Searched refs:tooLongAttrName (Results 1 - 1 of 1) sorted by relevance
/haiku/src/tests/kits/storage/ |
H A D | NodeTest.cpp | 740 char tooLongAttrName[B_ATTR_NAME_LENGTH + 3]; local 741 memset(tooLongAttrName, 'a', B_ATTR_NAME_LENGTH + 1); 742 tooLongAttrName[B_ATTR_NAME_LENGTH + 2] = '\0'; 744 node.WriteAttr(tooLongAttrName, B_STRING_TYPE, 0, buffer, 748 node.ReadAttr(tooLongAttrName, B_STRING_TYPE, 0, buffer, 751 CPPUNIT_ASSERT_EQUAL(node.RemoveAttr(tooLongAttrName), B_NAME_TOO_LONG); 843 char tooLongAttrName[B_ATTR_NAME_LENGTH + 2]; local 844 memset(tooLongAttrName, 'a', B_ATTR_NAME_LENGTH); 845 tooLongAttrName[B_ATTR_NAME_LENGTH + 1] = '\0'; 846 CPPUNIT_ASSERT( node.RenameAttr(attr1, tooLongAttrName) 930 char tooLongAttrName[B_ATTR_NAME_LENGTH + 2]; local 1029 char tooLongAttrName[B_ATTR_NAME_LENGTH + 2]; local [all...] |
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