Searched refs:texture (Results 1 - 3 of 3) sorted by relevance

/haiku/src/apps/haiku3d/
H A DMeshInstance.h20 MeshInstance(Mesh* mesh, Texture* texture,
H A DRenderView.cpp147 Texture* texture = new BitmapTexture( local
148 BTranslationUtils::GetBitmap(B_PNG_FORMAT, "texture"));
156 MeshInstance* instance = new MeshInstance(mesh, texture,
163 instance = new MeshInstance(mesh, texture,
170 instance = new MeshInstance(mesh, texture,
177 instance = new MeshInstance(mesh, texture,
184 instance = new MeshInstance(mesh, texture,
189 texture->ReleaseReference();
H A DMeshInstance.cpp16 MeshInstance::MeshInstance(Mesh* mesh, Texture* texture, argument
20 fTextureReference(texture),

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