProposeDisplayMode.c171 want_same_height = target->timing.v_display == target->virtual_height;
361 if ((target->timing.v_display > target->virtual_height) || want_same_height)
362 target->virtual_height = target->timing.v_display;
380 eff_virtual_width = Radeon_RoundVWidth( target->virtual_height, bpp );
393 if ((row_bytes * target->virtual_height) > si->memory[mt_local].size - 1024 )
394 target->virtual_height = (si->memory[mt_local].size - 1024) / row_bytes;
397 if (target->virtual_height < target->timing.v_display) {
399 target->virtual_height, target->timing.v_display );
403 if (target->virtual_height < low->virtual_height ||
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/haiku/src/add-ons/accelerants/common/
H A Dvalidate_display_mode.cpp170 if (mode.virtual_height > high.virtual_height
171 || mode.virtual_height < low.virtual_height)
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteHWInterface.cpp58 fFallbackMode.virtual_height = 480;
276 fClientMode.virtual_height = height;
366 mode.virtual_height);
382 mode->virtual_height);
460 candidate->virtual_width, candidate->virtual_height);
608 = (uint64_t)mode.virtual_width * mode.virtual_height * 60 / 1000;
612 = mode.timing.v_total = mode.virtual_height;
/haiku/src/add-ons/accelerants/skeleton/engine/
H A Dgeneral.c780 /* virtual_height */
783 if (target->virtual_height > 4096) *acc_mode = false;
787 /* virtual_height: The only constraint here is the cards memory size which is
788 * checked later on in ProposeMode: virtual_height is adjusted then if needed.
790 if (target->virtual_height > 65535) target->virtual_height = 65535;
811 /* virtual_height */
814 if (target->virtual_height > 4096) *acc_mode = false;
828 /* virtual_height: The only constraint here is the cards memory size which is
829 * checked later on in ProposeMode: virtual_height i
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/haiku/src/preferences/screen/
H A Dmultimon.cpp29 low->virtual_height = 0xffff;
31 high->virtual_height = 0;

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