Searched refs:v_double (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp191 int32 h_double, v_double, level; local
240 v_double = (int32)(y * inv_z + geo->offset_v);
251 s->v = v_double >> 1;
256 if ((v_double & 1) == 1) level += 2*LEVEL_COUNT;

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