Searched refs:vec1 (Results 1 - 3 of 3) sorted by relevance

/haiku/src/tests/misc/
H A Dwritev-test.cpp20 iovec vec1 = { &dummy, sizeof(dummy) }; local
21 ret = writev(fd, &vec1, 0x80000001);
/haiku/src/servers/app/font/
H A DFontEngine.cpp213 FT_Vector vec1, vec2; local
218 vec1.x = point[0].x;
219 vec1.y = point[0].y;
232 x1 = int26p6_to_dbl(vec1.x);
233 y1 = int26p6_to_dbl(vec1.y);
246 //path.curve4(conv(vec1.x),
247 // flip_y ? -conv(vec1.y) : conv(vec1.y),
255 x1 = int26p6_to_dbl(vec1.x);
256 y1 = int26p6_to_dbl(vec1
[all...]
/haiku/src/libs/agg/font_freetype/
H A Dagg_font_freetype.cpp319 FT_Vector vec1, vec2; local
326 vec1.x = point[0].x;
327 vec1.y = point[0].y;
341 x1 = int26p6_to_dbl(vec1.x);
342 y1 = int26p6_to_dbl(vec1.y);
358 //path.curve4(conv(vec1.x),
359 // flip_y ? -conv(vec1.y) : conv(vec1.y),
367 x1 = int26p6_to_dbl(vec1.x);
368 y1 = int26p6_to_dbl(vec1
[all...]

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