Searched refs:v_start (Results 1 - 15 of 15) sorted by relevance

/haiku/src/add-ons/accelerants/skeleton/engine/
H A Dbes.c141 if (si->overlay.ow.v_start < crtc_vstart)
148 if (si->overlay.ow.v_start >= (crtc_vend - 1))
156 temp1 = (si->overlay.ow.v_start - crtc_vstart) & 0x7ff;
169 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) > (crtc_vend - 1))
176 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
184 temp2 = ((uint16)(si->overlay.ow.v_start + si->overlay.ow.height - crtc_vstart - 1)) & 0x7ff;
252 if (si->overlay.ow.v_start < crtc_vstart)
256 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
270 moi->v1srcstv = (crtc_vstart - si->overlay.ow.v_start) * si->overlay.v_ifactor;
279 moi->v1srcstv += (((uint32)si->overlay.my_ov.v_start) << 1
[all...]
/haiku/src/add-ons/accelerants/matrox/engine/
H A Dmga_bes.c122 if (si->overlay.ow.v_start < crtc_vstart)
129 if (si->overlay.ow.v_start >= (crtc_vend - 1))
137 temp1 = (si->overlay.ow.v_start - crtc_vstart) & 0x7ff;
150 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) > (crtc_vend - 1))
157 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
165 temp2 = ((uint16)(si->overlay.ow.v_start + si->overlay.ow.height - crtc_vstart - 1)) & 0x7ff;
277 if (si->overlay.ow.v_start < crtc_vstart)
281 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
292 moi->v1srcstv = (crtc_vstart - si->overlay.ow.v_start) * si->overlay.v_ifactor;
298 moi->v1srcstv += (((uint32)si->overlay.my_ov.v_start) << 1
[all...]
/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_bes.c141 if (si->overlay.ow.v_start < crtc_vstart)
148 if (si->overlay.ow.v_start >= (crtc_vend - 1))
156 temp1 = (si->overlay.ow.v_start - crtc_vstart) & 0x7ff;
169 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) > (crtc_vend - 1))
176 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
184 temp2 = ((uint16)(si->overlay.ow.v_start + si->overlay.ow.height - crtc_vstart - 1)) & 0x7ff;
252 if (si->overlay.ow.v_start < crtc_vstart)
256 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
270 moi->v1srcstv = (crtc_vstart - si->overlay.ow.v_start) * si->overlay.v_ifactor;
279 moi->v1srcstv += (((uint32)si->overlay.my_ov.v_start) << 1
[all...]
/haiku/src/add-ons/accelerants/via/engine/
H A Dbes.c216 if (si->overlay.ow.v_start < crtc_vstart)
223 if (si->overlay.ow.v_start >= (crtc_vend - 1))
231 temp1 = (si->overlay.ow.v_start - crtc_vstart) & 0x7ff;
244 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) > (crtc_vend - 1))
251 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
259 temp2 = ((uint16)(si->overlay.ow.v_start + si->overlay.ow.height - crtc_vstart - 1)) & 0x7ff;
368 if (si->overlay.ow.v_start < crtc_vstart)
372 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
385 moi->v1srcstv = (crtc_vstart - si->overlay.ow.v_start) * si->overlay.v_ifactor;
393 moi->v1srcstv += (((uint32)si->overlay.my_ov.v_start) << 1
[all...]
/haiku/headers/private/graphics/
H A Dvideo_overlay.h43 uint16 v_start; member in struct:__anon4
64 int16 v_start; /* Note that these are _signed_ values */ member in struct:__anon7
69 uint16 offset_top; /* ie, the first line displayed is v_start + offset_top */
/haiku/src/add-ons/accelerants/neomagic/engine/
H A Dnm_bes.c108 if (si->overlay.ow.v_start < crtc_vstart)
115 if (si->overlay.ow.v_start >= (crtc_vend - 1))
123 temp1 = (si->overlay.ow.v_start - crtc_vstart);
137 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) > (crtc_vend - 1))
144 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
152 temp2 = ((uint16)(si->overlay.ow.v_start + si->overlay.ow.height - crtc_vstart - 1));
258 if (si->overlay.ow.v_start < crtc_vstart)
262 if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
279 ((((crtc_vstart - si->overlay.ow.v_start) * (si->overlay.v_ifactor << 4)) >> 16) *
285 moi->a1orgv += (si->overlay.my_ov.v_start * s
[all...]
/haiku/src/servers/app/font/
H A DFontEngine.cpp67 FT_Vector v_start; local
86 v_start = outline.points[first];
89 v_control = v_start;
104 v_start = v_last;
110 v_start.x = (v_start.x + v_last.x) / 2;
111 v_start.y = (v_start.y + v_last.y) / 2;
113 v_last = v_start;
119 x1 = int26p6_to_dbl(v_start
[all...]
/haiku/src/add-ons/accelerants/ati/
H A Dmach64_overlay.cpp38 int32 y1 = (window->v_start < 0) ? 0 : window->v_start;
41 int32 y2 = window->v_start + window->height - 1;
H A Drage128_overlay.cpp116 int32 y1 = window->v_start;
119 int32 y2 = window->v_start + window->height;
/haiku/src/add-ons/accelerants/3dfx/
H A D3dfx_overlay.cpp83 int32 y1 = (window->v_start < 0) ? 0 : window->v_start;
/haiku/src/libs/agg/font_freetype/
H A Dagg_font_freetype.cpp155 FT_Vector v_start; local
175 v_start = outline.points[first];
178 v_control = v_start;
194 v_start = v_last;
202 v_start.x = (v_start.x + v_last.x) / 2;
203 v_start.y = (v_start.y + v_last.y) / 2;
205 v_last = v_start;
211 x1 = int26p6_to_dbl(v_start
[all...]
/haiku/src/add-ons/accelerants/intel_extreme/
H A Daccelerant.h33 int16 v_start; member in struct:overlay_frame
H A Doverlay.cpp587 top = window->v_start;
588 bottom = window->v_start + window->height;
619 top = view->v_start - (int32)((window->v_start - top)
622 bottom = view->v_start + view->height;
/haiku/src/servers/app/drawing/
H A DOverlay.cpp274 fView.v_start = (uint16)source.top;
279 fWindow.v_start = (int16)destination.top;
/haiku/src/add-ons/accelerants/radeon/
H A Doverlay.c596 src_top = (overlay->ov.v_start << 16) + overlay->ow.offset_top * src_v_inc;
599 src_bottom = ((overlay->ov.v_start + overlay->ov.height) << 16) -
602 dest_top = overlay->ow.v_start + overlay->ow.offset_top;
604 dest_bottom = overlay->ow.v_start + overlay->ow.height - overlay->ow.offset_bottom;
607 overlay->ow.h_start, overlay->ow.v_start,
1040 top = ow->v_start - (vc->mode.v_display_start + crtc->rel_y);

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