Searched refs:toOpenGLMatrix (Results 1 - 4 of 4) sorted by relevance
/haiku/src/apps/haiku3d/ | ||
H A D | MeshInstance.cpp | 73 fOrientation.toOpenGLMatrix(mat); |
H A D | Quaternion.h | 288 void toOpenGLMatrix(float m[4][4]) function in class:Quaternion |
/haiku/src/apps/glteapot/ | ||
H A D | Quaternion.h | 282 void toOpenGLMatrix(float m[4][4]){
function in class:Quaternion |
H A D | GLObject.cpp | 196 fRotation.toOpenGLMatrix(mat); |
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