Searched refs:theTexture (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/screen_savers/flurry/
H A DTexture.cpp40 GLuint theTexture = 0; variable
176 glGenTextures(1, &theTexture);
177 glBindTexture(GL_TEXTURE_2D, theTexture);

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