Searched refs:theta (Results 1 - 7 of 7) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/equalizer/
H A DEqualizer.cpp147 float theta = 2.0 * M_PI * f; local
148 float c_value = (1 - tanf(theta * q / 2.0)) / (1 + tanf(theta * q / 2.0));
150 a[0] = (1 + c_value) * cosf(theta);
/haiku/src/apps/glteapot/
H A DQuaternion.h264 float theta = angle(q); local
265 if (theta != 0.0f)
267 float d = 1.0f / sin(theta);
268 float s0 = sin((1.0f - t) * theta);
269 float s1 = sin(t * theta);
/haiku/src/apps/haiku3d/
H A DQuaternion.h273 float theta = angle(q); local
274 if (theta != 0.0f) {
275 float d = 1.0f / sin(theta);
276 float s0 = sin((1.0f - t) * theta);
277 float s1 = sin(t * theta);
/haiku/src/libs/glut/
H A Dglut_shapes.c188 GLfloat theta, phi, theta1; local
196 theta = 0.0;
200 theta1 = theta + ringDelta;
219 theta = theta1;
/haiku/src/add-ons/kernel/drivers/network/wlan/atheroswifi/contrib/ath_hal/ar9300/
H A Dar9300_paprd.c1400 int theta[NUM_BIN + 1]; local
1476 theta[bin + 1] =
1479 theta[bin + 1] = theta[bin + 1] / (int) accum_cnt[bin];
1481 * theta[i+1] =
1486 theta[bin + 1] =
1494 * "i=%d, theta[i+1]=%d\t%d\t%d\t%d\t%d\n",
1495 * i, theta[i+1], accum_cnt[i],
1501 * Find average theta of first 5 bin and all of those to same value.
1505 theta_low_bin += theta[bi
[all...]
/haiku/src/tests/kits/game/chart/
H A DChartWindow.h147 void Set(const float alpha, const float theta, const float phi);
H A DChartWindow.cpp275 TMatrix::Set(const float alpha, const float theta, const float phi) argument
282 cI = cos(theta);
283 sI = sin(theta);
2630 /* need to do a U-turn (better to do it using theta). */
2637 alpha and theta) */

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