Searched refs:translatorPath (Results 1 - 1 of 1) sorted by relevance

/haiku/src/bin/
H A Dtranslate.cpp305 TypeList translatorPath; local
309 if (FindPath(NULL, input, handledTypes, translatorPath, quality) != B_OK)
320 for (int32 i = 0; i < translatorPath.Count(); i++) {
321 uint32 type = translatorPath.TypeAt(i);

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